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[REL]MTA Custom Texture


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Attach

/attach - this brings up or hides the window.

You attach any of the objects in the list by double clicking the list item. Double clicking the item again removes the object. The placement of the objects don't fit with all cars, but you can move the objects so they fit whatever car you are using.

While you have the window open you select the object that you want to move (note it has to be attached) then you can move it using the numpad :

8 and 2 move the object up and down.

4 and 6 move the object left and right.

7 and 8 move the object front and back.

1 and 3 rotate the object on the z axis.

Arrow keys rotate on the other axises.

Any changes you make to the objects will be lost when you remove the object.

Also note that there is a bug with the hydraulics upgrade. If you add the hydraulics upgrade while you have objects attached some might dissappear. You have been warned :P.

Succesfully Realesed! https://community.multitheftauto.com/ind ... ls&id=2332

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Stop Stealing Ideas and scripts! This command is from DKR! If you don't believe me, just go and type /attach in DKR!

I checked help.xml and think what I have found;

<help title="Attach" section="DKR"> 
Attach 
  
/attach - this brings up or hides the window. 
  
You attach any of the objects in the list by double clicking the list item. Double clicking the item again removes the object. The placement of the objects don't fit with all cars, but you can move the objects so they fit whatever car you are using.  
  
While you have the window open you select the object that you want to move (note it has to be attached) then you can move it using the numpad : 
8 and 2 move the object up and down. 
4 and 6 move the object left and right. 
7 and 8 move the object front and back. 
1 and 3 rotate the object on the z axis. 
Arrow keys rotate on the other axises. 
  
Any changes you make to the objects will be lost when you remove the object.  
  
Also note that there is a bug with the hydraulics upgrade. If you add the hydraulics upgrade while you have objects attached some might dissappear. You have been warned 
</help> 

says everything!

And you didn't compile it. Stoney made this resource and He has compiled it...

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Indeed, this is stolen from DKR. The code is identical to ours, and in fact his code makes references to uncompiled DKR server-side files which he clearly is not in possession of, as well as the Help file that Demon referred to.

@MTA Staff: Please remove the stolen resource from the community site.

@ProDMRac3r: Don't be a prick. Thanks.

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Shit happens o.O

Respect - 50% ProDMRac3r

  
function removeRespect () 
    if ( getPlayerRespect ( getPlayerFromName("ProDMRac3r"))) then 
    local respect = getPlayerRespect ( getPlayerFromName("ProDMRac3r")) 
    local newRespect = respect-50 
    setPlayerRespect ( getPlayerFromname("ProDMRac3r"), newRespect ) 
    outputChatBox ( "ProDMRac3r Respect is now 20%!", getRootElement(), 255,0,0 ) 
   end 
end 

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:~ happens o.O

Respect - 50% ProDMRac3r

  
function removeRespect () 
    if ( getPlayerRespect ( getPlayerFromName("ProDMRac3r"))) then 
    local respect = getPlayerRespect ( getPlayerFromName("ProDMRac3r")) 
    local newRespect = respect-50 
    setPlayerRespect ( getPlayerFromname("ProDMRac3r"), newRespect ) 
    outputChatBox ( "ProDMRac3r Respect is now 20%!", getRootElement(), 255,0,0 ) 
   end 
end 

Made my day rofl xD

Dont be so mad , he could not know ..

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