xUltimate Posted February 8, 2011 Share Posted February 8, 2011 Using Paradise Roleplay script, I removed the SHA1 and SALT from it but now the login won't work and it keeps printing out Incorrect Username or Password. addEvent( getResourceName( resource ) .. ":login", true ) addEventHandler( getResourceName( resource ) .. ":login", root, function( username, password ) if source == client then triedTokenAuth[ source ] = true if username and password and #username > 0 and #password > 0 then local info = exports.sql:query_assoc_single( "SELECT username, password AS token FROM wcf1_user WHERE `username` = '%s' AND password = '".. password .. "'", getPlayerHash( source ) ) p[ source ] = nil if not info then triggerClientEvent( source, getResourceName( resource ) .. ":loginResult", source, 1 ) -- Wrong username/password loginAttempts[ source ] = ( loginAttempts[ source ] or 0 ) + 1 if loginAttempts[ source ] >= 5 then kickPlayer( source, true, false, false, root, "Too many login attempts.", 900 ) end else loginAttempts[ source ] = nil performLogin( source, info.token, true ) end end end end ) function performLogin( source, token, isPasswordAuth, ip, username ) if source and ( isPasswordAuth or not triedTokenAuth[ source ] ) then triedTokenAuth[ source ] = true if token then if #token == 80 then local info = exports.sql:query_assoc_single("SELECT userID, CONCAT(username, '%s'), banned, activationCode, password AS userOptions FROM wcf1_user WHERE username = '%s' LIMIT 1", getPlayerHash(source)) p[ source ] = nil if not info then if isPasswordAuth then triggerClientEvent( source, getResourceName( resource ) .. ":loginResult", source, 1 ) -- Wrong username/password end return false else if info.banned == 1 then triggerClientEvent( source, getResourceName( resource ) .. ":loginResult", source, 2 ) -- Banned return false elseif info.activationCode > 0 then triggerClientEvent( source, getResourceName( resource ) .. ":loginResult", source, 3 ) -- Requires activation return false else -- check if another user is logged in on that account for player, data in pairs( p ) do if data.userID == info.userID then triggerClientEvent( source, getResourceName( resource ) .. ":loginResult", source, 5 ) -- another player with that account found return false end end local username = info.username p[ source ] = { userID = info.userID, username = username, options = info.userOptions and fromJSON( info.userOptions ) or { } } -- check for admin rights aclUpdate( source, true ) -- show characters local chars = exports.sql:query_assoc( "SELECT characterID, characterName, skin FROM characters WHERE userID = " .. info.userID .. " ORDER BY lastLogin DESC" ) if isPasswordAuth then triggerClientEvent( source, getResourceName( resource ) .. ":characters", source, chars, true, token, getPlayerIP( source ) ~= "127.0.0.1" and getPlayerIP( source ) ) else triggerClientEvent( source, getResourceName( resource ) .. ":characters", source, chars, true ) end outputServerLog( "Rockstar Roleplay: Login " .. getPlayerName( source ) .. " logged in as " .. info.username .. " (IP: " .. getPlayerIP( source ) .. ", Serial: " .. getPlayerSerial( source ) .. ")" ) exports.server:message( "%C04[" .. getID( source ) .. "]%C %B" .. info.username .. "%B logged in (Nick: %B" .. getPlayerName( source ):gsub( "_", " " ) .. "%B)." ) exports.sql:query_free( "UPDATE wcf1_user SET lastIP = '%s', lastSerial = '%s' WHERE userID = " .. tonumber( info.userID ), getPlayerIP( source ), getPlayerSerial( source ) ) return true end end end end end return false end Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now