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GUI radio button.


Ernis456

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Hi, I created with Guieditor GUI that has 5 radio buttons.I creating this for Role Play Server. How to check with button player was sellected when him pres "Continue" button ? GUI LANG:

GUIEditor_Window = {} 
GUIEditor_Button = {} 
GUIEditor_Label = {} 
GUIEditor_Radio = {} 
  
GUIEditor_Window[1] = guiCreateWindow(279,218,426,277,"Role Play Testas",false) 
GUIEditor_Radio[1] = guiCreateRadioButton(43,68,221,25,"1 - Answer",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Radio[1],"clear-normal") 
GUIEditor_Radio[2] = guiCreateRadioButton(43,99,165,19,"2- Answer",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Radio[2],"clear-normal") 
GUIEditor_Radio[3] = guiCreateRadioButton(43,129,184,21,"3- Answer",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Radio[3],"clear-normal") 
GUIEditor_Radio[4] = guiCreateRadioButton(43,158,200,19,"4- Answer",false,GUIEditor_Window[1]) 
guiSetFont(GUIEditor_Radio[4],"clear-normal") 
GUIEditor_Radio[5] = guiCreateRadioButton(43,190,210,21,"5- Answer",false,GUIEditor_Window[1]) 
guiRadioButtonSetSelected(GUIEditor_Radio[5],true) 
guiSetFont(GUIEditor_Radio[5],"clear-normal") 
GUIEditor_Button[1] = guiCreateButton(193,243,209,19,"Continue",false,GUIEditor_Window[1]) 
GUIEditor_Label[1] = guiCreateLabel(44,27,380,37,"Question",false,GUIEditor_Window[1]) 
guiLabelSetColor(GUIEditor_Label[1],255,0,0) 
guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") 
guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) 
guiSetFont(GUIEditor_Label[1],"clear-normal") 

How to create function that shows that GUI and how to create e.g. if player selected 3. Answer continue, if not do current function.

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