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Weapon Balancing


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It takes so long to kill them because most of the time you aint really hitting them, its mostly to do with the netcode but i aint going to go into it because i dont know too much about it really. I learnt most of it from bf1942's netcode eeek :lol:

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Of course we have. You are playing 0.1, first ever beta release, you cannot expect all details to be anywhere near complete at such an early stage. trx and I are working on a better balance for 0.2, you will see when it is completed, but even then you should not expect it to be perfect :)

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maybe u can do another menu of weapon selection where we can choise only one gun and whily we playng we can found the other weapons to use.

That start a war only for weapons!

It could be cool!!!

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i think some kind of money system should be put in :shock:

maybe you get like 100$ for every kill and if you get like $2000 you can buy really powerful weapons like rocket launcher or sniper rifle.

cause it would be lame to have rocket spam going everywhere, and then you wouldnt know who had a rocket launcher, they pull it out and blow your ass out of your heli :lol:

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hmm - i have heard of a way that you can get $$$$ in the game, but wether the other clients (or the server) are being told that you have that money is another matter. I think there is only one thing you can spend that $$$ on anyway, cause there is a health pickup around the hospital near the bridge on the first island. It costs you $$ to get it.

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These are some weapons to consider:

Maxim

Standard Cross Gatling .50

Rutherford Gatling 1"

Vickers

Vickers MK1 HMG

Lewis Gun

Browning .50 / .30 M2

MG 42 Light Machine Gun

Bren Gun

Kocha Machine Gun

.30 Khaifu Weird Science Machine Gun

.55 Onslaught Weird Science Machine Gun

.65 Ray of Ra Weird Science Machine Gun

Maremont M60

Nato 7.62mm M73 Tank Machine Gun

7.62 Minigun

Impala Chain Gun

Impala Mounted Chain Gun

Pre-Ain Assault Chaingun

Zan-10 Light Chaingun

Zan-20 Heavy Chaingun

Ballista

Battering Ram

The Bore

Light Catapult

Heavy Catapult

Trebuchet

Culverin

Mons Meg

Morrigan Steam Cannon

18 Pounder

12 Pounder 1857

24-pnd Field Howitzer

12 pounder Armstrong

111 Ton Naval Gun

GF Pedestal Gun

Lee-Holdings 15 Pounder

Valkyrie BHA-15

G7 Torpedo

15mm AutoCannon

20mm AutoCannon

30mm Auto Cannon

37mm Canon

70mm Type 92 Infantry Gun

81mm Mortar

Panzerfaust

Bazooka

88mm Flak 36

B105mm leFH 18 Field Howitzer

155mm M2 "Long Tom"

L6 Wombat Anti Tank Gun

75mm Tank Gun

Tellermine 35 Anti Tank Mine

Elia Anti Ship Mine

2.75 inch Rockets

20mm M61 A1 Cannon

Rarden 30mm Light AFV Cannon

AMX DCA 30mm Anti Aircraft Gun

AGM-65 Maverick

AIM-54 A Phoenix Air to Air Missile

Harm Air to Surface Missile

Hellfire Missile

Tow Missile

Sagger (ATGW) Missile

LAW Missile

Stinger AA Missile

RBS 70 Surface to Air Missile (SAM)

Vigilant Anti Tank Missile System

MIM - 104 Patriot Air Defence

105mm Tank Gun

125mm Tank Gun

155mm Tank Gun

200mm Tank Gun

105mm Howitzer

150mm 109A1 Howitzer

Mk 788 Mod 750lb Fire Bomb

GBU-55 Fuel Air Explosive

M712 Copperhead CLGP

MM40 Exocet

Valmara 69 Anti-Personnel Mine

Vampire Limpet Mine

Harpoon RGM-84 A SLCM

RUR-5A Anti Submarine Rocket

MK 48 ADCAP Torpedo

Spearfish Torpedo

Torpedo

Mikronika ACAVM Missile System

Sarinan MIST -50 Cluster Munitions

Sarinan SWARM Man Pack System

Toronaga Corp Archer SAM

Toronaga Scorpion ATGW

Toronaga Yari Ssm

Eiji Porcupine Active Anti Tank Mine

Kosa MEA-50 Crystal Bomb

Yamagughi ERW Bomb (Neutron)

Sarinan NOW Enhanced ASAT

Stringray High Speed Torpedo

Cuttlefish Man pack Torpedo

Bullette Land Torpedo

Warhammer Anti Tank Laser System

Sparrowhawk Air to Air Laser

Sarinan Bakemono Multi Laser

Shirokinukatsukami EMP Generator

Ikiryu EMP Missile

GWI Devastor

Thav/7-Nu

8/Thav-Nu Plasma Field Blaster

Claymore Mine

Kanawa Sprite Missile

MAS Micromissile Launcher

Gyrojet Pistol

Gyrojet Rifle

Kanawa Rail Gun II

Hachiman Ultra 2000

Hellfire TouchÇ

FN-GAR

Shin-5 Gauss SMG

Rhin Kinetic Rail Gun

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hmm - i have heard of a way that you can get $$$$ in the game, but wether the other clients (or the server) are being told that you have that money is another matter. I think there is only one thing you can spend that $$$ on anyway, cause there is a health pickup around the hospital near the bridge on the first island. It costs you $$ to get it.
the pay 'n spray also tells me I don't have enough money...
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I really think most of the weapons in the game are made well enough that as long as you're armed you aren't out of it(except for the crappy pistol). Unless they have the flame thrower, you just have to get creative and you can kill them. The set weapon groups for the different player classes is a great idea, im glad they are doing it for the next version.

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your forgetting the snipers, bazoka, and the massive chain gun like the one in preditor.

I do think you mean the chain gun on the hunter, not predator anyways,i havent read or been told that the sniper,grandelauncher(not bazooka) and the chaingun will be in the next version so i dont expect it being i there either,but i would like it tought . :D

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Some of those weapons may not be one kill in multiplayer because you are actually going up against a player with 100 health plus armor possibly. So, it will probably work out :-)

I'm hoping to see legit sniper rifles :-)

I guess that will happen when the target modes work in mta.

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