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Zombie Set spawnpoints


SuperSkunk

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the meta.xml has a setting for that:

        <setting name="StreamMethod" value="[1]" /> <!-- 1 to constantly stream zombies, 0 to only allow zombies to spawn via createZombie function, 2 to only allow spawning at set spawnpoints --> 

You need option 2, but you ofc need to add zombie spawns in your maps then.

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It says "open map editor" but I'm not using map ed I'm doing it manually which file do I put the new spawnpoints in?

Here:

<def name="Zombies"> 
    <element name="Zombie_spawn" friendlyname="Zombie Spawnpoint" icon="edf/zombiespawn.png"> 
        <data name="position" type="coord3d" default="0,0,0" /> 
        <data name="rotation" type="coord3d" default="0,0,0" /> 
        <ped model="0" rotation="!rotation!"/> 
        <object model="1254" posZ="1" rotation="!rotation!"/>        
    </element> 
</def> 

?

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I'm new at all this and I didnt know you could use map editor until yesterday , so I started it up on my windows server and it screwed around with a couple of important scripts so I can't use it. I'm not trying to mke your life difficult but by doing it manually I get to learn how to script along the way.

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You shouldn't be able to break scripts by using the map editor. You shouldn't need to run your own server specifically either - just clicking the Map Editor option in the main menu should do it (though this does run a server in the background).

You put the zombie spawn points in a map file in a resource. Depending how (well) the zombie resource is coded, that could be it.

If you look at viewtopic.php?f=91&t=24660&start=46 you can download other maps that use it and see how they work, along with lots of documentation.

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