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[GM][PublicUse] Orange CounterStrike (CSmod)


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Orange Presents..

Orange Counter-Strike

or CSmod :F

Have you ever played CounterStrike? If yes, you should know how nice and hard-to-make is that idea. I am already creating the GM, but I need some help:

Scripting

I DON'T NEED ANY OF YOUR FUCKING SCRIPTING HELP - I USE OPENFRAME AND I WON'T CHANGE IT BECAUSE OF SOMEONE ELSE

Model Converting

I already tried, but I'm unable to create some 3d models. I've got some .max models - if you can - please convert them to .dff, .txd and .col:

  • C4 - .max file and .bmp-s for textures may be provided

Map Converting

GTA:SA animation system is a BIG FAIL. So, all what I need to wait for MTA 1.1 (Custom Animations) and for that time, ask for SIMPLER map converts, such as:

  • any map from de-rats may be good
  • de-inferno - I luv it
  • cs-assault

If you want, I can provide you .max ports - all I need to get the good size and .dff, .txd and .col files :P Post your ideas about the maps here.

Current progress

FPS Camera - 100%, ftw

HUD - 30% (too lazy :P)

Maps - (I've got already ported maps - de-aztec, de-dust2 and pf-dust, I want at least 15 maps) - 20%

Specific Functions - 5% (I already have something :>)

Others - 0% (lalalal)

Overall: 31%

I will post screenshots here :D

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@dukenukem: You do everything but you don't really make it. Your screen from "dukenukem" is a mix of few photos.

@Solidsnake14: Yep. I just didn't say it :P

@volk-rus: I've already got textures. And sounds can't be replaced - but when I'd make it - two packs of sounds will be mixed.

@Taliban: What's wrong, uh?

@nowofresh: Lal, nub, spam :P

Additionally, I'm modiyfing the FPS camera - all I need to do is to draw bones when you're shooting - that's all - now, I use part of script from EvgeniZ's FirstPerson gamemode and it sucks a bit :P Especially, when you don't use a big weapon. Also, I've already done "damage" port to MTA from CS. When I'd finish the map runner, I will create a video with my friends :>

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You only write here about release and you never release it, you are big fake man. So you are ----=.

And something about dukenukem, that guy only shows greenscreen video and he make it in MTA. And is not his video. So stop stupid fake.

Edited by Guest
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OMG, WHY DIDN'T YOU SAY IT? What a fail... Better, say it before you post a video ;P

@Taliban: I know, I'm sorry about that - but I don't release any of my scripts. That will be my first. And that RolePlay? We have too much fake roleplays, so I decided to stop doing it, ftw. And dukenukem haven't said it.

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Sorry for doublepost, but:

setPedAimTarget doesn't work for local players, so I decided to again use EvgeniZ's idea (well, the new script is still in code, but commented - I will uncomment it in 1.1 ;P)

Files got somehow big (lol) and I couldn't upload them to my host :< I have to put links here - these images show how do weapons look in the FPS camera - now working with HUD:

M4 - pretty nice, zoom works well:

http://aservers.pl/csmod/m4.png

Deagle - small weapon, so it doesn't look really nice:

http://aservers.pl/csmod/deagle.png

Knife - OMFG, it sucks - when you sprint, knife is sometimes on the screen and out of it - but when walking, it looks mostly fine (it also disappears):

http://aservers.pl/csmod/knife.png

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I tried to add hands, but it isn't possible - it will result few ugly lines on the screen.
--All is client-side: 
createObject() 
attachElements() 
getPedWeapon() 
getElementPosition() 
  
engineLoadDFF() 
engineReplaceModel() 
engineLoadTXD() 
engineImportTXD() 

It is possible.

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@The Kid: Lal, the prob is I am a 3d lame :< I can't export .dffs - they crash MTA

@kevenvz: I won't release full source code (I mean, I will compile it) - the gm will be extendable using third-party resources

@dzek: Counter-Strike does something else, but (of course) that's a good idea. The prob is I am 3d lame (again same :P). What do you think about 2d images?

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