Beluga Posted December 7, 2010 Share Posted December 7, 2010 function topDownView() local rotation = getPedRotation(getLocalPlayer()) local x,y,z = getElementPosition(getLocalPlayer()) setCameraMatrix(x,y,z+50,x,y,z,rotation) addEventHandler("onClientPreRender",getRootElement(),topDownView) end addEventHandler("onClientVehicleEnter",getRootElement(),topDownView) function normalView() removeEventHandler("onClientPreRender",getRootElement(),topDownView) setTimer(setCameraTarget,50,1,getLocalPlayer()) end addEventHandler("onClientVehicleExit",getRootElement(),normalView) This code is working, but if I do /debugscript 3 it is spamming: gui.lua addEventHandler: onClientPreRender is already handled - line 5 Someone know how to fix it? Link to comment
Aibo Posted December 7, 2010 Share Posted December 7, 2010 onClientPreRender triggered before every frame, so you're attaching the function to it everytime in itself. place addEventHandler somewhere outside that function, so it would be called once. https://wiki.multitheftauto.com/wiki/OnClientPreRender Link to comment
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