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bindKey/setElementVelocity Help


Ryan1010

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Well, i remade with with a client and server side,

-- Server Side

addEvent( "Hop", true ) 
function Hop (player) 
outputChatBox("Dis KEWL Too!") 
      if getElementType( player ) == "vehicle" then 
x,y,z = getElementVelocity(player) 
setElementVelocity(player,x-0.5,y,z) 
end 
end 
addEventHandler( "Hop", getRootElement(), Hop ) 
  

-- Client Side

  
1=false 
2=false 
  
function Hop(source) 
  if (1 and 2) then 
    triggerServerEvent ( "Hop", getLocalPlayer())  
outputChatBox("KEWL") 
  end 
end 
  
bindKey("1", "down", function() 1=true Hop() end) 
bindKey("1", "up", function() 1=false end) 
bindKey("2", "down", function() 2=true Hop() end) 
bindKey("2", "up", function() 2=false end) 
  
  

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client:

s1=false 
s2=false 
  
function Hop(source) 
  if (s1 and s2) then 
  player = getLocalPlayer() 
    triggerServerEvent ( "Hop", getLocalPlayer(),player) 
outputChatBox("KEWL") 
  end 
end 
  
bindKey("1", "down", function() s1=true Hop() end) 
bindKey("1", "up", function() s1=false end) 
bindKey("2", "down", function() s2=true Hop() end) 
bindKey("2", "up", function() s2=false end) 

server:

addEvent( "Hop", true ) 
function Hop (player) 
outputChatBox("Dis KEWL Too!") 
if getElementType( player ) == "vehicle" then 
x,y,z = getElementVelocity(player) 
setElementVelocity(player,x-0.5,y,z) 
end 
end 
addEventHandler( "Hop", getRootElement(), Hop ) 

i have changed 1=false and 2=false to s1 s2 cause it was making an error also i added player = getLocalPlayer() to trigger it to server side.

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client:

s1=false 
s2=false 
  
function Hop(source) 
  if (s1 and s2) then 
  player = getLocalPlayer() 
    triggerServerEvent ( "Hop", getLocalPlayer(),player) 
outputChatBox("KEWL") 
  end 
end 
  
bindKey("1", "down", function() s1=true Hop() end) 
bindKey("1", "up", function() s1=false end) 
bindKey("2", "down", function() s2=true Hop() end) 
bindKey("2", "up", function() s2=false end) 
  

server:

  
addEvent( "Hop", true ) 
function Hop (player) 
veh = getPedOccupiedVehicle(player) 
if veh then 
x,y,z = getElementVelocity(veh) 
setElementVelocity ( veh, x-0.5,y,z) 
outputChatBox("Dis KEWL Too!") 
end 
end 
addEventHandler( "Hop", getRootElement(), Hop ) 

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