ginco Posted August 14, 2010 Share Posted August 14, 2010 Guys i need some help about the akina from pothole studious...... im geting it and putting it on my server my problem is that it doesnt have a col file so i cant get to it cause i fall down when im on it...... pls help how to fix this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ginco any help is greatly appreciated Link to comment
dzek (varez) Posted August 14, 2010 Share Posted August 14, 2010 Few months ago you got my reply: https://forum.multitheftauto.com/viewtop ... na#p314263 It's still the same. Use 3D edit software, and do what i said. I can't help you more about it. Link to comment
ginco Posted August 15, 2010 Author Share Posted August 15, 2010 Few months ago you got my reply:https://forum.multitheftauto.com/viewtop ... na#p314263 It's still the same. Use 3D edit software, and do what i said. I can't help you more about it. i know but, its not about the modeling its fine in game the prob is that i cant even go to it because somehow the col file is likely corrupted how can i fix it its soo hard to make one....... or even give me a link on steps how to fix it pls............ -ginco- Link to comment
dzek (varez) Posted August 15, 2010 Share Posted August 15, 2010 collision file is fine. i tried akina already, and collision was fine. you just doing something wrong, so post your script, meta, etc Link to comment
ginco Posted August 15, 2010 Author Share Posted August 15, 2010 collision file is fine. i tried akina already, and collision was fine. you just doing something wrong, so post your script, meta, etc ok here it is addEventHandler('onClientResourceStart', resourceRoot, function() local txd = engineLoadTXD('files/akina.txd') engineImportTXD(txd, 2052) engineImportTXD(txd, 2053) engineImportTXD(txd, 2054) engineImportTXD(txd, 2371) engineImportTXD(txd, 2372) local col = engineLoadCOL('files/akina1.col') engineReplaceCOL(col, 2052) local col = engineLoadCOL('files/akina2.col') engineReplaceCOL(col, 2053) local col = engineLoadCOL('files/akina3.col') engineReplaceCOL(col, 2054) local col = engineLoadCOL('files/akina4.col') engineReplaceCOL(col, 2371) local col = engineLoadCOL('files/akina5.col') engineReplaceCOL(col, 2372) local dff = engineLoadDFF('files/akina1.dff', 0) engineReplaceModel(dff, 2052) local dff = engineLoadDFF('files/akina2.dff', 0) engineReplaceModel(dff, 2053) local dff = engineLoadDFF('files/akina3.dff', 0) engineReplaceModel(dff, 2054) local dff = engineLoadDFF('files/akina4.dff', 0) engineReplaceModel(dff, 2371) local dff = engineLoadDFF('files/akina5.dff', 0) engineReplaceModel(dff, 2372) engineSetModelLODDistance(2052, 500) engineSetModelLODDistance(2053, 500) engineSetModelLODDistance(2054, 500) engineSetModelLODDistance(2371, 500) engineSetModelLODDistance(2372, 500) end ) the col file in pothole is one i just copy paste it 4 times to have 5 heres meta <meta> <info author="pothole" version="1.0.0" type="script"/> <script src="akina.lua" type="client"/> <file src="files/akina.txd" type="client"/> <file src="files/akina1.col" type="client"/> <file src="files/akina2.col" type="client"/> <file src="files/akina3.col" type="client"/> <file src="files/akina4.col" type="client"/> <file src="files/akina5.col" type="client"/> <file src="files/akina1.dff" type="client"/> <file src="files/akina2.dff" type="client"/> <file src="files/akina3.dff" type="client"/> <file src="files/akina4.dff" type="client"/> <file src="files/akina5.dff" type="client"/> </meta> Link to comment
dzek (varez) Posted August 15, 2010 Share Posted August 15, 2010 ah, right.. its becouse collisions are in separate files to model -- collisions are fine, but model rotations are messes up.. you need to "find" correct rotation for these models ... there is sakina race map: https://forum.multitheftauto.com/viewtop ... 93&t=28415 maybe its fine for you? Link to comment
ginco Posted August 15, 2010 Author Share Posted August 15, 2010 ah, right.. its becouse collisions are in separate files to model -- collisions are fine, but model rotations are messes up.. you need to "find" correct rotation for these models ...there is sakina race map: https://forum.multitheftauto.com/viewtop ... 93&t=28415 maybe its fine for you? hey how can i get it from him??? Link to comment
dzek (varez) Posted August 15, 2010 Share Posted August 15, 2010 theres a note in that post! Maybe read it? Link to comment
ginco Posted August 15, 2010 Author Share Posted August 15, 2010 theres a note in that post!Maybe read it? can u ask him for it and send me? pls...... heres my mail : [email protected] tnx Link to comment
dzek (varez) Posted August 15, 2010 Share Posted August 15, 2010 No i can't. You need the map, not me.. Link to comment
ginco Posted August 16, 2010 Author Share Posted August 16, 2010 No i can't.You need the map, not me.. varez any other way to contact him? edit: anyway........Someone there that have ways to fix it col file pls or maybe a fixed akina files pls send it to me i really nid it........ i cant get benox reply. heres my ymail [email protected] Thanks Note from varez: Use that damn edit button... PLEASE! Link to comment
dzek (varez) Posted August 16, 2010 Share Posted August 16, 2010 Correct rotation for collision: 211.40017700195 This won't fix issues with whole island disappearing anyway. This object must be splitted. Link to comment
ginco Posted August 16, 2010 Author Share Posted August 16, 2010 Correct rotation for collision:211.40017700195 This won't fix issues with whole island disappearing anyway. This object must be splitted. any way how do u set the collision? its soo hard to spilt it to 8 parts men...... Link to comment
dzek (varez) Posted August 16, 2010 Share Posted August 16, 2010 Just set Z rotation on your object to this value! I won't split it for you, i can't remember how to do it, and I left 3d editing few years ago. Just live without this map, or do map exchange with benox. Link to comment
Faw[Ful] Posted August 16, 2010 Share Posted August 16, 2010 I have the map and of course the col so just contact me !!! Link to comment
ginco Posted August 17, 2010 Author Share Posted August 17, 2010 the rotation gave by varez kinda work..........lol now i can play it.... and benox thanks for sending me the link but i fixed it an hour before u send the link to me lol lol lol lol!!!!!! a coincidence ehehehehehe XDXDXDXDXD!!!!!! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now