Quwer Posted June 2, 2010 Share Posted June 2, 2010 Hi all so I have a question for you whether you know might like to add an effect of fire, light, blood on the map? The second question how to make teleport after the entry marker (in both input / output)? Oh and I almost forgot if anyone knows why the attitude of the server does not see it in the "lan" Link to comment
raulrobi Posted June 2, 2010 Share Posted June 2, 2010 dont know when it helps you but you can make a script into the map folder here is a script: function recourse_says_hai () explosions1 () end addEventHandler ( "onClientResourceStart", getRootElement(), recourse_says_hai ) function explosions1 () createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) -- you can put how many u want setTimer ( explosions2, 1000, 1 ) -- is 1 second end function explosions2 () createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) createExplosion ( X, Y, Z, 12, false ) -- the same story but here is a group that explode simultan and the another explose after a second setTimer ( explosions1, 1000, 1 ) -- 1 second end Good luck but you must add it in meta Link to comment
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