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MapBlip best visible distance


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hello, I made a script which adds markers to all vehicles. but here is one small problem. Its hard to explain. Blips may work the same way as shops in SinglePlayer. it shows only when they could be placed to a radar - when its on axis which is visible on the radar at that moment.


on this picture I dont want to see the blip on radar


but in this case i want it


I hope its possible. please help me if you could. if you dont understand completely, just ask

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i think createBlip's visible distance parameter could help you, it doesn't do exactly what i assume you to want but it should be fine

yes, i know. but the radar map is zooming and unzooming due to your actual speed. so its impossible to do it this way. thats the reason why am I asking here.

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