drifterCZ Posted October 16, 2009 Share Posted October 16, 2009 hello, i have one terrible question: is it possible to show just some part of image? for example: i have this: in my server folder, and i want to show just this: I haven't find any possibilities, so I am asking here. Thanks for answers Link to comment
Gamesnert Posted October 16, 2009 Share Posted October 16, 2009 Originally, there isn't any function for this. Although you can abuse labels in the case of GUI images. (to anyone who has a comment to that: DON'T... SAY... A WORD..! D:) For DX, this is not possible and the only way of cutting them off, is drawing them partially off-screen. You can create a label at the size you want the picture to be. Then, create an image with the label as its parent. So for instance: -- Warning: This is something I call hax, but I guess it works like you asked local hax=guiCreateLabel(0,500,300,300,"",false) guiCreateStaticImage(-100,-100,500,500,"hax.png",false,hax) This causes 200 pixels horizontally and 200 pixels vertically to be invisible. In total, that is. I'm not entirely sure if it's free of warnings/errors. Not even if it still works, last time I used it was sometime in DP2. Link to comment
drifterCZ Posted October 16, 2009 Author Share Posted October 16, 2009 Originally, there isn't any function for this. Although you can abuse labels in the case of GUI images. (to anyone who has a comment to that: DON'T... SAY... A WORD..! D:) For DX, this is not possible and the only way of cutting them off, is drawing them partially off-screen.You can create a label at the size you want the picture to be. Then, create an image with the label as its parent. So for instance: -- Warning: This is something I call hax, but I guess it works like you asked local hax=guiCreateLabel(0,500,300,300,"",false) guiCreateStaticImage(-100,-100,500,500,"hax.png",false,hax) This causes 200 pixels horizontally and 200 pixels vertically to be invisible. In total, that is. I'm not entirely sure if it's free of warnings/errors. Not even if it still works, last time I used it was sometime in DP2. just GENIAL! thanks Link to comment
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