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Destroying Native SA Objects


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  • 1 month later...
How come you don't let servers destroy native san andreas objects so they can build their own maps in the place of the native objects???

thanks for answering

Yep, I want that too :)

Already reported @ http://bugs.mtasa.com/view.php?id=4796

Just wait till it's fixed.

Lol, some people really need to get themselves googles.

Well just select another dimension, and then just build your own map, just use seabed objects and the "CreateWater" function and you'll have your own world.

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  • 1 month later...
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  • 2 weeks later...

This is one of the features I've always wanted, I hope it will become true, if possible.

If it's not possible at all to destroy or not load a specific object, maybe a -crappy- solution would be to make clients download customized ipl's that the mta server will use, then once downloaded, silently restart their game and tell the game to use those custom ipl's instead of original ones.. But that is probably not as simple as this lol

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