Jump to content

spawnPlayer problem


Recommended Posts

I have a spawn menu in DP2.3 that works fine. I have tried putting it onto aa test server in nightly but when I spawn as a class you just see the sky and nothing else. The code for one of the classes is below...

function spawncop ( message ) -- this one is cop 
spawnPlayer ( source, -1617.4661865234, 674.52569580078, 7.1875, -35, 280 ); 
fadeCamera ( source, true ); 
end 
addEvent( "spawncop", true ); 
addEventHandler( "spawncop", getRootElement(), spawncop ); 
  

Also the spawn GUI script is below

addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), 
    function ( ) 
        myWindow = guiCreateWindow ( 0.12, 0.1, 0.8, 0.8, "Twiva Spawn menu", true ) 
        button2 = guiCreateButton( 0.3, 0.1, 0.2, 0.1, "SFPD", true, myWindow ) 
        addEventHandler( "onClientGUIClick", button2, spawner2, false, myWindow ) 
    end 
) 
  
function spawner2 ( ) 
triggerServerEvent ( "spawncop", getLocalPlayer() ) 
end 

And the team settings are below

createTeam ( "Police", 0, 0, 255 ) 
function giveweps () 
local skin = getElementModel ( source ) 
if ( skin == 280 ) then 
local teamcop = getTeamFromName ( "Police" ) 
giveWeapon ( source, 3, 1 ) 
giveWeapon ( source, 29, 450 ) 
setPlayerTeam ( source, teamcop )    
end 
end 
addEventHandler ( "onPlayerSpawn", getRootElement(), giveweps ) 

How can I make it so it actually spawns?

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...