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Beethoven

No-Spawn area

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hey guys,

im making a base, with AA guns and so, but allways people just spawn in a base, lost all the fun.

So this is wat i wanna make:

a place were u cant spawn(something with a colshape).

a place where u cant use jetpack(otherwise u can just fly over the fences).

as said, i think it has something to do with colshapes, but im not sure: HOW TO DO THIS??

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for the ant-fuckers: im using a freeroam resource, the one in resource centre(i changed it a bit, but i have changed nothing with the spawning-thing or jetpack-thing)

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How about a colshape which would activate a giant robot crushing that sad little person under it's feet/arms?

It's simple:

-Col shape

-onColShapeHit

-Not an admin or any other crap allowed to enter

-Kill/destroy/annihilate/torture/hug/freeze/burn/slap/kick/ban/hack/help... Whatever

That helps you? :D

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yes, thats the jetpack-part. thanks.

And now the no-spawn part.

I want it to make u cant warp there, but can walk into it.

Ps: is ur name game-snert or games-nert, or maybe just gamesnert.

The robot would be cool....

Edit: maybe theres some function i can add in the spawn/warp area of the freeroam script: maybe something like: if spawnpos is between 1,1,1-1,100,1(four points), set pos x,x,x(somewhere else)

I only copy and edit scripts, and can make a vehicle invisible (: but dunno how to make this.

Thanks,

Beethoven.

Ps2: would the maker of the resource mil_protection mind if i would borrow his script?

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I know where to find the edit button, but i have a new idea:

I have a base, far above that base is something like a airfield.

If u try to spawn with the map into the base, you will land on the airfield,

On the airfield is a giant marker or colshape wich teleports u to somewhere else.

Then i have the problem that you can warp to a person. How to solve this.

And... Would the "airfield-thing" work?

Thanks, beethoveni

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I know where to find the edit button, but i have a new idea:

I have a base, far above that base is something like a airfield.

If u try to spawn with the map into the base, you will land on the airfield,

On the airfield is a giant marker or colshape wich teleports u to somewhere else.

Then i have the problem that you can warp to a person. How to solve this.

And... Would the "airfield-thing" work?

Thanks, beethoveni

Are you using freeroam?

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I know where to find the edit button, but i have a new idea:

I have a base, far above that base is something like a airfield.

If u try to spawn with the map into the base, you will land on the airfield,

On the airfield is a giant marker or colshape wich teleports u to somewhere else.

Then i have the problem that you can warp to a person. How to solve this.

And... Would the "airfield-thing" work?

Thanks, beethoveni

Are you using freeroam?

Yes, i said that in the second post:(

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You can disable warping by modifying the freeroam resource, just comment out the warping parts of it.. (You need to find them first though.)

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Well you could disable warping if one is within that no-spawn area.. :|

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Just find the part of the resource that reacts to a double click and spawns them, then add a check if that position is inside the no-spawn area. If it is, show them an error or something.

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i dont want it for the whole map, just 1 area.

I also need that,

Just leave freeroam and make some map and just delete that part of the map.

Just make it black.

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