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A little help with setCameraMatrix


Franky

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function setCameraOnPlayerJoin() 
     fadeCamera(source, true, 5) 
     setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) 
end 
addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) 

Do i have to spawn the player first?

Does this function even work?

First i tried to make it myself but then i just copied it from the wiki.

I just downloaded a new mta from the mta's homepage. i think i should be v1.0

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