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[?] setVehicleFuelTankExplodable


bossyboy

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How does this work? I'm trying this:

local isVulnerable = {} 
  
function setVehicleVulnerable ( theVehicle ) 
            setVehicleFuelTankExplodable ( theVehicle, true ) 
            isVulnerable[theVehicle] = true 
end 
  
addEventHandler ( "onPlayerEnterVehicle", getRootElement ( ), setVehicleVulnerable ) 

Edited by Guest
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