CypT2 Posted November 22, 2007 Share Posted November 22, 2007 Hello. I think it would be nice to add this functions to the scripting api of mta server/ some of them of course could be scripted , but i think is better to put them in the core for better performance. or , if this is possible, to put it realisation to mta client. 1. setObjectFixedForPlayer(player,object) - sets the object to move and rotate with player (Can be used for example in robber script , when player will stole some of stuff from flats), or for making some auras. etc.. 2. onPlayerMadeDamageToPlayer(Player1,Player2,Weapon) - this callback can be used in RPG's(police informing on open fire), or in making special weapon abilities (double damage, frozen effect, fire effect ) 3. setWeaponDamageForPlayer(Player,Weapon) - simply sets the amount of damage dealt with the weapon by Player 4. i saw that its is able to set the blur for object, what is for setting blur and transperent with color? 5. setObjectAccelerationVector(Object\Car\Player,Vector) hmm, this function sets an acceleration to object , it can be used for example to make jump cars, speed boost pickups and etc.. its all for the moment. want to listen ur answer. ps. sry for my english. Link to comment
lil Toady Posted November 22, 2007 Share Posted November 22, 2007 actually all the things you suggested are already in, with different names though. Don't worry you wont experience a lack of functions in mtadm Link to comment
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