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net play is cool and all but can you pc 2 pc also. i suggest


Guest WiJiWaNg

should future mta releases have head 2 head, 2 player modes?  

10 members have voted

  1. 1. should future mta releases have head 2 head, 2 player modes?

    • yes
      7
    • don't care
      3


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:shock:

i am very excited about the next release of mta, but... i was wondering if it would be hard to implement a modem 2 modem death match / tag team. my friends and i are only on a narrowband connection and there would be heavy lag on a server. also, i have created their gta3 games with my custom mods. and i would think it would be alot easier to input games for head 2 head modes.. is this possible??? please e-mail me about what you think.. wijiwang@hotmail.com

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euhm ... i don't know how to break the news but euhm ... 0.2a supports only a 1vs1 game. :lol:

Problem is that for the moment a lot of bandwith is needed but we will have to wait for the next version to see how that develops

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cool, i really didn't know. forgive my ignorance, i have not yet played mta yet, i'm waiting for .3 just from my past experience there seemed to be much less lag when calling another computer directly to play head 2 head, compared to server/client play. heh

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sshhh bigJ - he only has 2 posts, i can forgive his ignorance, you on the other hand have like 80 - your outbursts are just asking to be banned =P

im sure future versions will make playing with a 56k possible =)

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I don't think there will be modem2modem support, because the fact that the netcode is actually too big. Even if we would use UDP and compression -btw i tested it and it worked alot faster- the netcode would be too big for a 56K or ISDN 64K modem. The most new games are not optimized for lower connections, just like mta i think. The game GTA3 is just too big. :roll:

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