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MTASA Deathmatch Maps


Ransom

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tbh i didnt ban anyone, i just played under reluix/your name....but yeh still, wasnt good :x, im thinking sa-mp isnt looking as good as mtasa, im sick of pawn (scripting) Its a deep throbbing pain in the anus to make maps for sa-mp!! I dont even know if ill play in GE...A DruG server will be up for it i think, so = better ping, but u never know, i might pop in.

Thnx for map comment hehe.

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Alright, i quite literally spend forever on this map.

Team Based.

I submited alw Urban Warfare. Two different starting areas with cars to get in. The whole map is basically a city block, which took forever to make btw. Plenty of different weapons. Several vantage points where snipers can take place and hopefully take out people below. Should prove to be a pretty tactical map.

1 health/1 armor

ak47

m4

sniper

country sniper

saw off shotgun

shotgun

grenades

flame thrower

desert eagle

combat shotgun

satchels

mp5

chainsaw

Everyone should start off with an uzi with like 100 ammo and a knife.

here are some screens:

mtascreen0035px9.th.jpg mtascreen0037ha4.th.jpg mtascreen0040di8.th.jpg

mtascreen0041jg6.th.jpg mtascreen0044ou0.th.jpg mtascreen0045dv2.th.jpg

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Sup guys.

Found this thread in the POTD reactions, and I thought about a map I made for Deathmatch. I made it for deathmatch purposes, but I didn't knew you could send it lol.

The map is called Abandoned World. There are 5 groups of teams: Tourists (Hikers with backpacks), Farmers, Constructors, Gangmembers, and garage-mechanics.

The idea of the map is some secret, hidden valley. There are some wrecked things to find, some small house, or some frames of old houses.

Some pictures say more than a thousand words, so here you go:

http://img120.imageshack.us/img120/4323/mtascreen0001qa5.jpg

http://img286.imageshack.us/img286/4974/mtascreen0002sn3.jpg

http://img291.imageshack.us/img291/7619/mtascreen0003wq2.jpg

http://img183.imageshack.us/img183/4994/mtascreen0004ts7.jpg

http://img286.imageshack.us/img286/1644/mtascreen0005jq4.jpg

http://img219.imageshack.us/img219/2575/mtascreen0006wc4.jpg

http://img88.imageshack.us/img88/9816/mtascreen0007qb5.jpg

http://img88.imageshack.us/img88/8215/mtascreen0008go5.jpg

http://img333.imageshack.us/img333/7272/mtascreen0009cj4.jpg

http://img219.imageshack.us/img219/6820/mtascreen0010og7.jpg

http://img88.imageshack.us/img88/2078/mtascreen0011gb3.jpg

W00t, thats a lot of pictures. But I think you'll better notice how big the map is when you're playing it online (HINT HINT MTA Team: put my map online :D)

I'll upload the map right now. But I didn't knew how the positioning system works (yeah the positions are *hopefully* right, but the rotation is all pointed north. I hope the MTA team will fix that.

C you around.

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Here are my 9 custom maps. But before i start changing anything in them, i want to ask a question: If i don't add any spawnpoints,pickups or anything like that, only objects, then the map file should only contain the object tags and locations, which are the same in race and DM, and then i could copy the empty map to MTA:DM map editor, adding everything else in there to the map.

Anyway, here are the maps:

Island DM

mtascreen0031yh6.th.jpg

mtascreen0032xn8.th.jpg

mtascreen0033lm4.th.jpg

Forest DM:

mtascreen0034yt5.th.jpg

mtascreen0035gb8.th.jpg

mtascreen0036hl4.th.jpg

Ship DM:

mtascreen0037qw2.th.jpg

mtascreen0038oe8.th.jpg

mtascreen0039bm8.th.jpg

Submarine DM:

mtascreen0040ad3.th.jpg

mtascreen0041gy6.th.jpg

mtascreen0043bl2.th.jpg

Quarry(custom) DM:

mtascreen0044cm9.th.jpg

mtascreen0045jr1.th.jpg

mtascreen0046me5.th.jpg

Prison DM:

mtascreen0074yp9.th.jpg

mtascreen0075vj8.th.jpg

mtascreen0076io0.th.jpg

Airfield DM:

mtascreen0047xm1.th.jpg

mtascreen0048se9.th.jpg

mtascreen0049ey8.th.jpg

Garden DM:

mtascreen0050ga5.th.jpg

mtascreen0051bl6.th.jpg

mtascreen0052ub7.th.jpg

Urban Assault DM:

mtascreen0053lv4.th.jpg

mtascreen0054ft9.th.jpg

mtascreen0055vm4.th.jpg

These should be used together with the gamemode i mentioned a few months ago: http://forum.mtavc.com/viewtopic.php?t=18524

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Well ok so this is a basic TDM map. Any player count should be enaugh because this map is not too big but it aint too small because it will not contain running weapons (TECs, UZIs, SAWNies etc.) but will contain silenced pistols, mp5, ak, m4 and all other weapons :)

The map is located in the middle of the ocean. Its a somewhat fortified aztec-like island with a huge pyramid in the middle of it. There are 2 teams. One spawns in the east shore, the other spawns in the west shore. Screenies:

mtascreen0002zq1.th.jpg

mtascreen0003rp3.th.jpg

mtascreen0004mq6.th.jpg

mtascreen0005go8.th.jpg

mtascreen0006ww8.th.jpg

mtascreen0008ld8.th.jpg

mtascreen0007vv5.th.jpg

mtascreen0009ri2.th.jpg

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Done. Nice logo though.. I guess that's the start of the new makeover you guys have planned? Also.. the page just says "coming" and then says "Meanwhile check out mtavc.com".. hmmm...

mta-stats.com is not a part of multi theft auto (pity tho :(), just a third party project

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the moving objects are brilliant

well .. since i cant really tell atm how far a player can jump .. i dont think it will be usefull for me to make the map right away (plus the car objects :?: )..

well.. here is my idea. feel free to run with it

(ill keep the explanation really simple ;):D :D )

Frogger_game_arcade.png

frogger

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