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map help... boat/monster switch


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im currently working on a map which will have only 2 checks (one on end, and one back on start), at the end (first check out of 2) you will switch either to boat or moster (depending on what you 'chose' in the beginning).

any ideas on making a (relativly) fair boat/monster switch that makes sure you do NOT use the same one twice (so you will always go by boat once, and by moster once, never by just one of them [twice])

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I think this can be done.

At the start put vehicle change pickups leading to one land path and one water path, so that the players can choose. Then find a place where you want to have the switch checkpoint.

For the boat-to-monster truck switch: Use a ramp that sends the boat out of the water onto the land path. Make sure that the ramp (and any additional fencing that you may need) prevents the players who already have monster trucks to not be able to reach the boat vehicle change pickup. Perhaps this pickup can be placed some way up into the air.

For the monster-to-boat switch: Plan the land path in such a way that players using monster trucks from the start have to go into water that is separated from the first boat water path. That way, players can't go back and pick up the boat vehicle change pickup again after taking the monster pickup.

I hope that this makes sense and that it can be of some help to you. :)

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