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Progression Meter.


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If im correct the problem is they wouldnt know the exact pertcentage of how far the mod is into completion or how far its away from its release, thats one of the reasons the previous bars were removed.

The blog is therefore more efficent for the progression.

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Well, as a progress meter implicates the time left it will create some expectations. If something fails or breaks, or a huge bug is detected the bar should drop. That way it wont be of any use. My suggestion is a binary progress meter.

At this moment the progress is: 0 (NOT finished yet)

Later on it might change to 1 if its finished.

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We used to have a progress bar but we dropped it during the development of 0.5. Although it gave people something to talk about, its accuracy was so limited that it was meaningless. Reading the blog is the best way to get an idea of how we're doing.

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