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How to remove blip?[again]

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in general, I asked for help, no one helped, hello how to hide the blip using the texture shader method radar_waypoint the texture name is id 41 blips, the indicated point on the radar and map, I need this for my quest system. Even if one wrote, he closed the topic and wrote stupidly briefly, I didn't even understand anything, that's how I would throw you at you, so now come on and sort it out what for the programmers, it's not clear, in general, how to do it?

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