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[HELP] Detect when a player throws a projectile

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I'm looking for a way to detect throwing a grenade/molotov/etc. onClientPlayerWeaponFire doesn't trigger for this. I was thinking about onClientKey + getPedWeapon, but my server has many situations where the "fire" control is disabled, so you can't shoot/throw a grenade. (Safe zone, god mode, and much more) So it would be really painful to put them in an "if" as exceptions and I might miss some of them. So onClientKey is very tricky, but I don't have a better solution. If someone has an idea, can they share with me/us, please?

Thanks for reading!

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