Jump to content

How to fix it? help please


Recommended Posts

Posted (edited)

Full code client.lua Toner

Spoiler

local tmpDimension = nil
local tmpPosition = {}

function vehicleDimensionUpdate(veh,dimension)
    local nveh = getPedOccupiedVehicle ( veh )
    setElementDimension(nveh,dimension)
    for i = 0, getVehicleMaxPassengers ( nveh ) do 
         if getVehicleOccupant ( nveh, i ) then setElementDimension(getVehicleOccupant ( nveh, i ),dimension) end   
    end
end

local entradaB = createMarker (-906.0869,1960.8920,45, "cylinder", 1, 100, 160, 255, 0)

addEventHandler( "onClientRender", root, function (  )
       local x, y, z = getElementPosition( entradaB )
       local Mx, My, Mz = getCameraMatrix(   )
        if ( getDistanceBetweenPoints3D( x, y, z, Mx, My, Mz ) <= 10 ) then
           local WorldPositionX, WorldPositionY = getScreenFromWorldPosition( x, y, z +1, 0.07 )
            if ( WorldPositionX and WorldPositionY ) then
                dxDrawText("EN: Toning center", WorldPositionX - 1, WorldPositionY + 1, WorldPositionX - 1, WorldPositionY + 1, tocolor(255, 255, 255, 255), 3.02, "default-bold", "center", "center", false, false, false, false, false)
                dxDrawText("RU: Тонировочный центр", WorldPositionX - 1, WorldPositionY + 1, WorldPositionX - 1, WorldPositionY + 99, tocolor(255, 255, 255, 255), 3.00, "default-bold", "center", "center", false, false, false, false, false)
            end
      end
end 
)

function isLegalVehicle(veh)
    for i = 0, #vehiclesArray do 
        if getElementModel(veh) == vehiclesArray then outputChatBox ( "You cannot use the tuning of a working vehicle!", 255,50,0, true ) return false end   
        if i == #vehiclesArray and not(getElementModel(veh) == vehiclesArray) then return true end
    end
end

shader1 = {} -- Лобовое стекло.
shader2 = {} -- Передние боковые.
shader3 = {} -- Задняя полусфера.

wndToner = guiCreateWindow(500, 190, 330, 460, "EN: Tinting    RU: Тонировка    MD/RO: Tintare", false)
guiSetVisible(wndToner, false)

labelTonerInfo1 = guiCreateLabel(5, 23, 320, 50, "Select the color of the tinting:", false, wndToner)
guiSetFont(labelTonerInfo1, "default-bold-small")
guiLabelSetHorizontalAlign(labelTonerInfo1, "center", false)

imgToner0 = guiCreateStaticImage(38, 43, 44, 44, "files/texture0.png", false,wndToner) --индикатор
imgToner1 = guiCreateStaticImage(40, 45, 40, 40, "files/texture1.png", false,wndToner)
imgToner2 = guiCreateStaticImage(110, 45, 40, 40, "files/texture2.png", false,wndToner)
imgToner3 = guiCreateStaticImage(180, 45, 40, 40, "files/texture3.png", false,wndToner)
imgToner4 = guiCreateStaticImage(250, 45, 40, 40, "files/texture4.png", false,wndToner)

labelTonerPoloska = guiCreateLabel(5, 85, 320, 50, "_______________________________________", false, wndToner)
guiLabelSetHorizontalAlign(labelTonerPoloska, "center", false)

labelTonerInfo2 = guiCreateLabel(5, 105, 320, 50, "Choose the transparency of the tinting:", false, wndToner)
guiSetFont(labelTonerInfo2, "default-bold-small")
guiLabelSetHorizontalAlign(labelTonerInfo2, "center", false)

labelTonerInfo3 = guiCreateLabel(5, 125, 320, 50, "Opacity: 40 %", false,wndToner)
guiSetFont(labelTonerInfo3, "default-bold-small")
guiLabelSetHorizontalAlign(labelTonerInfo3, "center", false)

ScrollToner = guiCreateScrollBar(15,155,300,17,true,false,wndToner)
guiScrollBarSetScrollPosition(ScrollToner, 40)

labelTonerPoloska = guiCreateLabel(5, 170, 320, 50, "_______________________________________", false, wndToner)
guiLabelSetHorizontalAlign(labelTonerPoloska, "center", false)

labelTonerInfo4 = guiCreateLabel(5, 190, 320, 50, "Apply the selected color for:", false,wndToner)
guiSetFont(labelTonerInfo4, "default-bold-small")
guiLabelSetHorizontalAlign(labelTonerInfo4, "center", false)

labelToner1 = guiCreateLabel(15, 220, 320, 25, "✘", false,wndToner) -- Лобового стекла
labelTonerName1 = guiCreateLabel(45, 220, 320, 50, "Windshield", false,wndToner)
guiSetFont(labelTonerName1, "default-bold-small")

labelToner2 = guiCreateLabel(15, 245, 320, 25, "✘", false,wndToner) -- Боковых передних
labelTonerName2 = guiCreateLabel(45, 245, 320, 50, "Side front windows", false,wndToner)
guiSetFont(labelTonerName2, "default-bold-small")

labelToner3 = guiCreateLabel(15, 270, 320, 25, "✘", false,wndToner) -- Задней полусферы
labelTonerName3 = guiCreateLabel(45, 270, 320, 50, "Rear hemisphere", false,wndToner)
guiSetFont(labelTonerName3, "default-bold-small")

labelToner4 = guiCreateLabel(15, 295, 320, 25, "✘", false,wndToner) -- Всех стекол
labelTonerName4 = guiCreateLabel(45, 295, 320, 50, "All glasses", false,wndToner)
guiSetFont(labelTonerName4, "default-bold-small")

labelTonerPoloska = guiCreateLabel(5, 315, 320, 50, "_______________________________________", false, wndToner)
guiLabelSetHorizontalAlign(labelTonerPoloska, "center", false)


buttonToner1 = guiCreateButton(15, 340, 300, 30, "Buy tinting ("..buyMoneyToner.." $.)", false,wndToner)
buttonToner2 = guiCreateButton(15, 380, 300, 30, "Remove all tint ("..delMoneyToner.." $.)", false,wndToner)
buttonToner3 = guiCreateButton(15, 420, 300, 30, "Close", false,wndToner)

function updateToner()
    guiSetText(labelTonerInfo3,"Opacity: "..guiScrollBarGetScrollPosition(ScrollToner).." %")
    local prozr = guiScrollBarGetScrollPosition(ScrollToner) / 100
    local veh = getPedOccupiedVehicle(localPlayer)
        if veh and guiGetVisible(wndToner) == true then
        if guiGetText(labelToner1) == "✘" then guiLabelSetColor(labelToner1,255,50,50) else guiLabelSetColor(labelToner1,50,255,100) end
        if guiGetText(labelToner2) == "✘" then guiLabelSetColor(labelToner2,255,50,50) else guiLabelSetColor(labelToner2,50,255,100) end
        if guiGetText(labelToner3) == "✘" then guiLabelSetColor(labelToner3,255,50,50) else guiLabelSetColor(labelToner3,50,255,100) end
        if guiGetText(labelToner4) == "✘" then guiLabelSetColor(labelToner4,255,50,50) else guiLabelSetColor(labelToner4,50,255,100) end
        
        if not shader1[veh] then shader1[veh] = dxCreateShader("files/toner.fx") end
        if guiGetText(labelToner1) == "✔" then
            engineRemoveShaderFromWorldTexture(shader1[veh], texture1, veh)
            engineApplyShaderToWorldTexture(shader1[veh], texture1, veh)
            dxSetShaderValue(shader1[veh], "gTexture", dxCreateTexture("files/texture"..tonumber(getElementData(localPlayer,"numToner"))..".png") )
            dxSetShaderValue(shader1[veh], "gAlpha", prozr)
            setElementData(veh,"type1",tonumber(getElementData(localPlayer,"numToner")))
            setElementData(veh,"proz1",prozr)
        end
        
        if not shader2[veh] then shader2[veh] = dxCreateShader("files/toner.fx") end
        if guiGetText(labelToner2) == "✔" then
            engineRemoveShaderFromWorldTexture(shader2[veh], texture2, veh)
            engineApplyShaderToWorldTexture(shader2[veh], texture2, veh)
            dxSetShaderValue(shader2[veh], "gTexture", dxCreateTexture("files/texture"..tonumber(getElementData(localPlayer,"numToner"))..".png") )
            dxSetShaderValue(shader2[veh], "gAlpha", prozr)
            setElementData(veh,"type2",tonumber(getElementData(localPlayer,"numToner")))
            setElementData(veh,"proz2",prozr)
        end
        
        if not shader3[veh] then shader3[veh] = dxCreateShader("files/toner.fx") end
        if guiGetText(labelToner3) == "✔" then
            engineRemoveShaderFromWorldTexture(shader3[veh], texture3, veh)
            engineApplyShaderToWorldTexture(shader3[veh], texture3, veh)
            dxSetShaderValue(shader3[veh], "gTexture", dxCreateTexture("files/texture"..tonumber(getElementData(localPlayer,"numToner"))..".png") )
            dxSetShaderValue(shader3[veh], "gAlpha", prozr)
            setElementData(veh,"type3",tonumber(getElementData(localPlayer,"numToner")))
            setElementData(veh,"proz3",prozr)
        end
    end
end
addEventHandler("onClientRender", root, updateToner)

function onGuiClickPanel()
    local vehicle = getPedOccupiedVehicle(localPlayer)
    if vehicle and getVehicleController(vehicle) == localPlayer then
        if source == imgToner1 then
            guiSetPosition(imgToner0,38,43,false)
            setElementData(localPlayer, "numToner", 1)
        elseif source == imgToner2 then
            guiSetPosition(imgToner0,108,43,false)
            setElementData(localPlayer, "numToner", 2)
        elseif source == imgToner3 then
            guiSetPosition(imgToner0,178,43,false)
            setElementData(localPlayer, "numToner", 3)
        elseif source == imgToner4 then
            guiSetPosition(imgToner0,248,43,false)
            setElementData(localPlayer, "numToner", 4)

        elseif source == labelToner1 then
            if guiGetText(labelToner1) == "✘" then guiSetText(labelToner1,"✔") else guiSetText(labelToner1,"✘") end
        elseif source == labelToner2 then
            if guiGetText(labelToner2) == "✘" then guiSetText(labelToner2,"✔") else guiSetText(labelToner2,"✘") end
        elseif source == labelToner3 then
            if guiGetText(labelToner3) == "✘" then guiSetText(labelToner3,"✔") else guiSetText(labelToner3,"✘") end
        elseif source == labelToner4 then
            if guiGetText(labelToner4) == "✘" then
                guiSetText(labelToner1,"✔")
                guiSetText(labelToner2,"✔")
                guiSetText(labelToner3,"✔")
                guiSetText(labelToner4,"✔")
            else
                guiSetText(labelToner1,"✘")
                guiSetText(labelToner2,"✘")
                guiSetText(labelToner3,"✘")
                guiSetText(labelToner4,"✘")
            end
        elseif source == buttonToner1 then
            guiSetText(labelToner1,"✘")
            guiSetText(labelToner2,"✘")
            guiSetText(labelToner3,"✘")
            guiSetText(labelToner4,"✘")
            guiSetVisible(wndToner,false)
                
            vehicleDimensionUpdate(localPlayer,tmpDimension)
            tmpDimension = nil
            showCursor(false)
            mouseToner = false
            triggerServerEvent("SES", getPedOccupiedVehicle(localPlayer), true)
            setElementPosition (getPedOccupiedVehicle(localPlayer),tmpPosition[1]-5,tmpPosition[2]-5,tmpPosition[3]) 
            setElementRotation (getPedOccupiedVehicle(localPlayer),tmpPosition[4],tmpPosition[5],tmpPosition[6])
                
            local vehicle = getPedOccupiedVehicle(localPlayer)
            if not getElementData(vehicle,"type1") or getElementData(vehicle,"type1") == "" then setElementData(vehicle,"type1",getElementData(vehicle,"nastType1")) end
            if not getElementData(vehicle,"type2") or getElementData(vehicle,"type2") == "" then setElementData(vehicle,"type2",getElementData(vehicle,"nastType2")) end
            if not getElementData(vehicle,"type3") or getElementData(vehicle,"type3") == "" then setElementData(vehicle,"type3",getElementData(vehicle,"nastType3")) end
            if not getElementData(vehicle,"proz1") or getElementData(vehicle,"proz1") == "" then setElementData(vehicle,"proz1",getElementData(vehicle,"nastProz1")) end
            if not getElementData(vehicle,"proz2") or getElementData(vehicle,"proz2") == "" then setElementData(vehicle,"proz2",getElementData(vehicle,"nastProz2")) end
            if not getElementData(vehicle,"proz3") or getElementData(vehicle,"proz3") == "" then setElementData(vehicle,"proz3",getElementData(vehicle,"nastProz3")) end
                
            setElementData(vehicle,"nastType1",getElementData(vehicle,"type1"))
            setElementData(vehicle,"nastType2",getElementData(vehicle,"type2"))
            setElementData(vehicle,"nastType3",getElementData(vehicle,"type3"))
            setElementData(vehicle,"nastProz1",getElementData(vehicle,"proz1"))
            setElementData(vehicle,"nastProz2",getElementData(vehicle,"proz2"))
            setElementData(vehicle,"nastProz3",getElementData(vehicle,"proz3"))
                
            local t1 = tostring(getElementData(vehicle,"type1")) or "4"
            local p1 = tonumber(getElementData(vehicle,"proz1")) or 0.4
            local t2 = tostring(getElementData(vehicle,"type2")) or "4"
            local p2 = tonumber(getElementData(vehicle,"proz2")) or 0.4
            local t3 = tostring(getElementData(vehicle,"type3")) or "4"
            local p3 = tonumber(getElementData(vehicle,"proz3")) or 0.4
            triggerServerEvent("setServerToner", getRootElement(), localPlayer, vehicle, t1, t2, t3, p1, p2, p3, buyMoneyToner)
        elseif source == buttonToner2 then
            guiSetText(labelToner1,"✘")
            guiSetText(labelToner2,"✘")
            guiSetText(labelToner3,"✘")
            guiSetText(labelToner4,"✘")
                
            local vehicle = getPedOccupiedVehicle(localPlayer)
            setElementData(vehicle,"nastType1","4")
            setElementData(vehicle,"nastType2","4")
            setElementData(vehicle,"nastType3","4")
            setElementData(vehicle,"nastProz1",0.4)
            setElementData(vehicle,"nastProz2",0.4)
            setElementData(vehicle,"nastProz3",0.4)
            triggerServerEvent("setServerToner", getRootElement(), localPlayer, vehicle, "udalit", "udalit", "udalit", "udalit", "udalit", "udalit", delMoneyToner)
        elseif source == buttonToner3 then
            guiSetText(labelToner1,"✘")
            guiSetText(labelToner2,"✘")
            guiSetText(labelToner3,"✘")
            guiSetText(labelToner4,"✘")
            guiSetVisible(wndToner,false)
            
            vehicleDimensionUpdate(localPlayer,tmpDimension)
            tmpDimension = nil
            showCursor(false)
            mouseToner = false
            triggerServerEvent("SES", getPedOccupiedVehicle(localPlayer), true)
            setElementPosition (getPedOccupiedVehicle(localPlayer),tmpPosition[1]-5,tmpPosition[2]-5,tmpPosition[3]) 
            setElementRotation (getPedOccupiedVehicle(localPlayer),tmpPosition[4],tmpPosition[5],tmpPosition[6])
            
            local vehicle = getPedOccupiedVehicle(localPlayer)
            local t1 = tostring(getElementData(vehicle,"nastType1"))
            local p1 = tonumber(getElementData(vehicle,"nastProz1"))
            local t2 = tostring(getElementData(vehicle,"nastType2"))
            local p2 = tonumber(getElementData(vehicle,"nastProz2"))
            local t3 = tostring(getElementData(vehicle,"nastType3"))
            local p3 = tonumber(getElementData(vehicle,"nastProz3"))
            triggerServerEvent("setServerToner", getRootElement(), localPlayer, vehicle, t1, t2, t3, p1, p2, p3, 0)
            setElementData(vehicle,"type1","")
            setElementData(vehicle,"type2","")
            setElementData(vehicle,"type3","")
            setElementData(vehicle,"proz1","")
            setElementData(vehicle,"proz2","")
            setElementData(vehicle,"proz3","")
        end        
    end
end
addEventHandler ("onClientGUIClick", getRootElement(), onGuiClickPanel)

function setToner(veh, t1, t2, t3, p1, p2, p3)
    shader1[veh] = dxCreateShader("files/toner.fx")
    engineApplyShaderToWorldTexture(shader1[veh], texture1, veh)
    dxSetShaderValue(shader1[veh], "gTexture", dxCreateTexture("files/texture"..t1..".png") )
    dxSetShaderValue(shader1[veh], "gAlpha", p1)
        
    shader2[veh] = dxCreateShader("files/toner.fx")
    engineApplyShaderToWorldTexture(shader2[veh], texture2, veh)
    dxSetShaderValue(shader2[veh], "gTexture", dxCreateTexture("files/texture"..t2..".png") )
    dxSetShaderValue(shader2[veh], "gAlpha", p2)
        
    shader3[veh] = dxCreateShader("files/toner.fx")
    engineApplyShaderToWorldTexture(shader3[veh], texture3, veh)
    dxSetShaderValue(shader3[veh], "gTexture", dxCreateTexture("files/texture"..t3..".png") )
    dxSetShaderValue(shader3[veh], "gAlpha", p3)
end
addEvent("setToner", true)
addEventHandler("setToner", getRootElement(), setToner)

function delToner(veh)
    if not getElementData(veh, "toner1") then setElementData(veh, "toner1", "4") end
    if not getElementData(veh, "toner2") then setElementData(veh, "toner2", "4") end
    if not getElementData(veh, "toner3") then setElementData(veh, "toner3", "4") end
    if not getElementData(veh, "p1") then setElementData(veh, "p1", 0.4) end
    if not getElementData(veh, "p2") then setElementData(veh, "p2", 0.4) end
    if not getElementData(veh, "p3") then setElementData(veh, "p3", 0.4) end
    
    shader1[veh] = dxCreateShader("files/toner.fx")
    engineApplyShaderToWorldTexture(shader1[veh], texture1, veh)
    dxSetShaderValue(shader1[veh], "gTexture", dxCreateTexture("files/texture4.png") )
    dxSetShaderValue(shader1[veh], "gAlpha", 0.4)
    
    shader2[veh] = dxCreateShader("files/toner.fx")
    engineApplyShaderToWorldTexture(shader2[veh], texture2, veh)
    dxSetShaderValue(shader2[veh], "gTexture", dxCreateTexture("files/texture4.png") )
    dxSetShaderValue(shader2[veh], "gAlpha", 0.4)
    
    shader3[veh] = dxCreateShader("files/toner.fx")
    engineApplyShaderToWorldTexture(shader3[veh], texture3, veh)
    dxSetShaderValue(shader3[veh], "gTexture", dxCreateTexture("files/texture4.png") )
    dxSetShaderValue(shader3[veh], "gAlpha", 0.4)
end
addEvent("delToner", true)
addEventHandler("delToner", getRootElement(), delToner)

function toggleMouse()
    if mouseToner == true then
        showCursor(not isCursorShowing ())
    end
end
bindKey("mouse2", "up",toggleMouse) 
bindKey("mouse2", "down",toggleMouse)

function MarkerHit(hitPlayer, matchingDimension)
    if getElementData (source, "isToner") == true and hitPlayer == getLocalPlayer() and isPedInVehicle(hitPlayer) then
        if getVehicleController ( getPedOccupiedVehicle(hitPlayer) ) == getLocalPlayer() and isLegalVehicle(getPedOccupiedVehicle(hitPlayer)) then
            local veh = getPedOccupiedVehicle(hitPlayer)
            if not veh then return end
            if getPedOccupiedVehicleSeat(hitPlayer) ~= 0 then return end
            triggerServerEvent("removePeds",hitPlayer, veh)
            guiSetVisible(wndToner, true)
            showCursor(true) 
            tmpDimension = getElementDimension (hitPlayer)
            tmpPosition[1],tmpPosition[2],tmpPosition[3] = getElementPosition(getPedOccupiedVehicle(hitPlayer))
            tmpPosition[4],tmpPosition[5],tmpPosition[6] = getElementRotation(getPedOccupiedVehicle(hitPlayer))
            vehicleDimensionUpdate(hitPlayer,0)
            setElementPosition (getPedOccupiedVehicle(hitPlayer),Point[1],Point[2],Point[3])
            setElementRotation (getPedOccupiedVehicle(hitPlayer),Point[4],Point[5],Point[6])
            triggerServerEvent("SES", getPedOccupiedVehicle(hitPlayer), false)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("", 0, 191, 255, true)
            outputChatBox("#FFFFFFRU: Добро пожаловать в тонировочный центр.", 0, 191, 255, true)
            outputChatBox("#FFFFFFEN: Welcome to the tinting center.", 0, 191, 255, true)
            outputChatBox("#FFFFFFRU: Нажмите ПКМ, чтобы скрыть/показать курсор.", 0, 191, 255, true)
            outputChatBox("#FFFFFFEN: Press RMB to hide/show cursor.", 0, 191, 255, true)
            mouseToner = true
            local gc = getElementData(localPlayer,"numToner")
            if not gc then setElementData(localPlayer,"numToner",1) end 
        end
    end
end
addEventHandler("onClientMarkerHit", getRootElement(), MarkerHit)

Ice Cube What GIF

Donwload client.lua Toner client.lua

Edited by Createprojectmd
Link to post
Posted (edited)

Hello,

What exactly doesn't work ?
You didn't tell us if there are any errors (/debugscript 3) and gave no information about what the problem with this script is.

Also if this script is not written by you then it would be best to ask its creator for assistance!
We are here to help you with a script you wrote and we expect you to have at least some kind of an idea what might be wrong.

Simply dropping the full script with 300+ lines here and asking someone to get it fixed for you isn't the best idea. 😄

Edited by SpecT
Link to post
On 07/05/2021 at 20:05, SpecT said:

Hello,

What exactly doesn't work ?
You didn't tell us if there are any errors (/debugscript 3) and gave no information about what the problem with this script is.

Also if this script is not written by you then it would be best to ask its creator for assistance!
We are here to help you with a script you wrote and we expect you to have at least some kind of an idea what might be wrong.

Simply dropping the full script with 300+ lines here and asking someone to get it fixed for you isn't the best idea. 😄

Photo debugscript

Link to post
Posted (edited)
On 10/05/2021 at 18:24, andr0xy said:

Those images are missing in the folder.

Fixed bugs missing but now there are still bugs next photo

Please help

Edited by Createprojectmd
Link to post
function setToner(veh, t1, t2, t3, p1, p2, p3) -- p1, p2 and p3 are missing from the call
    ...
end
addEvent("setToner", true)
addEventHandler("setToner", getRootElement(), setToner)


It throws you errors cuz the part where you call the "setToner" function misses the last 3 arguments.
Find where you trigger the "setToner" event and add the missing p1, p2 and p3 arguments.

Link to post
20 hours ago, SpecT said:

function setToner(veh, t1, t2, t3, p1, p2, p3) -- p1, p2 and p3 are missing from the call
    ...
end
addEvent("setToner", true)
addEventHandler("setToner", getRootElement(), setToner)


It throws you errors cuz the part where you call the "setToner" function misses the last 3 arguments.
Find where you trigger the "setToner" event and add the missing p1, p2 and p3 arguments.

It didn’t help, but I’m a bit the same programmer, no matter how I do the project from scratch, in general, I solved this problem the topic is that referring to the settuner function I made a reference to the deltoner to remove tinting, and errors do not come out anymore, I am a genius. Textures t1 in deltoner, and in settoner t1 and it worked)  :-)

function setToner(veh, t1, t2, t3, p1, p2, p3)
	shader1[veh] = dxCreateShader("files/toner.fx")
	engineApplyShaderToWorldTexture(shader1[veh], texture1, veh)
	dxSetShaderValue(shader1[veh], "gTexture", dxCreateTexture("files/texture"..t1..".png") )
	dxSetShaderValue(shader1[veh], "gAlpha", p1, t1)
  ...
end
  addEvent("setToner", true)
addEventHandler("setToner", getRootElement(), setToner)
  function delToner(veh)
	if not getElementData(veh, "toner1") then setElementData(veh, "toner1", "4") end
  ...
  if not getElementData(veh, "t1") then setElementData(veh, "t1", 0.4) end
end

 

Locked topic

20 hours ago, SpecT said:

function setToner(veh, t1, t2, t3, p1, p2, p3) -- p1, p2 and p3 are missing from the call
    ...
end
addEvent("setToner", true)
addEventHandler("setToner", getRootElement(), setToner)


It throws you errors cuz the part where you call the "setToner" function misses the last 3 arguments.
Find where you trigger the "setToner" event and add the missing p1, p2 and p3 arguments.

 

On 10/05/2021 at 18:24, andr0xy said:

Those images are missing in the folder.

thank you for your help

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...