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Bad argument @'getElementData'


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setTimer(function()
        if getElementData(getPedOccupiedVehicle ( localPlayer ), "leftflash" ) then
		if veh then
            else
                playSound("files/povorot.mp3",false)
			end
		end
        if getElementData(getPedOccupiedVehicle ( localPlayer ), "rightflash" ) then
		if veh then
            else
                playSound("files/povorot.mp3",false)
			end
		end
        if getElementData(getPedOccupiedVehicle ( localPlayer ), "allflash" ) then
		if veh then
            else
                playSound("files/povorot.mp3",false)
			end
		end
end, interval * 1000 , 0)

Помогите

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  • Other Languages Moderators

👋. Достаточно проверять, что игрок находится в транспорте. Вероятно в коде это должна была делать конструкция if veh then, поэтому это либо неполный код, либо проблема с логикой.

setTimer(function()
	local vehicle = getPedOccupiedVehicle(localPlayer)
	if not (vehicle) then
		return
	end
	
	if getElementData(vehicle, "leftflash") then
		playSound("files/povorot.mp3", false)
	end
	
	if getElementData(vehicle, "rightflash") then
		playSound("files/povorot.mp3", false)
	end
	
	if getElementData(vehicle, "allflash") then
		playSound("files/povorot.mp3", false)
	end
end, interval * 1000, 0)

Если звук всегда один, можно избавиться от такого количества if'ов и проверять дату с помощью or:

if getElementData(vehicle, "leftflash") or getElementData(vehicle, "rightflash") or getElementData(vehicle, "allflash") then
	playSound("files/povorot.mp3", false)
end

 

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