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[HELP] What do i need to use to do that?


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I might be mistaken, but all that looks like is GetElementHealth coupled with math.percent to get the percentage of health from the player's current total. If you want it for the local player like in that screenshot, you can just display the value it returns via a dxDraw function from the client-side.

 

EDIT: Just realized you might actually be talking about that damage points thing at the bottom left. It's a bit simplistic but you could probably calculate that by using a combination of OnPlayerDamage to see if the shot lands, then GetPedWeapon to adjust how many points to add depending on the weapon they're using. Or just use the loss argument from OnPlayerDamage to get how much damage they did.

Edited by Lergen
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