HarmonyXDXD 0 Posted March 17 Share Posted March 17 When I use a building as a wall, it changes color according to the time of day, this makes my maps change color. I would like to know some way to put buildings that do not change color over time Link to post
Haxardous 69 Posted March 17 Share Posted March 17 (edited) I've moved your post to a proper forum section. You're probably talking about vertex lighting, checkout this post: Edited March 17 by Haxardous Link to post
HarmonyXDXD 0 Posted March 18 Author Share Posted March 18 is there any method that can be used from the mta editor? I only want to use buildings with the same color at all hours of the day Check the post, but I don't see help in it Link to post
Administrators Tut 321 Posted March 18 Administrators Share Posted March 18 You will need to modify the DFF. If you're using The Hero's DFF plugin for 3ds Max, I think the only export setting you need to use is 'vertex prelights'. You need to ensure your vertex color and vertex illumination channels have the same color. Link to post
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