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[AJUDA] Painel DX segunda aba bugada


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To fazendo um painel DX e fiz com 2 abas

A primeira aba tem o botao Player (botao pra abrir a segunda aba)

na segunda aba tem o Botao invisivel(pra ficar invisivel)

so que os botao tao na mesma posicao so q em aba diferente.ai quando eu clicko em player ele fica invisivel,mas isso era pra aconter na segunda aba.tem como alguem me ajudar?

function Botao2 (_,state)
  if painel == false and aba == "aba2" then
    if state == "down" then
    if isCursorOnElement ( screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907 ) then	
      triggerServerEvent("ficarInvisivel", localPlayer)
        aba = "aba2"
        painel = false  
                end
            end
        end
   end
 addEventHandler ("onClientClick", root, Botao2 )

 

Edited by King021
Link to post
13 hours ago, King021 said:

Consegue mandar uma print mais completa do código?


function Botao2 (_,state)
  if painel == false and aba == "aba2" then
    if state == "down" then
    if isCursorOnElement ( screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907 ) then	
      triggerServerEvent("ficarInvisivel", localPlayer)
        aba = "aba2"
        painel = false  
                end
            end
        end
   end
 addEventHandler ("onClientClick", root, Botao2 )

 

 

--[[PROVAVELMENTE, VOCÊ TENHA ERRADO NA VERIFICAÇÃO DAS ABAS, MANDE O CÓDIGO DA PRIMEIRA ABA POR FAVOR MANO.]--

painel = false 
aba = "nil"
 
function Botao2 (_,state)
    if painel == true and aba == "aba2" then
        if state == "down" then
            if isCursorOnElement ( screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907 ) then    
                triggerServerEvent("ficarInvisivel"localPlayer)
                aba = "nil"
                painel = false  
            end
        end
    end
end
addEventHandler ("onClientClick"root, Botao2 )
Link to post
21 hours ago, King021 said:

To fazendo um painel DX e fiz com 2 abas

A primeira aba tem o botao Player (botao pra abrir a segunda aba)

na segunda aba tem o Botao invisivel(pra ficar invisivel)

so que os botao tao na mesma posicao so q em aba diferente.ai quando eu clicko em player ele fica invisivel,mas isso era pra aconter na segunda aba.tem como alguem me ajudar?


function Botao2 (_,state)
  if painel == false and aba == "aba2" then
    if state == "down" then
    if isCursorOnElement ( screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907 ) then	
      triggerServerEvent("ficarInvisivel", localPlayer)
        aba = "aba2"
        painel = false  
                end
            end
        end
   end
 addEventHandler ("onClientClick", root, Botao2 )

 

Pra saber exatamente o q ta acontecendo seria melhor o código todo. Imagino que possa ser problema quando troca pra aba 1, pode ser que não está setando aba para "aba1" e o click continua funcionando na aba2. 

Link to post

Exemplo que fiz rapidinho para tu entender mais ou menos a lógica de abas

painel = false

function abrir_dx()
    if painel then
        removeEventHandler("onClientRender",root,dx)
        showCursor(false)
        painel = false
    else
        addEventHandler("onClientRender",root,dx)
        showCursor(true)
        painel = true
        Aba = "Teste1"
    end
end
bindKey("b","down",abrir_dx)

function dx()
    if Aba == "Teste1" then
        dxDrawRectangle(667, 422, 376, 232, tocolor(255, 255, 255, 255), false)
    elseif Aba == "Teste2" then
        dxDrawRectangle(667, 422, 376, 232, tocolor(0, 255, 255, 255), false)
    end
end

function trocarAba(button,state)
    if painel then
        if button == "left" and state == "down" then
            if Aba == "Teste1" then
                if isCursorOnElement(667, 422, 376, 232) then
                    Aba = "Teste2"
                end
            elseif Aba == "Teste2" then
                if isCursorOnElement(667, 422, 376, 232) then
                    Aba = "Teste1"
                end
            end
        end
    end
end
addEventHandler("onClientClick",root,trocarAba)

 

Edited by LucasST
Link to post

local screenW, screenH = guiGetScreenSize()
local x, y = (screenW/1440), (screenH/900)


painel = false
aba = nil

--Dx feito no GuiEditor--
function PainelKing ()
	if aba == "aba1" then
   dxDrawLine((screenW * 0.7839) - 1, (screenH * 0.2944) - 1, (screenW * 0.7839) - 1, screenH * 0.9704, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2944) - 1, (screenW * 0.7839) - 1, (screenH * 0.2944) - 1, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine((screenW * 0.7839) - 1, screenH * 0.9704, screenW * 0.9589, screenH * 0.9704, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9704, screenW * 0.9589, (screenH * 0.2944) - 1, tocolor(255, 0, 0, 255), 1, false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.2944, screenW * 0.1750, screenH * 0.6759, tocolor(0, 0, 0, 202), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.2944, screenW * 0.1750, screenH * 0.0130, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.3074, screenW * 0.1750, screenH * 0.0083, tocolor(231, 0, 0, 254), false)
        dxDrawText("TROPA DO GALO", screenW * 0.7839, screenH * 0.2935, screenW * 0.9589, screenH * 0.3046, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, false, false)
        dxDrawImage(screenW * 0.7891, screenH * 0.2954, screenW * 0.0083, screenH * 0.0102, ":admin/client/images/flags/br.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
        dxDrawImage(screenW * 0.9453, screenH * 0.2954, screenW * 0.0083, screenH * 0.0102, ":admin/client/images/flags/br.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.3250) - 1, (screenW * 0.8073) - 1, screenH * 0.3833, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.3250) - 1, (screenW * 0.8073) - 1, (screenH * 0.3250) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.3833, screenW * 0.9396, screenH * 0.3833, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.3833, screenW * 0.9396, (screenH * 0.3250) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583, tocolor(255, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.3991) - 1, (screenW * 0.8073) - 1, screenH * 0.4574, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.3991) - 1, (screenW * 0.8073) - 1, (screenH * 0.3991) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.4574, screenW * 0.9396, screenH * 0.4574, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.4574, screenW * 0.9396, (screenH * 0.3991) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.3991, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.4778) - 1, (screenW * 0.8073) - 1, screenH * 0.5361, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.4778) - 1, (screenW * 0.8073) - 1, (screenH * 0.4778) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.5361, screenW * 0.9396, screenH * 0.5361, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.5361, screenW * 0.9396, (screenH * 0.4778) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.4778, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.5546) - 1, (screenW * 0.8073) - 1, screenH * 0.6130, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.5546) - 1, (screenW * 0.8073) - 1, (screenH * 0.5546) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.6130, screenW * 0.9396, screenH * 0.6130, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.6130, screenW * 0.9396, (screenH * 0.5546) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.5546, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.6315) - 1, (screenW * 0.8073) - 1, screenH * 0.6898, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.6315) - 1, (screenW * 0.8073) - 1, (screenH * 0.6315) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.6898, screenW * 0.9396, screenH * 0.6898, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.6898, screenW * 0.9396, (screenH * 0.6315) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.6315, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.7120) - 1, (screenW * 0.8073) - 1, screenH * 0.7704, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.7120) - 1, (screenW * 0.8073) - 1, (screenH * 0.7120) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.7704, screenW * 0.9396, screenH * 0.7704, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.7704, screenW * 0.9396, (screenH * 0.7120) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.7120, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.7963) - 1, (screenW * 0.8073) - 1, screenH * 0.8546, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.7963) - 1, (screenW * 0.8073) - 1, (screenH * 0.7963) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.8546, screenW * 0.9396, screenH * 0.8546, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.8546, screenW * 0.9396, (screenH * 0.7963) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.7963, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.8750) - 1, (screenW * 0.8073) - 1, screenH * 0.9333, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.8750) - 1, (screenW * 0.8073) - 1, (screenH * 0.8750) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.9333, screenW * 0.9396, screenH * 0.9333, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.9333, screenW * 0.9396, (screenH * 0.8750) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.8750, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.9611, screenW * 0.1750, screenH * 0.0083, tocolor(231, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.9481, screenW * 0.1750, screenH * 0.0130, tocolor(1, 0, 0, 254), false)
        dxDrawText("By-King021 e Garcia", screenW * 0.7839, screenH * 0.9491, screenW * 0.9589, screenH * 0.9602, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, false, false)
        dxDrawText("Player", screenW * 0.8089, screenH * 0.3278, screenW * 0.9370, screenH * 0.3787, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Armas", screenW * 0.8073, screenH * 0.4028, screenW * 0.9354, screenH * 0.4537, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Veiculos", screenW * 0.8094, screenH * 0.4815, screenW * 0.9375, screenH * 0.5324, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Teleporte", screenW * 0.8094, screenH * 0.5583, screenW * 0.9375, screenH * 0.6093, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("PVP", screenW * 0.8094, screenH * 0.6352, screenW * 0.9375, screenH * 0.6861, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Virar admin", screenW * 0.8094, screenH * 0.7157, screenW * 0.9375, screenH * 0.7667, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Anuncio", screenW * 0.8094, screenH * 0.8000, screenW * 0.9375, screenH * 0.8509, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Explodir todos os veiculos", screenW * 0.8094, screenH * 0.8787, screenW * 0.9375, screenH * 0.9296, tocolor(255, 255, 255, 255), 0.80, "pricedown", "center", "center", false, false, false, false, false)

 	end
 	if aba == "aba2" then
 	 dxDrawLine((screenW * 0.7833) - 1, (screenH * 0.2944) - 1, (screenW * 0.7833) - 1, screenH * 0.9676, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, (screenH * 0.2944) - 1, (screenW * 0.7833) - 1, (screenH * 0.2944) - 1, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7833) - 1, screenH * 0.9676, screenW * 0.9583, screenH * 0.9676, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, screenH * 0.9676, screenW * 0.9583, (screenH * 0.2944) - 1, tocolor(143, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.2944, screenW * 0.1750, screenH * 0.6731, tocolor(1, 0, 0, 170), false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.2944, screenW * 0.1750, screenH * 0.0176, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.3120, screenW * 0.1750, screenH * 0.0093, tocolor(255, 3, 3, 254), false)
        dxDrawText("PLAYER", screenW * 0.7828, screenH * 0.2935, screenW * 0.9583, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.9583, screenW * 0.1750, screenH * 0.0093, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.3343) - 1, (screenW * 0.8042) - 1, screenH * 0.3907, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.3343) - 1, (screenW * 0.8042) - 1, (screenH * 0.3343) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.3907, screenW * 0.9365, screenH * 0.3907, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.3907, screenW * 0.9365, (screenH * 0.3343) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.6009) - 1, (screenW * 0.8042) - 1, screenH * 0.6574, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.6009) - 1, (screenW * 0.8042) - 1, (screenH * 0.6009) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.6574, screenW * 0.9365, screenH * 0.6574, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.6574, screenW * 0.9365, (screenH * 0.6009) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.6009, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.5102) - 1, (screenW * 0.8042) - 1, screenH * 0.5667, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.5102) - 1, (screenW * 0.8042) - 1, (screenH * 0.5102) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.5667, screenW * 0.9365, screenH * 0.5667, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.5667, screenW * 0.9365, (screenH * 0.5102) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.5102, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.4204) - 1, (screenW * 0.8042) - 1, screenH * 0.4769, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.4204) - 1, (screenW * 0.8042) - 1, (screenH * 0.4204) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.4769, screenW * 0.9365, screenH * 0.4769, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.4769, screenW * 0.9365, (screenH * 0.4204) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.4204, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.7778) - 1, (screenW * 0.8042) - 1, screenH * 0.8343, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.7778) - 1, (screenW * 0.8042) - 1, (screenH * 0.7778) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.8343, screenW * 0.9365, screenH * 0.8343, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.8343, screenW * 0.9365, (screenH * 0.7778) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.7778, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.6907) - 1, (screenW * 0.8042) - 1, screenH * 0.7472, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.6907) - 1, (screenW * 0.8042) - 1, (screenH * 0.6907) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.7472, screenW * 0.9365, screenH * 0.7472, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.7472, screenW * 0.9365, (screenH * 0.6907) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.6907, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.8565) - 1, (screenW * 0.8042) - 1, screenH * 0.9130, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.8565) - 1, (screenW * 0.8042) - 1, (screenH * 0.8565) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.9130, screenW * 0.9365, screenH * 0.9130, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.9130, screenW * 0.9365, (screenH * 0.8565) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.8565, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawText("TROPA DO GALO", screenW * 0.7833, screenH * 0.9398, screenW * 0.9589, screenH * 0.9583, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("invisivel", screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Dinheiro pra todos", screenW * 0.8042, screenH * 0.6907, screenW * 0.9344, screenH * 0.7481, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Dinheiro ", screenW * 0.8042, screenH * 0.6000, screenW * 0.9344, screenH * 0.6574, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Voar", screenW * 0.8042, screenH * 0.5093, screenW * 0.9344, screenH * 0.5667, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Trocar Skin", screenW * 0.8042, screenH * 0.4204, screenW * 0.9344, screenH * 0.4778, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Colete", screenW * 0.8042, screenH * 0.8565, screenW * 0.9344, screenH * 0.9139, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Vida", screenW * 0.8042, screenH * 0.7769, screenW * 0.9344, screenH * 0.8343, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)-- body
    end    

    if aba == "aba3" then
       dxDrawLine((screenW * 0.7823) - 1, (screenH * 0.2917) - 1, (screenW * 0.7823) - 1, screenH * 0.9657, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, (screenH * 0.2917) - 1, (screenW * 0.7823) - 1, (screenH * 0.2917) - 1, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7823) - 1, screenH * 0.9657, screenW * 0.9583, screenH * 0.9657, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, screenH * 0.9657, screenW * 0.9583, (screenH * 0.2917) - 1, tocolor(223, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7823, screenH * 0.2917, screenW * 0.1760, screenH * 0.6741, tocolor(0, 0, 0, 196), false)
        dxDrawRectangle(screenW * 0.7823, screenH * 0.2917, screenW * 0.1755, screenH * 0.0148, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3065, screenW * 0.1750, screenH * 0.0093, tocolor(213, 0, 0, 254), false)
        dxDrawText("Veiculos", screenW * 0.7823, screenH * 0.2917, screenW * 0.9578, screenH * 0.3065, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Para Criar  Veiculos\n/veh ID ou NOME", screenW * 0.7932, screenH * 0.3269, screenW * 0.9505, screenH * 0.3861, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Destruir Veiculos\n/dv ", screenW * 0.7932, screenH * 0.5704, screenW * 0.9505, screenH * 0.6296, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Spawnar dentro Veiculos\n/vx ID ou NOME", screenW * 0.7932, screenH * 0.4426, screenW * 0.9505, screenH * 0.5019, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Troca Veiculos dentro dele\n/cv", screenW * 0.7932, screenH * 0.7111, screenW * 0.9505, screenH * 0.7704, tocolor(255, 255, 255, 255), 0.70, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Trocar cor Veiculos\n/cc", screenW * 0.7932, screenH * 0.8417, screenW * 0.9505, screenH * 0.9009, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
    end

    if aba == "aba4" then
     dxDrawLine((screenW * 0.7828) - 1, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7828) - 1, screenH * 0.9676, screenW * 0.9589, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9676, screenW * 0.9589, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.6741, tocolor(1, 0, 0, 209), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.0185, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3120, screenW * 0.1760, screenH * 0.0093, tocolor(193, 0, 0, 254), false)
        dxDrawText("ARMAS", screenW * 0.7828, screenH * 0.2935, screenW * 0.9573, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.3972, screenW * 0.9359, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.3972, screenW * 0.9359, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.3370, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.4750, screenW * 0.9359, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.4750, screenW * 0.9359, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4148, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.5583, screenW * 0.9359, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.5583, screenW * 0.9359, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4981, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.5833) - 1, (screenW * 0.8052) - 1, screenH * 0.6435, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.5833) - 1, (screenW * 0.8052) - 1, (screenH * 0.5833) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.6435, screenW * 0.9359, screenH * 0.6435, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.6435, screenW * 0.9359, (screenH * 0.5833) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.5833, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawText("Pegar Minigun", screenW * 0.8047, screenH * 0.3380, screenW * 0.9359, screenH * 0.3880, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Bazuca", screenW * 0.8047, screenH * 0.4157, screenW * 0.9359, screenH * 0.4657, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Bazuca2", screenW * 0.8052, screenH * 0.5028, screenW * 0.9365, screenH * 0.5528, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Lanca-Chamas", screenW * 0.8052, screenH * 0.5843, screenW * 0.9365, screenH * 0.6343, tocolor(255, 255, 255, 255), 0.70, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Outras armas\n/givearmas NOME", screenW * 0.8000, screenH * 0.6907, screenW * 0.9432, screenH * 0.7870, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
    end

    if aba == "aba5" then
      dxDrawLine((screenW * 0.7828) - 1, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7828) - 1, screenH * 0.9676, screenW * 0.9589, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9676, screenW * 0.9589, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.6741, tocolor(1, 0, 0, 209), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.0185, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3120, screenW * 0.1760, screenH * 0.0093, tocolor(193, 0, 0, 254), false)
        dxDrawText("TELEPORTE", screenW * 0.7828, screenH * 0.2935, screenW * 0.9573, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.3972, screenW * 0.9359, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.3972, screenW * 0.9359, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.3370, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.4750, screenW * 0.9359, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.4750, screenW * 0.9359, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4148, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.5583, screenW * 0.9359, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.5583, screenW * 0.9359, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4981, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawText("TP ID", screenW * 0.8047, screenH * 0.3380, screenW * 0.9359, screenH * 0.3880, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Puxar ID", screenW * 0.8047, screenH * 0.4157, screenW * 0.9359, screenH * 0.4657, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Puxar todos", screenW * 0.8052, screenH * 0.5028, screenW * 0.9365, screenH * 0.5528, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)            
    end
end
---
function isCursorOnElement ( x, y, w, h )
local mx, my = getCursorPosition ()
 local fullx, fully = guiGetScreenSize ()
  cursorx, cursory = mx*fullx, my*fully
   if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then
    return true
   else
  return false
 end
end
---Funçao para abrir e fechar o painel clicando no (Pode alterar a key!)
buttonClose = function()
 if painel == true or aba == "aba2" or aba == "aba3" or aba == "aba4" or aba == "aba5" then
     aba = "aba1"
     painel = true
    end 
end
bindKey('BACKSPACE', "up" , buttonClose)
---
function AbrirPainel ()
if painel == false then
  addEventHandler ( "onClientRender", root, PainelKing )
  painel = true
  aba = "aba1"
  showCursor ( true )
else
    removeEventHandler ( "onClientRender", root, PainelKing )
    unbindKey ("BACKSPACE" , "up", Binbutton)
    painel = false
    showCursor ( false )
end
end
addCommandHandler ( "tdgmenu", AbrirPainel)
---
function clickPainel1(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba2"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel1) 
----
function clickPainel2(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.4778, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba3"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel2)
---
function clickPainel3(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3991, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba4"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel3)
---
function clickPainel4(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.5546, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba5"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel4)
---Funçao para quando clicar no botao----
function Botao1 (_,state)
  if painel == true then
    if state == "down" then
    if isCursorOnElement ( screenW * 0.8073, screenH * 0.6315, screenW * 0.1323, screenH * 0.0583 ) then
      outputChatBox ( "")
                end
            end
        end
   end
 addEventHandler ("onClientClick", root, Botao1 )
---
function Botao2 (_,state)
  if painel == false and aba == "aba2" then
    if state == "down" then
    if isCursorOnElement ( screenW * 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565 ) then    
      triggerServerEvent("ficarInvisivel", localPlayer)
        aba = "aba2"
        painel = false  
                end
            end
        end
   end
 addEventHandler ("onClientClick", root, Botao2 )
 ---
 function Botao3 (_,state)
  if painel == true then
    if state == "down" then
    if isCursorOnElement ( 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565 ) then
      outputChatBox ("")
                end
            end
        end
   end
 addEventHandler ("onClientClick", root, Botao3 )
 ---

esse e o codigo completo

On 20/01/2021 at 00:06, IGUINHO SCR said:

 

--[[PROVAVELMENTE, VOCÊ TENHA ERRADO NA VERIFICAÇÃO DAS ABAS, MANDE O CÓDIGO DA PRIMEIRA ABA POR FAVOR MANO.]--

painel = false 
aba = "nil"
 
function Botao2 (_,state)
    if painel == true and aba == "aba2" then
        if state == "down" then
            if isCursorOnElement ( screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907 ) then    
                triggerServerEvent("ficarInvisivel"localPlayer)
                aba = "nil"
                painel = false  
            end
        end
    end
end
addEventHandler ("onClientClick"root, Botao2 )

esse e o codigo  pra quando clickar abrir a segunda aba 

function clickPainel1(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba2"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel1) 

 

Link to post
local screenW, screenH = guiGetScreenSize()
local x, y = (screenW/1440), (screenH/900)


painel = false
aba = nil

--Dx feito no GuiEditor--
function PainelKing ()
	if aba == "aba1" then
        dxDrawLine((screenW * 0.7839) - 1, (screenH * 0.2944) - 1, (screenW * 0.7839) - 1, screenH * 0.9704, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2944) - 1, (screenW * 0.7839) - 1, (screenH * 0.2944) - 1, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine((screenW * 0.7839) - 1, screenH * 0.9704, screenW * 0.9589, screenH * 0.9704, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9704, screenW * 0.9589, (screenH * 0.2944) - 1, tocolor(255, 0, 0, 255), 1, false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.2944, screenW * 0.1750, screenH * 0.6759, tocolor(0, 0, 0, 202), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.2944, screenW * 0.1750, screenH * 0.0130, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.3074, screenW * 0.1750, screenH * 0.0083, tocolor(231, 0, 0, 254), false)
        dxDrawText("TROPA DO GALO", screenW * 0.7839, screenH * 0.2935, screenW * 0.9589, screenH * 0.3046, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, false, false)
        dxDrawImage(screenW * 0.7891, screenH * 0.2954, screenW * 0.0083, screenH * 0.0102, ":admin/client/images/flags/br.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
        dxDrawImage(screenW * 0.9453, screenH * 0.2954, screenW * 0.0083, screenH * 0.0102, ":admin/client/images/flags/br.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.3250) - 1, (screenW * 0.8073) - 1, screenH * 0.3833, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.3250) - 1, (screenW * 0.8073) - 1, (screenH * 0.3250) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.3833, screenW * 0.9396, screenH * 0.3833, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.3833, screenW * 0.9396, (screenH * 0.3250) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583, tocolor(255, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.3991) - 1, (screenW * 0.8073) - 1, screenH * 0.4574, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.3991) - 1, (screenW * 0.8073) - 1, (screenH * 0.3991) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.4574, screenW * 0.9396, screenH * 0.4574, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.4574, screenW * 0.9396, (screenH * 0.3991) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.3991, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.4778) - 1, (screenW * 0.8073) - 1, screenH * 0.5361, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.4778) - 1, (screenW * 0.8073) - 1, (screenH * 0.4778) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.5361, screenW * 0.9396, screenH * 0.5361, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.5361, screenW * 0.9396, (screenH * 0.4778) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.4778, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.5546) - 1, (screenW * 0.8073) - 1, screenH * 0.6130, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.5546) - 1, (screenW * 0.8073) - 1, (screenH * 0.5546) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.6130, screenW * 0.9396, screenH * 0.6130, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.6130, screenW * 0.9396, (screenH * 0.5546) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.5546, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.6315) - 1, (screenW * 0.8073) - 1, screenH * 0.6898, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.6315) - 1, (screenW * 0.8073) - 1, (screenH * 0.6315) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.6898, screenW * 0.9396, screenH * 0.6898, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.6898, screenW * 0.9396, (screenH * 0.6315) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.6315, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.7120) - 1, (screenW * 0.8073) - 1, screenH * 0.7704, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.7120) - 1, (screenW * 0.8073) - 1, (screenH * 0.7120) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.7704, screenW * 0.9396, screenH * 0.7704, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.7704, screenW * 0.9396, (screenH * 0.7120) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.7120, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.7963) - 1, (screenW * 0.8073) - 1, screenH * 0.8546, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.7963) - 1, (screenW * 0.8073) - 1, (screenH * 0.7963) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.8546, screenW * 0.9396, screenH * 0.8546, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.8546, screenW * 0.9396, (screenH * 0.7963) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.7963, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.8750) - 1, (screenW * 0.8073) - 1, screenH * 0.9333, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.8750) - 1, (screenW * 0.8073) - 1, (screenH * 0.8750) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.9333, screenW * 0.9396, screenH * 0.9333, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.9333, screenW * 0.9396, (screenH * 0.8750) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.8750, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.9611, screenW * 0.1750, screenH * 0.0083, tocolor(231, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.9481, screenW * 0.1750, screenH * 0.0130, tocolor(1, 0, 0, 254), false)
        dxDrawText("By-King021 e Garcia", screenW * 0.7839, screenH * 0.9491, screenW * 0.9589, screenH * 0.9602, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, false, false)
        dxDrawText("Player", screenW * 0.8089, screenH * 0.3278, screenW * 0.9370, screenH * 0.3787, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Armas", screenW * 0.8073, screenH * 0.4028, screenW * 0.9354, screenH * 0.4537, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Veiculos", screenW * 0.8094, screenH * 0.4815, screenW * 0.9375, screenH * 0.5324, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Teleporte", screenW * 0.8094, screenH * 0.5583, screenW * 0.9375, screenH * 0.6093, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("PVP", screenW * 0.8094, screenH * 0.6352, screenW * 0.9375, screenH * 0.6861, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Virar admin", screenW * 0.8094, screenH * 0.7157, screenW * 0.9375, screenH * 0.7667, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Anuncio", screenW * 0.8094, screenH * 0.8000, screenW * 0.9375, screenH * 0.8509, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Explodir todos os veiculos", screenW * 0.8094, screenH * 0.8787, screenW * 0.9375, screenH * 0.9296, tocolor(255, 255, 255, 255), 0.80, "pricedown", "center", "center", false, false, false, false, false)
    elseif aba == "aba2" then
 	    dxDrawLine((screenW * 0.7833) - 1, (screenH * 0.2944) - 1, (screenW * 0.7833) - 1, screenH * 0.9676, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, (screenH * 0.2944) - 1, (screenW * 0.7833) - 1, (screenH * 0.2944) - 1, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7833) - 1, screenH * 0.9676, screenW * 0.9583, screenH * 0.9676, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, screenH * 0.9676, screenW * 0.9583, (screenH * 0.2944) - 1, tocolor(143, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.2944, screenW * 0.1750, screenH * 0.6731, tocolor(1, 0, 0, 170), false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.2944, screenW * 0.1750, screenH * 0.0176, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.3120, screenW * 0.1750, screenH * 0.0093, tocolor(255, 3, 3, 254), false)
        dxDrawText("PLAYER", screenW * 0.7828, screenH * 0.2935, screenW * 0.9583, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.9583, screenW * 0.1750, screenH * 0.0093, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.3343) - 1, (screenW * 0.8042) - 1, screenH * 0.3907, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.3343) - 1, (screenW * 0.8042) - 1, (screenH * 0.3343) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.3907, screenW * 0.9365, screenH * 0.3907, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.3907, screenW * 0.9365, (screenH * 0.3343) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.6009) - 1, (screenW * 0.8042) - 1, screenH * 0.6574, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.6009) - 1, (screenW * 0.8042) - 1, (screenH * 0.6009) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.6574, screenW * 0.9365, screenH * 0.6574, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.6574, screenW * 0.9365, (screenH * 0.6009) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.6009, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.5102) - 1, (screenW * 0.8042) - 1, screenH * 0.5667, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.5102) - 1, (screenW * 0.8042) - 1, (screenH * 0.5102) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.5667, screenW * 0.9365, screenH * 0.5667, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.5667, screenW * 0.9365, (screenH * 0.5102) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.5102, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.4204) - 1, (screenW * 0.8042) - 1, screenH * 0.4769, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.4204) - 1, (screenW * 0.8042) - 1, (screenH * 0.4204) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.4769, screenW * 0.9365, screenH * 0.4769, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.4769, screenW * 0.9365, (screenH * 0.4204) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.4204, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.7778) - 1, (screenW * 0.8042) - 1, screenH * 0.8343, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.7778) - 1, (screenW * 0.8042) - 1, (screenH * 0.7778) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.8343, screenW * 0.9365, screenH * 0.8343, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.8343, screenW * 0.9365, (screenH * 0.7778) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.7778, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.6907) - 1, (screenW * 0.8042) - 1, screenH * 0.7472, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.6907) - 1, (screenW * 0.8042) - 1, (screenH * 0.6907) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.7472, screenW * 0.9365, screenH * 0.7472, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.7472, screenW * 0.9365, (screenH * 0.6907) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.6907, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.8565) - 1, (screenW * 0.8042) - 1, screenH * 0.9130, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.8565) - 1, (screenW * 0.8042) - 1, (screenH * 0.8565) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.9130, screenW * 0.9365, screenH * 0.9130, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.9130, screenW * 0.9365, (screenH * 0.8565) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.8565, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawText("TROPA DO GALO", screenW * 0.7833, screenH * 0.9398, screenW * 0.9589, screenH * 0.9583, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("invisivel", screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Dinheiro pra todos", screenW * 0.8042, screenH * 0.6907, screenW * 0.9344, screenH * 0.7481, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Dinheiro ", screenW * 0.8042, screenH * 0.6000, screenW * 0.9344, screenH * 0.6574, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Voar", screenW * 0.8042, screenH * 0.5093, screenW * 0.9344, screenH * 0.5667, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Trocar Skin", screenW * 0.8042, screenH * 0.4204, screenW * 0.9344, screenH * 0.4778, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Colete", screenW * 0.8042, screenH * 0.8565, screenW * 0.9344, screenH * 0.9139, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Vida", screenW * 0.8042, screenH * 0.7769, screenW * 0.9344, screenH * 0.8343, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)-- body

    elseif aba == "aba3" then
       dxDrawLine((screenW * 0.7823) - 1, (screenH * 0.2917) - 1, (screenW * 0.7823) - 1, screenH * 0.9657, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, (screenH * 0.2917) - 1, (screenW * 0.7823) - 1, (screenH * 0.2917) - 1, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7823) - 1, screenH * 0.9657, screenW * 0.9583, screenH * 0.9657, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, screenH * 0.9657, screenW * 0.9583, (screenH * 0.2917) - 1, tocolor(223, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7823, screenH * 0.2917, screenW * 0.1760, screenH * 0.6741, tocolor(0, 0, 0, 196), false)
        dxDrawRectangle(screenW * 0.7823, screenH * 0.2917, screenW * 0.1755, screenH * 0.0148, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3065, screenW * 0.1750, screenH * 0.0093, tocolor(213, 0, 0, 254), false)
        dxDrawText("Veiculos", screenW * 0.7823, screenH * 0.2917, screenW * 0.9578, screenH * 0.3065, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Para Criar  Veiculos\n/veh ID ou NOME", screenW * 0.7932, screenH * 0.3269, screenW * 0.9505, screenH * 0.3861, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Destruir Veiculos\n/dv ", screenW * 0.7932, screenH * 0.5704, screenW * 0.9505, screenH * 0.6296, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Spawnar dentro Veiculos\n/vx ID ou NOME", screenW * 0.7932, screenH * 0.4426, screenW * 0.9505, screenH * 0.5019, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Troca Veiculos dentro dele\n/cv", screenW * 0.7932, screenH * 0.7111, screenW * 0.9505, screenH * 0.7704, tocolor(255, 255, 255, 255), 0.70, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Trocar cor Veiculos\n/cc", screenW * 0.7932, screenH * 0.8417, screenW * 0.9505, screenH * 0.9009, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false

    elseif aba == "aba4" then
        dxDrawLine((screenW * 0.7828) - 1, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7828) - 1, screenH * 0.9676, screenW * 0.9589, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9676, screenW * 0.9589, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.6741, tocolor(1, 0, 0, 209), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.0185, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3120, screenW * 0.1760, screenH * 0.0093, tocolor(193, 0, 0, 254), false)
        dxDrawText("ARMAS", screenW * 0.7828, screenH * 0.2935, screenW * 0.9573, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.3972, screenW * 0.9359, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.3972, screenW * 0.9359, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.3370, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.4750, screenW * 0.9359, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.4750, screenW * 0.9359, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4148, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.5583, screenW * 0.9359, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.5583, screenW * 0.9359, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4981, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.5833) - 1, (screenW * 0.8052) - 1, screenH * 0.6435, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.5833) - 1, (screenW * 0.8052) - 1, (screenH * 0.5833) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.6435, screenW * 0.9359, screenH * 0.6435, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.6435, screenW * 0.9359, (screenH * 0.5833) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.5833, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawText("Pegar Minigun", screenW * 0.8047, screenH * 0.3380, screenW * 0.9359, screenH * 0.3880, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Bazuca", screenW * 0.8047, screenH * 0.4157, screenW * 0.9359, screenH * 0.4657, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Bazuca2", screenW * 0.8052, screenH * 0.5028, screenW * 0.9365, screenH * 0.5528, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Lanca-Chamas", screenW * 0.8052, screenH * 0.5843, screenW * 0.9365, screenH * 0.6343, tocolor(255, 255, 255, 255), 0.70, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Outras armas\n/givearmas NOME", screenW * 0.8000, screenH * 0.6907, screenW * 0.9432, screenH * 0.7870, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
    elseif aba == "aba5" then
        dxDrawLine((screenW * 0.7828) - 1, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7828) - 1, screenH * 0.9676, screenW * 0.9589, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9676, screenW * 0.9589, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.6741, tocolor(1, 0, 0, 209), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.0185, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3120, screenW * 0.1760, screenH * 0.0093, tocolor(193, 0, 0, 254), false)
        dxDrawText("TELEPORTE", screenW * 0.7828, screenH * 0.2935, screenW * 0.9573, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.3972, screenW * 0.9359, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.3972, screenW * 0.9359, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.3370, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.4750, screenW * 0.9359, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.4750, screenW * 0.9359, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4148, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.5583, screenW * 0.9359, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.5583, screenW * 0.9359, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4981, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawText("TP ID", screenW * 0.8047, screenH * 0.3380, screenW * 0.9359, screenH * 0.3880, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Puxar ID", screenW * 0.8047, screenH * 0.4157, screenW * 0.9359, screenH * 0.4657, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Puxar todos", screenW * 0.8052, screenH * 0.5028, screenW * 0.9365, screenH * 0.5528, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)            
    end
end
---

---Funçao para abrir e fechar o painel clicando no (Pode alterar a key!)
function buttonClose()
    if painel == true then
        aba = "aba1"
    end 
end
bindKey('backspace', "down" , buttonClose)
---
function AbrirPainel ()
    if painel == false then
        addEventHandler ( "onClientRender", root, PainelKing )
        painel = true
        aba = "aba1"
        showCursor ( true )
    else
        removeEventHandler ( "onClientRender", root, PainelKing )
        painel = false
        showCursor ( false )
    end
end
addCommandHandler ( "tdgmenu", AbrirPainel)
---
function clickPainel1(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba2"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel1) 
----
function clickPainel2(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.4778, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba3"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel2)
---
function clickPainel3(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3991, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba4"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel3)
---
function clickPainel4(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.5546, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba5"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel4)
---Funçao para quando clicar no botao----
function Botao1 (_,state)
    if painel == true then
        if state == "down" then
            if isCursorOnElement ( screenW * 0.8073, screenH * 0.6315, screenW * 0.1323, screenH * 0.0583 ) then
                outputChatBox ( "")
            end
        end
    end
end
addEventHandler ("onClientClick", root, Botao1 )
---
function Botao2 (_,state)
    if painel == false and aba == "aba2" then
        if state == "down" then
            if isCursorOnElement ( screenW * 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565 ) then    
                triggerServerEvent("ficarInvisivel", localPlayer)
                aba = "aba2"
                painel = false  
            end
        end
    end
end
addEventHandler ("onClientClick", root, Botao2 )
 ---
 function Botao3 (_,state)
    if painel == true then
        if state == "down" then
            if isCursorOnElement ( 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565 ) then
                outputChatBox ("")
            end
        end
    end
end
addEventHandler ("onClientClick", root, Botao3 )
 ---

function isCursorOnElement ( x, y, w, h )
    local mx, my = getCursorPosition ()
    local fullx, fully = guiGetScreenSize ()
    cursorx, cursory = mx*fullx, my*fully
    if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then
        return true
    else
        return false
    end
end

Fiz uma organização para você melhor, e tome cuidado com esses painéis.

Link to post
40 minutes ago, LucasST said:

local screenW, screenH = guiGetScreenSize()
local x, y = (screenW/1440), (screenH/900)


painel = false
aba = nil

--Dx feito no GuiEditor--
function PainelKing ()
	if aba == "aba1" then
        dxDrawLine((screenW * 0.7839) - 1, (screenH * 0.2944) - 1, (screenW * 0.7839) - 1, screenH * 0.9704, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2944) - 1, (screenW * 0.7839) - 1, (screenH * 0.2944) - 1, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine((screenW * 0.7839) - 1, screenH * 0.9704, screenW * 0.9589, screenH * 0.9704, tocolor(255, 0, 0, 255), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9704, screenW * 0.9589, (screenH * 0.2944) - 1, tocolor(255, 0, 0, 255), 1, false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.2944, screenW * 0.1750, screenH * 0.6759, tocolor(0, 0, 0, 202), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.2944, screenW * 0.1750, screenH * 0.0130, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.3074, screenW * 0.1750, screenH * 0.0083, tocolor(231, 0, 0, 254), false)
        dxDrawText("TROPA DO GALO", screenW * 0.7839, screenH * 0.2935, screenW * 0.9589, screenH * 0.3046, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, false, false)
        dxDrawImage(screenW * 0.7891, screenH * 0.2954, screenW * 0.0083, screenH * 0.0102, ":admin/client/images/flags/br.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
        dxDrawImage(screenW * 0.9453, screenH * 0.2954, screenW * 0.0083, screenH * 0.0102, ":admin/client/images/flags/br.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.3250) - 1, (screenW * 0.8073) - 1, screenH * 0.3833, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.3250) - 1, (screenW * 0.8073) - 1, (screenH * 0.3250) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.3833, screenW * 0.9396, screenH * 0.3833, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.3833, screenW * 0.9396, (screenH * 0.3250) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583, tocolor(255, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.3991) - 1, (screenW * 0.8073) - 1, screenH * 0.4574, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.3991) - 1, (screenW * 0.8073) - 1, (screenH * 0.3991) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.4574, screenW * 0.9396, screenH * 0.4574, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.4574, screenW * 0.9396, (screenH * 0.3991) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.3991, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.4778) - 1, (screenW * 0.8073) - 1, screenH * 0.5361, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.4778) - 1, (screenW * 0.8073) - 1, (screenH * 0.4778) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.5361, screenW * 0.9396, screenH * 0.5361, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.5361, screenW * 0.9396, (screenH * 0.4778) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.4778, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.5546) - 1, (screenW * 0.8073) - 1, screenH * 0.6130, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.5546) - 1, (screenW * 0.8073) - 1, (screenH * 0.5546) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.6130, screenW * 0.9396, screenH * 0.6130, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.6130, screenW * 0.9396, (screenH * 0.5546) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.5546, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.6315) - 1, (screenW * 0.8073) - 1, screenH * 0.6898, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.6315) - 1, (screenW * 0.8073) - 1, (screenH * 0.6315) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.6898, screenW * 0.9396, screenH * 0.6898, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.6898, screenW * 0.9396, (screenH * 0.6315) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.6315, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.7120) - 1, (screenW * 0.8073) - 1, screenH * 0.7704, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.7120) - 1, (screenW * 0.8073) - 1, (screenH * 0.7120) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.7704, screenW * 0.9396, screenH * 0.7704, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.7704, screenW * 0.9396, (screenH * 0.7120) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.7120, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.7963) - 1, (screenW * 0.8073) - 1, screenH * 0.8546, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.7963) - 1, (screenW * 0.8073) - 1, (screenH * 0.7963) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.8546, screenW * 0.9396, screenH * 0.8546, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.8546, screenW * 0.9396, (screenH * 0.7963) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.7963, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8073) - 1, (screenH * 0.8750) - 1, (screenW * 0.8073) - 1, screenH * 0.9333, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, (screenH * 0.8750) - 1, (screenW * 0.8073) - 1, (screenH * 0.8750) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8073) - 1, screenH * 0.9333, screenW * 0.9396, screenH * 0.9333, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9396, screenH * 0.9333, screenW * 0.9396, (screenH * 0.8750) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8073, screenH * 0.8750, screenW * 0.1323, screenH * 0.0583, tocolor(135, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.9611, screenW * 0.1750, screenH * 0.0083, tocolor(231, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7839, screenH * 0.9481, screenW * 0.1750, screenH * 0.0130, tocolor(1, 0, 0, 254), false)
        dxDrawText("By-King021 e Garcia", screenW * 0.7839, screenH * 0.9491, screenW * 0.9589, screenH * 0.9602, tocolor(255, 255, 255, 255), 1.00, "sans", "center", "center", false, false, false, false, false)
        dxDrawText("Player", screenW * 0.8089, screenH * 0.3278, screenW * 0.9370, screenH * 0.3787, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Armas", screenW * 0.8073, screenH * 0.4028, screenW * 0.9354, screenH * 0.4537, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Veiculos", screenW * 0.8094, screenH * 0.4815, screenW * 0.9375, screenH * 0.5324, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Teleporte", screenW * 0.8094, screenH * 0.5583, screenW * 0.9375, screenH * 0.6093, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("PVP", screenW * 0.8094, screenH * 0.6352, screenW * 0.9375, screenH * 0.6861, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Virar admin", screenW * 0.8094, screenH * 0.7157, screenW * 0.9375, screenH * 0.7667, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Anuncio", screenW * 0.8094, screenH * 0.8000, screenW * 0.9375, screenH * 0.8509, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Explodir todos os veiculos", screenW * 0.8094, screenH * 0.8787, screenW * 0.9375, screenH * 0.9296, tocolor(255, 255, 255, 255), 0.80, "pricedown", "center", "center", false, false, false, false, false)
    elseif aba == "aba2" then
 	    dxDrawLine((screenW * 0.7833) - 1, (screenH * 0.2944) - 1, (screenW * 0.7833) - 1, screenH * 0.9676, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, (screenH * 0.2944) - 1, (screenW * 0.7833) - 1, (screenH * 0.2944) - 1, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7833) - 1, screenH * 0.9676, screenW * 0.9583, screenH * 0.9676, tocolor(143, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, screenH * 0.9676, screenW * 0.9583, (screenH * 0.2944) - 1, tocolor(143, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.2944, screenW * 0.1750, screenH * 0.6731, tocolor(1, 0, 0, 170), false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.2944, screenW * 0.1750, screenH * 0.0176, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.3120, screenW * 0.1750, screenH * 0.0093, tocolor(255, 3, 3, 254), false)
        dxDrawText("PLAYER", screenW * 0.7828, screenH * 0.2935, screenW * 0.9583, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawRectangle(screenW * 0.7833, screenH * 0.9583, screenW * 0.1750, screenH * 0.0093, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.3343) - 1, (screenW * 0.8042) - 1, screenH * 0.3907, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.3343) - 1, (screenW * 0.8042) - 1, (screenH * 0.3343) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.3907, screenW * 0.9365, screenH * 0.3907, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.3907, screenW * 0.9365, (screenH * 0.3343) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.6009) - 1, (screenW * 0.8042) - 1, screenH * 0.6574, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.6009) - 1, (screenW * 0.8042) - 1, (screenH * 0.6009) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.6574, screenW * 0.9365, screenH * 0.6574, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.6574, screenW * 0.9365, (screenH * 0.6009) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.6009, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.5102) - 1, (screenW * 0.8042) - 1, screenH * 0.5667, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.5102) - 1, (screenW * 0.8042) - 1, (screenH * 0.5102) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.5667, screenW * 0.9365, screenH * 0.5667, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.5667, screenW * 0.9365, (screenH * 0.5102) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.5102, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.4204) - 1, (screenW * 0.8042) - 1, screenH * 0.4769, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.4204) - 1, (screenW * 0.8042) - 1, (screenH * 0.4204) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.4769, screenW * 0.9365, screenH * 0.4769, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.4769, screenW * 0.9365, (screenH * 0.4204) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.4204, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.7778) - 1, (screenW * 0.8042) - 1, screenH * 0.8343, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.7778) - 1, (screenW * 0.8042) - 1, (screenH * 0.7778) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.8343, screenW * 0.9365, screenH * 0.8343, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.8343, screenW * 0.9365, (screenH * 0.7778) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.7778, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.6907) - 1, (screenW * 0.8042) - 1, screenH * 0.7472, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.6907) - 1, (screenW * 0.8042) - 1, (screenH * 0.6907) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.7472, screenW * 0.9365, screenH * 0.7472, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.7472, screenW * 0.9365, (screenH * 0.6907) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.6907, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawLine((screenW * 0.8042) - 1, (screenH * 0.8565) - 1, (screenW * 0.8042) - 1, screenH * 0.9130, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, (screenH * 0.8565) - 1, (screenW * 0.8042) - 1, (screenH * 0.8565) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine((screenW * 0.8042) - 1, screenH * 0.9130, screenW * 0.9365, screenH * 0.9130, tocolor(255, 255, 255, 254), 1, false)
        dxDrawLine(screenW * 0.9365, screenH * 0.9130, screenW * 0.9365, (screenH * 0.8565) - 1, tocolor(255, 255, 255, 254), 1, false)
        dxDrawRectangle(screenW * 0.8042, screenH * 0.8565, screenW * 0.1323, screenH * 0.0565, tocolor(255, 3, 3, 254), false)
        dxDrawText("TROPA DO GALO", screenW * 0.7833, screenH * 0.9398, screenW * 0.9589, screenH * 0.9583, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("invisivel", screenW * 0.8042, screenH * 0.3333, screenW * 0.9344, screenH * 0.3907, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Dinheiro pra todos", screenW * 0.8042, screenH * 0.6907, screenW * 0.9344, screenH * 0.7481, tocolor(255, 255, 255, 255), 1.00, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Dinheiro ", screenW * 0.8042, screenH * 0.6000, screenW * 0.9344, screenH * 0.6574, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Voar", screenW * 0.8042, screenH * 0.5093, screenW * 0.9344, screenH * 0.5667, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Trocar Skin", screenW * 0.8042, screenH * 0.4204, screenW * 0.9344, screenH * 0.4778, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Colete", screenW * 0.8042, screenH * 0.8565, screenW * 0.9344, screenH * 0.9139, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)
        dxDrawText("Vida", screenW * 0.8042, screenH * 0.7769, screenW * 0.9344, screenH * 0.8343, tocolor(255, 255, 255, 255), 1.50, "pricedown", "center", "center", false, false, false, false, false)-- body

    elseif aba == "aba3" then
       dxDrawLine((screenW * 0.7823) - 1, (screenH * 0.2917) - 1, (screenW * 0.7823) - 1, screenH * 0.9657, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, (screenH * 0.2917) - 1, (screenW * 0.7823) - 1, (screenH * 0.2917) - 1, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7823) - 1, screenH * 0.9657, screenW * 0.9583, screenH * 0.9657, tocolor(223, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9583, screenH * 0.9657, screenW * 0.9583, (screenH * 0.2917) - 1, tocolor(223, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7823, screenH * 0.2917, screenW * 0.1760, screenH * 0.6741, tocolor(0, 0, 0, 196), false)
        dxDrawRectangle(screenW * 0.7823, screenH * 0.2917, screenW * 0.1755, screenH * 0.0148, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3065, screenW * 0.1750, screenH * 0.0093, tocolor(213, 0, 0, 254), false)
        dxDrawText("Veiculos", screenW * 0.7823, screenH * 0.2917, screenW * 0.9578, screenH * 0.3065, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Para Criar  Veiculos\n/veh ID ou NOME", screenW * 0.7932, screenH * 0.3269, screenW * 0.9505, screenH * 0.3861, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Destruir Veiculos\n/dv ", screenW * 0.7932, screenH * 0.5704, screenW * 0.9505, screenH * 0.6296, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Spawnar dentro Veiculos\n/vx ID ou NOME", screenW * 0.7932, screenH * 0.4426, screenW * 0.9505, screenH * 0.5019, tocolor(255, 255, 255, 255), 0.80, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Troca Veiculos dentro dele\n/cv", screenW * 0.7932, screenH * 0.7111, screenW * 0.9505, screenH * 0.7704, tocolor(255, 255, 255, 255), 0.70, "bankgothic", "center", "top", false, false, false, false, false)
        dxDrawText("Trocar cor Veiculos\n/cc", screenW * 0.7932, screenH * 0.8417, screenW * 0.9505, screenH * 0.9009, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "top", false, false, false, false, false

    elseif aba == "aba4" then
        dxDrawLine((screenW * 0.7828) - 1, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7828) - 1, screenH * 0.9676, screenW * 0.9589, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9676, screenW * 0.9589, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.6741, tocolor(1, 0, 0, 209), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.0185, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3120, screenW * 0.1760, screenH * 0.0093, tocolor(193, 0, 0, 254), false)
        dxDrawText("ARMAS", screenW * 0.7828, screenH * 0.2935, screenW * 0.9573, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.3972, screenW * 0.9359, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.3972, screenW * 0.9359, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.3370, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.4750, screenW * 0.9359, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.4750, screenW * 0.9359, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4148, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.5583, screenW * 0.9359, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.5583, screenW * 0.9359, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4981, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.5833) - 1, (screenW * 0.8052) - 1, screenH * 0.6435, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.5833) - 1, (screenW * 0.8052) - 1, (screenH * 0.5833) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.6435, screenW * 0.9359, screenH * 0.6435, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.6435, screenW * 0.9359, (screenH * 0.5833) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.5833, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawText("Pegar Minigun", screenW * 0.8047, screenH * 0.3380, screenW * 0.9359, screenH * 0.3880, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Bazuca", screenW * 0.8047, screenH * 0.4157, screenW * 0.9359, screenH * 0.4657, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Bazuca2", screenW * 0.8052, screenH * 0.5028, screenW * 0.9365, screenH * 0.5528, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Lanca-Chamas", screenW * 0.8052, screenH * 0.5843, screenW * 0.9365, screenH * 0.6343, tocolor(255, 255, 255, 255), 0.70, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Pegar Outras armas\n/givearmas NOME", screenW * 0.8000, screenH * 0.6907, screenW * 0.9432, screenH * 0.7870, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
    elseif aba == "aba5" then
        dxDrawLine((screenW * 0.7828) - 1, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, (screenH * 0.2935) - 1, (screenW * 0.7828) - 1, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine((screenW * 0.7828) - 1, screenH * 0.9676, screenW * 0.9589, screenH * 0.9676, tocolor(247, 0, 0, 254), 1, false)
        dxDrawLine(screenW * 0.9589, screenH * 0.9676, screenW * 0.9589, (screenH * 0.2935) - 1, tocolor(247, 0, 0, 254), 1, false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.6741, tocolor(1, 0, 0, 209), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.2935, screenW * 0.1760, screenH * 0.0185, tocolor(1, 0, 0, 254), false)
        dxDrawRectangle(screenW * 0.7828, screenH * 0.3120, screenW * 0.1760, screenH * 0.0093, tocolor(193, 0, 0, 254), false)
        dxDrawText("TELEPORTE", screenW * 0.7828, screenH * 0.2935, screenW * 0.9573, screenH * 0.3120, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.3370) - 1, (screenW * 0.8052) - 1, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.3972, screenW * 0.9359, screenH * 0.3972, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.3972, screenW * 0.9359, (screenH * 0.3370) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.3370, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4148) - 1, (screenW * 0.8052) - 1, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.4750, screenW * 0.9359, screenH * 0.4750, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.4750, screenW * 0.9359, (screenH * 0.4148) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4148, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawLine((screenW * 0.8052) - 1, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, (screenH * 0.4981) - 1, (screenW * 0.8052) - 1, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine((screenW * 0.8052) - 1, screenH * 0.5583, screenW * 0.9359, screenH * 0.5583, tocolor(255, 254, 254, 254), 1, false)
        dxDrawLine(screenW * 0.9359, screenH * 0.5583, screenW * 0.9359, (screenH * 0.4981) - 1, tocolor(255, 254, 254, 254), 1, false)
        dxDrawRectangle(screenW * 0.8052, screenH * 0.4981, screenW * 0.1307, screenH * 0.0602, tocolor(193, 0, 0, 254), false)
        dxDrawText("TP ID", screenW * 0.8047, screenH * 0.3380, screenW * 0.9359, screenH * 0.3880, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Puxar ID", screenW * 0.8047, screenH * 0.4157, screenW * 0.9359, screenH * 0.4657, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)
        dxDrawText("Puxar todos", screenW * 0.8052, screenH * 0.5028, screenW * 0.9365, screenH * 0.5528, tocolor(255, 255, 255, 255), 1.00, "bankgothic", "center", "center", false, false, false, false, false)            
    end
end
---

---Funçao para abrir e fechar o painel clicando no (Pode alterar a key!)
function buttonClose()
    if painel == true then
        aba = "aba1"
    end 
end
bindKey('backspace', "down" , buttonClose)
---
function AbrirPainel ()
    if painel == false then
        addEventHandler ( "onClientRender", root, PainelKing )
        painel = true
        aba = "aba1"
        showCursor ( true )
    else
        removeEventHandler ( "onClientRender", root, PainelKing )
        painel = false
        showCursor ( false )
    end
end
addCommandHandler ( "tdgmenu", AbrirPainel)
---
function clickPainel1(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3250, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba2"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel1) 
----
function clickPainel2(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.4778, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba3"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel2)
---
function clickPainel3(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.3991, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba4"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel3)
---
function clickPainel4(button, state)
    if painel == true and aba == "aba1" and button == "left" and state == "down" then -- se painel 1 é true(ative), então quando eu tiver usando ele o painel vip 2 é false
        if isCursorOnElement(screenW * 0.8073, screenH * 0.5546, screenW * 0.1323, screenH * 0.0583) then -- local pra clicar pra aparecer outra aba
            playSoundFrontEnd(3) -- som
             aba = "aba5"
             painel = false
        end
    end
end
addEventHandler("onClientClick", root, clickPainel4)
---Funçao para quando clicar no botao----
function Botao1 (_,state)
    if painel == true then
        if state == "down" then
            if isCursorOnElement ( screenW * 0.8073, screenH * 0.6315, screenW * 0.1323, screenH * 0.0583 ) then
                outputChatBox ( "")
            end
        end
    end
end
addEventHandler ("onClientClick", root, Botao1 )
---
function Botao2 (_,state)
    if painel == false and aba == "aba2" then
        if state == "down" then
            if isCursorOnElement ( screenW * 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565 ) then    
                triggerServerEvent("ficarInvisivel", localPlayer)
                aba = "aba2"
                painel = false  
            end
        end
    end
end
addEventHandler ("onClientClick", root, Botao2 )
 ---
 function Botao3 (_,state)
    if painel == true then
        if state == "down" then
            if isCursorOnElement ( 0.8042, screenH * 0.3343, screenW * 0.1323, screenH * 0.0565 ) then
                outputChatBox ("")
            end
        end
    end
end
addEventHandler ("onClientClick", root, Botao3 )
 ---

function isCursorOnElement ( x, y, w, h )
    local mx, my = getCursorPosition ()
    local fullx, fully = guiGetScreenSize ()
    cursorx, cursory = mx*fullx, my*fully
    if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then
        return true
    else
        return false
    end
end

Fiz uma organização para você melhor, e tome cuidado com esses painéis.

mano desculpaa veio eu peguei algumas coisas da net ai n olho pq quero terminar o painel ai dps boto os script desculpa essa porra parece mesmo um mod  menu kkkk.

vou comecar a olhar antes de bota no painel.mano eu to com uma cara de cu agr dps q vi os bgl de invasao etc

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