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Bike animation for cars?


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Hi guys, I'm wondering if it's possible to place a bike mod onto a car slot, but change the animation to match? Anyone know how I'd go about this?

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You would miss out on the physics and handling settings, potentially making the performance a whole lot different than the way it should be.

Yes, it's possible to do it, as long as the model format uses same hierarchy and naming as cars do. Use EngineReplaceModel to replace the car with your bike. For the animation you can use EngineLoadIFP.

Why are you looking to do this?

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I'm trying to make an Oppressor Mk2 from GTA V in SA (Without the rockets) but you can only make cars fly not bikes so switching the model onto a car.

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