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Moving images in a vehicle


Argom

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@Argom

These are more or less the basic components for a not moving image, which can be enhanced with a moving image later on.

 

 

(order matters):

https://wiki.multitheftauto.com/wiki/DxCreateTexture

 

function getPositionFromElementOffset(element,offX,offY,offZ)
    local m = getElementMatrix ( element )  -- Get the matrix
    local x = offX * m[1][1] + offY * m[2][1] + offZ * m[3][1] + m[4][1]  -- Apply transform
    local y = offX * m[1][2] + offY * m[2][2] + offZ * m[3][2] + m[4][2]
    local z = offX * m[1][3] + offY * m[2][3] + offZ * m[3][3] + m[4][3]
    return x, y, z                               -- Return the transformed point
end

 

<function start>

https://wiki.multitheftauto.com/wiki/GetLocalPlayer

https://wiki.multitheftauto.com/wiki/GetPedOccupiedVehicle

 

https://wiki.multitheftauto.com/wiki/GetElementMatrix

x1, y1, z1 = getPositionFromElementOffset(vehicle, 0, 0, 0)

x2, y2, z2 = getPositionFromElementOffset(vehicle, 3, 0, 0)

 

https://wiki.multitheftauto.com/wiki/DxDrawMaterialLine3D

<function end>

 

https://wiki.multitheftauto.com/wiki/OnClientPreRender

 

 

 

Edited by IIYAMA
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