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Como Mostrar "N/A" Nos Players Sem Logar


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Olá, sou novo nesse site mas queria saber como faço para colocar em vez de aparecer id "1" aparecer "N / A" nos jogadores que não estão logados. Irei mandar os dois scripts um é fazer "System_ID" e o outro é fazer "Tag_ID"

function Start_Id ( _, acc )
	if eventName == "onPlayerLogin" then
		setElementData ( source, "ID", getAccountID(acc) or "N/A" )
		outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffID: #00ff00( "..(getAccountID(acc) or "N/A") .." )", root, 255,255,255,true)
	elseif eventName == "onPlayerLogout" then
		removeElementData( source, "ID" )
		outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffDeslogou.", root, 255,255,255,true)
	elseif eventName == "onResourceStart" then
		for _, player in pairs(getElementsByType("player")) do
			local acc = getPlayerAccount(player)
			if not isGuestAccount(acc) then
				setElementData( source, "ID", getAccountID(acc) or "N/A" )
			end
		end
	end
end
addEventHandler("onResourceStart", resourceRoot, Start_Id)
addEventHandler("onPlayerLogout", root, Start_Id)
addEventHandler("onPlayerLogin", root, Start_Id)

function getPlayerID(id)
	v = false
	for i, player in ipairs (getElementsByType("player")) do
		if getElementData(player, "ID") == id then
			v = player
			break
		end
	end
	return v
end
--============================================================================================================================--
                                   --=============================--
                                   ----------- ID PLAYER ------------
                                   --=============================--
function getnick(player, command, id, ...)
    if(id) then
        local playerID = tonumber(id)
		if(playerID) then
			local Player2 = getPlayerID(playerID)
			if(Player2) then	
				outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffff Nome do Jogador #00ff00" .. getPlayerName(Player2) .."", player, 255,255,255,true)
			else
				outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff O Jogador(a) de ID: #00ff00( " .. id .. " ) #ffffffNão Foi Encontrado!", player, 255,255,255,true)
			end 
		else
			outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff ID: #00ff00( " .. id .. " ) #ffffffInválido!", player, 255,255,255,true)
		end
	else
		outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffffUse /id #00ff00[#ffffffID#00ff00]", player, 255,255,255,true)
	end
end
addCommandHandler("id", getnick)

 

local drawDistance = 7
g_StreamedInPlayers = {}

function onClientRender()
  local cx, cy, cz, lx, ly, lz = getCameraMatrix()
  for k, player in pairs(g_StreamedInPlayers) do
    if isElement(player) and isElementStreamedIn(player) then
      do
        local vx, vy, vz = getPedBonePosition(player, 4)
        local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz)
        if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then
          local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3)
          if x and y then
            local ID = getElementData(player, "ID") or "N/A"
            local w = dxGetTextWidth(ID, 0.1, "default-bold")
            local h = dxGetFontHeight(1, "default-bold")
            dxDrawText(""..ID.."", x - 1 - w / 1, y - 1 - h - 12, w, h, CorTag, 1.20, "default-bold", "left", "top", false, false, false, false, false)		
            CorTag = tocolor(255, 255, 255)
			
			if getElementData(player, "Cor", true) then
 			CorTag = tocolor(0, 255, 0)
			end

          end
        end
      end
    else
      table.remove(g_StreamedInPlayers, k)
    end
  end
end
addEventHandler("onClientRender", root, onClientRender)


function CorTagid ()
   if getElementData(localPlayer, "Cor", true) then
      setElementData(localPlayer, "Cor", false)
	else
      setElementData(localPlayer, "Cor", true)
   end
end
bindKey ( "z", "both", CorTagid )

function onClientElementStreamIn()
  if getElementType(source) == "player" and source ~= getLocalPlayer() then
    setPlayerNametagShowing(source, false)
    table.insert(g_StreamedInPlayers, source)
  end
end
addEventHandler("onClientElementStreamIn", root, onClientElementStreamIn)

function onClientResourceStart(startedResource)
  visibleTick = getTickCount()
  counter = 0
  local players = getElementsByType("player")
  for k, v in pairs(players) do
    if isElementStreamedIn(v) and v ~= getLocalPlayer() then
      setPlayerNametagShowing(v, false)
      table.insert(g_StreamedInPlayers, v)
    end
  end
end
addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart)

 

Edited by iSamukaOP
Link to comment
11 hours ago, iSamukaOP said:

Olá, sou novo nesse site mas queria saber como faço para colocar em vez de aparecer id "1" aparecer "N / A" nos jogadores que não estão logados. Irei mandar os dois scripts um é fazer "System_ID" e o outro é fazer "Tag_ID"


function Start_Id ( _, acc )
	if eventName == "onPlayerLogin" then
		setElementData ( source, "ID", getAccountID(acc) or "N/A" )
		outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffID: #00ff00( "..(getAccountID(acc) or "N/A") .." )", root, 255,255,255,true)
	elseif eventName == "onPlayerLogout" then
		removeElementData( source, "ID" )
		outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffDeslogou.", root, 255,255,255,true)
	elseif eventName == "onResourceStart" then
		for _, player in pairs(getElementsByType("player")) do
			local acc = getPlayerAccount(player)
			if not isGuestAccount(acc) then
				setElementData( source, "ID", getAccountID(acc) or "N/A" )
			end
		end
	end
end
addEventHandler("onResourceStart", resourceRoot, Start_Id)
addEventHandler("onPlayerLogout", root, Start_Id)
addEventHandler("onPlayerLogin", root, Start_Id)

function getPlayerID(id)
	v = false
	for i, player in ipairs (getElementsByType("player")) do
		if getElementData(player, "ID") == id then
			v = player
			break
		end
	end
	return v
end
--============================================================================================================================--
                                   --=============================--
                                   ----------- ID PLAYER ------------
                                   --=============================--
function getnick(player, command, id, ...)
    if(id) then
        local playerID = tonumber(id)
		if(playerID) then
			local Player2 = getPlayerID(playerID)
			if(Player2) then	
				outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffff Nome do Jogador #00ff00" .. getPlayerName(Player2) .."", player, 255,255,255,true)
			else
				outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff O Jogador(a) de ID: #00ff00( " .. id .. " ) #ffffffNão Foi Encontrado!", player, 255,255,255,true)
			end 
		else
			outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff ID: #00ff00( " .. id .. " ) #ffffffInválido!", player, 255,255,255,true)
		end
	else
		outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffffUse /id #00ff00[#ffffffID#00ff00]", player, 255,255,255,true)
	end
end
addCommandHandler("id", getnick)

 


local drawDistance = 7
g_StreamedInPlayers = {}

function onClientRender()
  local cx, cy, cz, lx, ly, lz = getCameraMatrix()
  for k, player in pairs(g_StreamedInPlayers) do
    if isElement(player) and isElementStreamedIn(player) then
      do
        local vx, vy, vz = getPedBonePosition(player, 4)
        local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz)
        if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then
          local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3)
          if x and y then
            local ID = getElementData(player, "ID") or "N/A"
            local w = dxGetTextWidth(ID, 0.1, "default-bold")
            local h = dxGetFontHeight(1, "default-bold")
            dxDrawText(""..ID.."", x - 1 - w / 1, y - 1 - h - 12, w, h, CorTag, 1.20, "default-bold", "left", "top", false, false, false, false, false)		
            CorTag = tocolor(255, 255, 255)
			
			if getElementData(player, "Cor", true) then
 			CorTag = tocolor(0, 255, 0)
			end

          end
        end
      end
    else
      table.remove(g_StreamedInPlayers, k)
    end
  end
end
addEventHandler("onClientRender", root, onClientRender)


function CorTagid ()
   if getElementData(localPlayer, "Cor", true) then
      setElementData(localPlayer, "Cor", false)
	else
      setElementData(localPlayer, "Cor", true)
   end
end
bindKey ( "z", "both", CorTagid )

function onClientElementStreamIn()
  if getElementType(source) == "player" and source ~= getLocalPlayer() then
    setPlayerNametagShowing(source, false)
    table.insert(g_StreamedInPlayers, source)
  end
end
addEventHandler("onClientElementStreamIn", root, onClientElementStreamIn)

function onClientResourceStart(startedResource)
  visibleTick = getTickCount()
  counter = 0
  local players = getElementsByType("player")
  for k, v in pairs(players) do
    if isElementStreamedIn(v) and v ~= getLocalPlayer() then
      setPlayerNametagShowing(v, false)
      table.insert(g_StreamedInPlayers, v)
    end
  end
end
addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart)

 

Nos 2 códigos já está determinado que se o jogador não tiver com o ID, vai ficar como: N/A, ou seja se ficar deslogado vai ficar assim !!!.

Resumindo não precisa mexer mais em nada nesse sistema !

Edited by HiroShi
Link to comment
3 horas atrás, HiroShi disse:

Nos 2 códigos já está determinado que se o jogador não tiver com o ID, vai ficar como: N / A, ou seja se ficar deslogado vai ficar assim !!!.

Resumindo não precisa mexer mais em nada nesse sistema!

mesmo assim não aparece, pq?

Link to comment
  • Other Languages Moderators
addEventHandler("onPlayerJoin", root, function()
    setElementData(source, "ID", "N/A")
end)

Basta adicionar esse trecho de código em qualquer parte. Assim que o jogador entrar no servidor, ele ficará automaticamente com o ID nulo (N/A). Dessa forma, quando ele logar, o ID será dado a ele, de acordo com o seu código.

Link to comment
9 minutes ago, andreisrw said:

addEventHandler("onPlayerJoin", root, function()
    setElementData(source, "ID", "N/A")
end)

Basta adicionar esse trecho de código em qualquer parte. Assim que o jogador entrar no servidor, ele ficará automaticamente com o ID nulo (N/A). Dessa forma, quando ele logar, o ID será dado a ele, de acordo com o seu código.

Nossa consegui finalmente, muito obrigado, tipo eu botei no script de "Tag_ID" aí não tinha ido, aí tentei no outro script no "System_ID' aí foi. mt obg msm

Edited by iSamukaOP
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