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My goal is that when the player clicks on the first button, the function for this button is to change for each player in his team, but unfortunately the function changes only for the person who clicked.

--client side
local Button1 = guiCreateButton(--There are no valid arguments
)

addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL1)

function OnTeamPlayerClickLVL1()
  	for i, v in pairs(getPlayersInTeam(getPlayerTeam(getLocalPlayer()))) do
    	outputChatBox("U bought level 1 for your TEAM ^^", 0, 255, 0)

    	removeEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL1)
    
    	addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL2)
    end
  end

function OnTeamPlayerClickLVL2()
  	for i, v in pairs(getPlayersInTeam(getPlayerTeam(getLocalPlayer()))) do
    	outputChatBox("U bought level 2 for your TEAM ^^", 0, 255, 0)

    	removeEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL2)
    end
  end

-- server side

RED = createTeam("Red Team", 255, 0, 0)

BLUE = createTeam("Blue Team", 0, 0, 255)

Here is my code that works only for ONE person and I want for the current team

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in the lines 8 and 9 change getLocalPlayer() with getElementsByType('player')

 

6 hours ago, redditing said:

My goal is that when the player clicks on the first button, the function for this button is to change for each player in his team, but unfortunately the function changes only for the person who clicked.


--client side
local Button1 = guiCreateButton(--There are no valid arguments
)

addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL1)

function OnTeamPlayerClickLVL1()
  	for i, v in pairs(getPlayersInTeam(getPlayerTeam(getElementsByType('player')))) do
    	outputChatBox("U bought level 1 for your TEAM ^^", 0, 255, 0)

    	removeEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL1)
    
    	addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL2)
    end
  end

function OnTeamPlayerClickLVL2()
  	for i, v in pairs(getPlayersInTeam(getPlayerTeam(getElementsByType('player')))) do
    	outputChatBox("U bought level 2 for your TEAM ^^", 0, 255, 0)

    	removeEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL2)
    end
  end

-- server side

RED = createTeam("Red Team", 255, 0, 0)

BLUE = createTeam("Blue Team", 0, 0, 255)

Here is my code that works only for ONE person and I want for the current team

 

Link to post

it's client side so the function will work for the player who clicked only.. i don't even think that getElementsByType('player') would work but you can try. 

Edited by Sisqo0
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29 minutes ago, Sisqo0 said:

it's client side so the function will work for the player who clicked only.. i don't even think that getElementsByType('player') would work but you can try. 

 

3 hours ago, MrKAREEM said:

in the lines 8 and 9 change getLocalPlayer() with getElementsByType('player')

 

 

People, I want to change the event not for one player but for one team in which the player is. So how can I do it? Because if I click this button, this button changes only for one person and not for the whole team

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here is a way. maybe it's not perfect but addEventHandler & removeEventHandler work for the client only so you need to find another way to reach your goal and here is one. 

--client side
local Button1 = guiCreateButton(--There are no valid arguments
)

addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL)

function OnTeamPlayerClickLVL()
  local team = getPlayerTeam(getLocalPlayer())
  local level = (getElementData(team,"level") or 0)
  	for i, v in pairs(getPlayersInTeam(team)) do
    if level == 0 then
    	outputChatBox("U bought level 1 for your TEAM ^^", 0, 255, 0)
        setElementData(team,"level",1)
    elseif level == 1 then
      outputChatBox("U bought level 2 for your Team ^^", 0,255,0) 
      setElementData(team,"level",2) 
      removeEventHandler("onClientGUIClick", Button1,OnTeamPlayerClickLVL) 
    end
    end
  end
-- server side

RED = createTeam("Red Team", 255, 0, 0)
BLUE = createTeam("Blue Team", 0, 0, 255)

 

Edited by Sisqo0
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24 minutes ago, Sisqo0 said:

here is a way. maybe it's not perfect but addEventHandler & removeEventHandler work for the client only so you need to find another way to reach your goal and here is one. 


--client side
local Button1 = guiCreateButton(--There are no valid arguments
)

addEventHandler("onClientGUIClick", Button1, OnTeamPlayerClickLVL)

function OnTeamPlayerClickLVL()
  local team = getPlayerTeam(getLocalPlayer())
  local level = (getElementData(team,"level") or 0)
  	for i, v in pairs(getPlayersInTeam(team)) do
    if level == 0 then
    	outputChatBox("U bought level 1 for your TEAM ^^", 0, 255, 0)
        setElementData(team,"level",1)
    elseif level == 1 then
      outputChatBox("U bought level 2 for your Team ^^", 0,255,0) 
      setElementData(team,"level",2) 
      removeEventHandler("onClientGUIClick", Button1,OnTeamPlayerClickLVL) 
    end
    end
  end
-- server side

RED = createTeam("Red Team", 255, 0, 0)
BLUE = createTeam("Blue Team", 0, 0, 255)

 

And will remove this button event for each player on the team? ("OnClientGUIClick ')

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no, it will remove event for the player who clicked only but if any player of that team pressed on button.. nothing would happen as someone before pressed on it. 

Btw you don't need to remove it from all players if it doesn't affect what you want to do but if you still want to remove it, then i have no idea but even if there's a way, i don't think it can be done by client only ( maybe you need to use server side). good luck. 

  • Like 1
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You need to trigger an event to make this happens, so when the player presses the button you send a server-side trigger, furthermore, you send it back again to his teammates and then do whatever you want to them

triggerClientEvent
triggerServerEvent

 

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1 hour ago, N3xT said:

You need to trigger an event to make this happens, so when the player presses the button you send a server-side trigger, furthermore, you send it back again to his teammates and then do whatever you want to them


triggerClientEvent
triggerServerEvent

 

Good idea but i think about lags with server after that

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1 hour ago, redditing said:

Good idea but i think about lags with server after that

Make a simple cooldown
disable the button with guiSetEnabled
and enable it after 5 secs for example with setTimer

btw @Sisqo0 you can use the global variables instead of these functions
getRootElement()  - root
getLocalPlayer() - localPlayer
getResourceRootElement() resourceRoot

 

Edited by xLive
  • Like 1
Link to post
5 hours ago, xLive said:

btw @Sisqo0 you can use the global variables instead of these functions
getRootElement()  - root
getLocalPlayer() - localPlayer
getResourceRootElement() resourceRoot

Yes i know them. Anyways thanks 😍

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