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[Help] engineApplyShaderToWorldTexture


#Khaled

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21 hours ago, #\_oskar_/# said:

Texture = dxCreateTexture( "Photo.png")

dxSetShaderValue (myShader, "gTexture", Texture)

engineApplyShaderToWorldTexture(myShader, "keycard")

 

اتوقع لو بستخدمه بيطلع باد ارقمنت

لان مافيه تعريف لل my shader صحيح ولا ؟

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On 18/04/2020 at 02:22, #Khaled said:

اتوقع لو بستخدمه بيطلع باد ارقمنت

لان مافيه تعريف لل my shader صحيح ولا ؟

 

2 hours ago, #\_oskar_/# said:

what your problem ?

 

 

On 17/04/2020 at 05:05, #\_oskar_/# said:

Texture = dxCreateTexture( "Photo.png")

dxSetShaderValue (myShader, "gTexture", Texture)

engineApplyShaderToWorldTexture(myShader, "keycard")

 

Remove myShader Or what ?

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