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Map


deletedacc

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When you save the map in map editor, its generate a folder (with typed in name) in server/mods/deathmatch/resources folder.
This folder is a resource, what you can start, like other resources. Just use start <name> in server's console.

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Yeah i know that but i want say to system some think like this : onPlayerLogin Load resource <mapName> .

And i dont know how i can do this . I dont know what code can do this .

And i want after logging in player spawn to the map.

And another quastion : map folder's have much map & script files. I want know when i want do some thinks like gate moving i have to write that to wich file? 

Like every time so sorry for very bad english and thanks for helping !

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