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Problem with LVL system


Forester

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Hey, i have level system, i get xp when i kill zombie, but LV dont change when i get xp for level

function win(ammo, killer, attacker, thePlayer, weapon, bodypart)
    if (killer and getElementType(killer) == "player" and killer ~= source) then
    elseif (attacker and getElementType(attacker) == "player" and attacker ~= source) then
        local H = getElementData(killer, "EXP") or 0
        local S = getElementData(killer, "LV") or 0
        local killer1 = getPlayerName(killer)
        local noob = getPlayerName(source)
		local experience
		if tonumber(S) <= 20 then
		experience = 100
		setPedStat (killer,69,200) 
		setPedStat (killer,70,200) 
		setPedStat (killer,71,200) 
		setPedStat (killer,72,200) 
		setPedStat (killer,73,200) 
		setPedStat (killer,74,200) 
		setPedStat (killer,75,200) 
		setPedStat (killer,76,200) 
		setPedStat (killer,77,200) 
		setPedStat (killer,78,200) 
		setPedStat (killer,79,200) 
		elseif tonumber(S) <= 40 then
		experience = 80
		setPedStat (killer,69,400) 
		setPedStat (killer,70,400) 
		setPedStat (killer,71,400) 
		setPedStat (killer,72,400) 
		setPedStat (killer,73,400) 
		setPedStat (killer,74,400) 
		setPedStat (killer,75,400) 
		setPedStat (killer,76,400) 
		setPedStat (killer,77,400) 
		setPedStat (killer,78,400) 
		setPedStat (killer,79,400) 
		elseif tonumber(S) <= 60 then
		experience = 60
		setPedStat (killer,69,600) 
		setPedStat (killer,70,600) 
		setPedStat (killer,71,600) 
		setPedStat (killer,72,600) 
		setPedStat (killer,73,600) 
		setPedStat (killer,74,600) 
		setPedStat (killer,75,600) 
		setPedStat (killer,76,600) 
		setPedStat (killer,77,600) 
		setPedStat (killer,78,600) 
		setPedStat (killer,79,600) 
		elseif tonumber(S) <= 80 then
		experience = 40
		setPedStat (killer,69,800) 
		setPedStat (killer,70,800) 
		setPedStat (killer,71,800) 
		setPedStat (killer,72,800) 
		setPedStat (killer,73,800) 
		setPedStat (killer,74,800) 
		setPedStat (killer,75,800) 
		setPedStat (killer,76,800) 
		setPedStat (killer,77,800) 
		setPedStat (killer,78,800) 
		setPedStat (killer,79,800) 
		elseif tonumber(S) <= 110 then
		experience = 20
		setPedStat (killer,69,1000) 
		setPedStat (killer,70,1000) 
		setPedStat (killer,71,1000) 
		setPedStat (killer,72,1000) 
		setPedStat (killer,73,1000) 
		setPedStat (killer,74,1000) 
		setPedStat (killer,75,1000) 
		setPedStat (killer,76,1000) 
		setPedStat (killer,77,1000) 
		setPedStat (killer,78,1000) 
		setPedStat (killer,79,1000) 
		end
        if getElementData(killer, "EXP") >= 100 and getElementData(killer, "EXP") <=400 then
			setElementData(killer, "LV", 1)
			setElementData(killer, "experience.rank", "Private")
        elseif (tonumber(H) >= 401 and tonumber(H) <=600) then
			setElementData(killer, "LV", 2)
        elseif (tonumber(H) >= 601 and tonumber(H) <=800) then
			setElementData(killer, "LV", 3)
        elseif (tonumber(H) >= 801 and tonumber(H) <=1000) then
			setElementData(killer, "LV", 4)
			setElementData(killer, "experience.rank", "Private First Class")
        elseif (tonumber(H) >= 1001 and tonumber(H) <=1200) then
			setElementData(killer, "LV", 5)
        elseif (tonumber(H) >= 1201 and tonumber(H) <=1400) then
			setElementData(killer, "LV", 6)
        elseif (tonumber(H) >= 1401 and tonumber(H) <=1600) then
			setElementData(killer, "LV", 7)
			setElementData(killer, "experience.rank", "Specialist")
        elseif (tonumber(H) >= 1601 and tonumber(H) <=1800) then
			setElementData(killer, "LV", 8)
        elseif (tonumber(H) >= 1801 and tonumber(H) <=2000) then
			setElementData(killer, "LV", 9)
        elseif (tonumber(H) >= 2001 and tonumber(H) <=2200) then
			setElementData(killer, "LV", 10)
			setElementData(killer, "experience.rank", "Corporal")
        elseif (tonumber(H) >= 2201 and tonumber(H) <=2400) then
			setElementData(killer, "LV", 11)
        elseif (tonumber(H) >= 2401 and tonumber(H) <=2600) then
			setElementData(killer, "LV", 12)
        elseif (tonumber(H) >= 2601 and tonumber(H) <=2800) then
			setElementData(killer, "LV", 13)
			setElementData(killer, "experience.rank", "Sergeant")
        elseif (tonumber(H) >= 2801 and tonumber(H) <=4000) then
			setElementData(killer, "LV", 14)
        elseif (tonumber(H) >= 4001 and tonumber(H) <=000) then
			setElementData(killer, "LV", 15)
        elseif (tonumber(H) >= 4201 and tonumber(H) <=4400) then
			setElementData(killer, "LV", 16)
			setElementData(killer, "experience.rank", "Staff Sergeant")
        elseif (tonumber(H) >= 4401 and tonumber(H) <=4600) then
			setElementData(killer, "LV", 17)
        elseif (tonumber(H) >= 4601 and tonumber(H) <=4800) then
			setElementData(killer, "LV", 18)
        elseif (tonumber(H) >= 4801 and tonumber(H) <=4900) then
			setElementData(killer, "LV", 19)
        elseif (tonumber(H) >= 4901 and tonumber(H) <=7000) then
			setElementData(killer, "LV", 20)
			setElementData(killer, "experience.rank", "Sergeant First Class")
        elseif (tonumber(H) >= 7001 and tonumber(H) <=9000) then
			setElementData(killer, "LV", 21)
        elseif (tonumber(H) >= 9001 and tonumber(H) <=10000) then
			setElementData(killer, "LV", 22)
        elseif (tonumber(H) >= 10001 and tonumber(H) <=12000) then
			setElementData(killer, "LV", 23)
        elseif (tonumber(H) >= 12001 and tonumber(H) <=13000) then
			setElementData(killer, "LV", 24)
			setElementData(killer, "experience.rank", "Master Sergeant")
        elseif (tonumber(H) >= 13001 and tonumber(H) <=14000) then
			setElementData(killer, "LV", 25)
        elseif (tonumber(H) >= 14001 and tonumber(H) <=15000) then
			setElementData(killer, "LV", 26)
        elseif (tonumber(H) >= 15001 and tonumber(H) <=16000) then
			setElementData(killer, "LV", 27)
        elseif (tonumber(H) >= 16001 and tonumber(H) <=17000) then
			setElementData(killer, "LV", 28)
			setElementData(killer, "experience.rank", "First Sergeant")
        elseif (tonumber(H) >= 17001 and tonumber(H) <=20000) then
			setElementData(killer, "LV", 29)
        elseif (tonumber(H) >= 20001 and tonumber(H) <=22000) then
			setElementData(killer, "LV", 30)
        elseif (tonumber(H) >= 22001 and tonumber(H) <=24000) then
			setElementData(killer, "LV", 31)
        elseif (tonumber(H) >= 24001 and tonumber(H) <=26000) then
			setElementData(killer, "LV", 32)
			setElementData(killer, "experience.rank", "Sergeant Major")
        elseif (tonumber(H) >= 26001 and tonumber(H) <=28000) then
			setElementData(killer, "LV", 33)
        elseif (tonumber(H) >= 28001 and tonumber(H) <=30000) then
			setElementData(killer, "LV", 34)
        elseif (tonumber(H) >= 30001 and tonumber(H) <=32000) then
			setElementData(killer, "LV", 35)
        elseif (tonumber(H) >= 32001 and tonumber(H) <=34000) then
			setElementData(killer, "LV", 36)
			setElementData(killer, "experience.rank", "Command Sergeant Major")
        elseif (tonumber(H) >= 34001 and tonumber(H) <=36000) then
			setElementData(killer, "LV", 37)
        elseif (tonumber(H) >= 36001 and tonumber(H) <=38000) then
			setElementData(killer, "LV", 38)
        elseif (tonumber(H) >= 38001 and tonumber(H) <=40000) then
			setElementData(killer, "LV", 39)
        elseif (tonumber(H) >= 40001 and tonumber(H) <=42000) then
			setElementData(killer, "LV", 40)
			setElementData(killer, "experience.rank", "2nd Lieutenant")
        elseif (tonumber(H) >= 42001 and tonumber(H) <=44000) then
			setElementData(killer, "LV", 41)
        elseif (tonumber(H) >= 44001 and tonumber(H) <=46000) then
			setElementData(killer, "LV", 42)
        elseif (tonumber(H) >= 46001 and tonumber(H) <=48000) then
			setElementData(killer, "LV", 43)
        elseif (tonumber(H) >= 48001 and tonumber(H) <=50000) then
			setElementData(killer, "LV", 44)
			setElementData(killer, "experience.rank", "1st Lieutenant")
        elseif (tonumber(H) >= 50001 and tonumber(H) <=52000) then
			setElementData(killer, "LV", 45)
        elseif (tonumber(H) >= 52001 and tonumber(H) <=54000) then
			setElementData(killer, "LV", 46)
        elseif (tonumber(H) >= 54001 and tonumber(H) <=56000) then
			setElementData(killer, "LV", 47)
        elseif (tonumber(H) >= 56001 and tonumber(H) <=58000) then
			setElementData(killer, "LV", 48)
			setElementData(killer, "experience.rank", "Captain")
        elseif (tonumber(H) >= 58001 and tonumber(H) <=60000) then
			setElementData(killer, "LV", 49)
        elseif (tonumber(H) >= 60001 and tonumber(H) <=70000) then
			setElementData(killer, "LV", 50)
		elseif (tonumber(H) >= 70001 and tonumber(H) <=80000) then
			setElementData(killer, "LV", 51)
		elseif (tonumber(H) >= 80001 and tonumber(H) <=90000) then
			setElementData(killer, "LV", 52)
			setElementData(killer, "experience.rank", "Major")
		elseif (tonumber(H) >= 90001 and tonumber(H) <=100000) then
			setElementData(killer, "LV", 53)
		elseif (tonumber(H) >= 100001 and tonumber(H) <=110000) then
			setElementData(killer, "LV", 54)
		elseif (tonumber(H) >= 110001 and tonumber(H) <=120000) then
			setElementData(killer, "LV", 55)
		elseif (tonumber(H) >= 120001 and tonumber(H) <=130000) then
			setElementData(killer, "LV", 56)
			setElementData(killer, "experience.rank", "Lieutenant Colonel")
		elseif (tonumber(H) >= 130001 and tonumber(H) <=140000) then
			setElementData(killer, "LV", 57)
		elseif (tonumber(H) >= 140001 and tonumber(H) <=150000) then
			setElementData(killer, "LV", 58)
		elseif (tonumber(H) >= 150001 and tonumber(H) <=160000) then
			setElementData(killer, "LV", 59)
		elseif (tonumber(H) >= 160001 and tonumber(H) <=170000) then
			setElementData(killer, "LV", 60)
			setElementData(killer, "experience.rank", "Colonel")
		elseif (tonumber(H) >= 170001 and tonumber(H) <=180000) then
			setElementData(killer, "LV", 61)
		elseif (tonumber(H) >= 180001 and tonumber(H) <=190000) then
			setElementData(killer, "LV", 62)
		elseif (tonumber(H) >= 190001 and tonumber(H) <=200000) then
			setElementData(killer, "LV", 63)
		elseif (tonumber(H) >= 200001 and tonumber(H) <=210000) then
			setElementData(killer, "LV", 64)
			setElementData(killer, "experience.rank", "Brigadier General")
		elseif (tonumber(H) >= 210001 and tonumber(H) <=220000) then
			setElementData(killer, "LV", 65)
		elseif (tonumber(H) >= 220001 and tonumber(H) <=230000) then
			setElementData(killer, "LV", 66)
		elseif (tonumber(H) >= 230001 and tonumber(H) <=240000) then
			setElementData(killer, "LV", 67)
		elseif (tonumber(H) >= 240001 and tonumber(H) <=250000) then
			setElementData(killer, "LV", 68)
			setElementData(killer, "experience.rank", "Major General")
		elseif (tonumber(H) >= 250001 and tonumber(H) <=260000) then
			setElementData(killer, "LV", 69)
		elseif (tonumber(H) >= 260001 and tonumber(H) <=270000) then
			setElementData(killer, "LV", 70)
		elseif (tonumber(H) >= 270001 and tonumber(H) <=280000) then
			setElementData(killer, "LV", 71)
		elseif (tonumber(H) >= 280001 and tonumber(H) <=290000) then
			setElementData(killer, "LV", 72)
			setElementData(killer, "experience.rank", "Lieutenant General")
		elseif (tonumber(H) >= 290001 and tonumber(H) <=300000) then
			setElementData(killer, "LV", 73)
		elseif (tonumber(H) >= 300001 and tonumber(H) <=310000) then
			setElementData(killer, "LV", 74)
		elseif (tonumber(H) >= 310001 and tonumber(H) <=320000) then
			setElementData(killer, "LV", 75)
		elseif (tonumber(H) >= 320001 and tonumber(H) <=330000) then
			setElementData(killer, "LV", 76)
			setElementData(killer, "experience.rank", "General")
		elseif (tonumber(H) >= 330001 and tonumber(H) <=340000) then
			setElementData(killer, "LV", 77)
		elseif (tonumber(H) >= 340001 and tonumber(H) <=350000) then
			setElementData(killer, "LV", 78)
		elseif (tonumber(H) >= 350001 and tonumber(H) <=360000) then
			setElementData(killer, "LV", 79)
		elseif (tonumber(H) >= 360001 and tonumber(H) <=370000) then
			setElementData(killer, "LV", 80)
			setElementData(killer, "experience.rank", "Commander")
                                  elseif (tonumber(H) >= 290001 and tonumber(H) <=380000) then
			setElementData(killer, "LV", 81)
		elseif (tonumber(H) >= 300001 and tonumber(H) <=390000) then
			setElementData(killer, "LV", 82)
		elseif (tonumber(H) >= 310001 and tonumber(H) <=400000) then
			setElementData(killer, "LV", 83)
		elseif (tonumber(H) >= 320001 and tonumber(H) <=410000) then
			setElementData(killer, "LV", 84)
                                                      setElementData(killer, "experience.rank", "Prestige 6")
		elseif (tonumber(H) >= 330001 and tonumber(H) <=420000) then
			setElementData(killer, "LV", 85)
		elseif (tonumber(H) >= 340001 and tonumber(H) <=430000) then
			setElementData(killer, "LV", 86)
                                                      setElementData(killer, "experience.rank", "Prestige 9")
		elseif (tonumber(H) >= 350001 and tonumber(H) <=440000) then
			setElementData(killer, "LV", 87)
		elseif (tonumber(H) >= 360001 and tonumber(H) <=450000) then
                                                      setElementData(killer, "LV", 88)
                                    elseif (tonumber(H) >= 290001 and tonumber(H) <=460000) then
			setElementData(killer, "LV", 89)
		elseif (tonumber(H) >= 300001 and tonumber(H) <=470000) then
			setElementData(killer, "LV", 90)
                                                      setElementData(killer, "experience.rank", "Prestige 10")
		elseif (tonumber(H) >= 310001 and tonumber(H) <=480000) then
			setElementData(killer, "LV", 91)
		elseif (tonumber(H) >= 320001 and tonumber(H) <=490000) then
			setElementData(killer, "LV", 92)
		elseif (tonumber(H) >= 330001 and tonumber(H) <=510000) then
			setElementData(killer, "LV", 93)
		elseif (tonumber(H) >= 340001 and tonumber(H) <=520000) then
			setElementData(killer, "LV", 94)
                                                      setElementData(killer, "experience.rank", "Prestige 4")
		elseif (tonumber(H) >= 350001 and tonumber(H) <=530000) then
			setElementData(killer, "LV", 95)
                                    elseif (tonumber(H) >= 300001 and tonumber(H) <=540000) then
			setElementData(killer, "LV", 96)
                                                      setElementData(killer, "experience.rank", "Prestige 3")
		elseif (tonumber(H) >= 300001 and tonumber(H) <=550000) then
			setElementData(killer, "LV", 97)
		elseif (tonumber(H) >= 310001 and tonumber(H) <=560000) then
			setElementData(killer, "LV", 98)
		elseif (tonumber(H) >= 320001 and tonumber(H) <=570000) then
			setElementData(killer, "LV", 99)
		elseif (tonumber(H) >= 330001 and tonumber(H) <=580000) then
			setElementData(killer, "LV", 100)
                                                      setElementData(killer, "experience.rank", "Prestige 11")
		elseif (tonumber(H) >= 340001 and tonumber(H) <=590000) then
			setElementData(killer, "LV", 101)
                                                      setElementData(killer, "experience.rank", "Prestige 9")
		elseif (tonumber(H) >= 350001 and tonumber(H) <=600000) then
			setElementData(killer, "LV", 102)
		elseif (tonumber(H) >= 360001 and tonumber(H) <=610000) then
                                                      setElementData(killer, "LV", 103)
		elseif (tonumber(H) >= 360001 and tonumber(H) <=620000) then
                                                      setElementData(killer, "LV", 104)
		elseif (tonumber(H) >= 250001 and tonumber(H) <=630000) then
                                                      setElementData(killer, "LV", 105)
			setElementData(killer, "experience.rank", "Prestige 7")   
        end
    end
end
addEventHandler( "onPlayerWasted", getRootElement(), win)
 
function onLogin (_,account)
    setElementData(source, "LV", getAccountData(account, "LV") or "0")
    setElementData(source, "EXP", getAccountData(account, "EEXP") or "0")
    setElementData(source, "player.key", getAccountData(account, "player.key") or "Guest")
    setElementData(source, "experience.rank", getAccountData(account, "experience.rank") or "Guest")
end
addEventHandler ("onPlayerLogin", root, onLogin)
 
function onLogout (_,account)
    setElementData(source, "LV", 0)
    setElementData(source, "EXP", 0)
    setElementData(source, "experience.rank", "Newbie")
    setElementData(source, "player.key", "Guest")
end
addEventHandler ("onPlayerLogout", root, onLogout)
 
function saveData(thePlayer, theAccount)
local theAccount = getPlayerAccount(source)
    if (theAccount and not isGuestAccount(theAccount)) then
        setAccountData (theAccount, "LV", getElementData(thePlayer, "LV"))
        setAccountData (theAccount, "EEXP", getElementData(thePlayer, "EXP"))
        setAccountData (theAccount, "experience.rank", getElementData(thePlayer, "experience.rank"))
        setAccountData (theAccount, "player.key", getElementData(thePlayer, "player.key"))
    end
end
 
addEventHandler ("onPlayerQuit", root, function () saveData(source, getPlayerAccount(source)) end)
addEventHandler ("onPlayerLogout", root, function () saveData(source, getPlayerAccount(source)) end)

function getPlayerFromParticalName(thePlayerName)
	local thePlayer = getPlayerFromName(thePlayerName)
	if thePlayer then
		return thePlayer
	end
	for _,thePlayer in ipairs(getElementsByType("player")) do
		if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then
			return thePlayer
		end
	end
return false
end

function outputChange(dataName,oldValue)
	if getElementType(source) == "player" and dataName == "experience.rank" and oldValue then 
		local newValue = getElementData(source,dataName)
		outputChatBox("Congratulations your rank now is #FFFFFF'"..tostring(newValue).."'",source, 255, 0, 0, true)
		triggerClientEvent(source, "onClientRankUp", source)
	end
end
addEventHandler("onElementDataChange",getRootElement(),outputChange)

addEventHandler("onPlayerLogin", root,
function(_, account)
    if not getAccountData(account, "player.key") then
		setElementData(source, "player.key", getAccountName(account))
        setAccountData(account, "player.key", getElementData(source, "player.key"))
    else
    end
end)

function getPlayerFromParticalName(thePlayerName)
    local thePlayer = getPlayerFromName(thePlayerName)
    if thePlayer then
        return thePlayer
    end
    for _,thePlayer in ipairs(getElementsByType("player")) do
        if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then
            return thePlayer
        end
    end
return false
end
addCommandHandler ( "setxp",
    function ( thePlayer, _, who, EXP )
    if getElementData(thePlayer, "player.key") == "Rufus" then
    if ( who ) then
        local EXP = tonumber (EXP) or 0
        local ThePlayer = getPlayerFromParticalName ( who )
        if ( ThePlayer ) then
            setElementData( ThePlayer,"EXP",EXP )
            outputChatBox("Your XP has been set to #FFFFFF'"..EXP.."'", ThePlayer, 255, 0, 0, true)
        else
            outputChatBox("Couldn't find '"..who.."'", thePlayer, 255, 0, 0, true)
        end
    else
        outputChatBox("Couldn't find '"..who.."'", thePlayer, 255, 0, 0, true)
    end
    end
    end
)
addEvent("addToTeam", true)
addEventHandler("addToTeam", root,
function (playername, teamname)
local player = getPlayerFromName(playername or "")
local team = getTeamFromName(teamname or "")
    if player and team then
        local r, g, b = getTeamColor ( team )
        setPlayerTeam(player, team)
        setPlayerNametagColor ( player, r, g, b )
        outputChatBox("You've been added to #FFFFFF"..getTeamName(team).."#006400", player, 255, 0, 0, true)
   end
end)
 
addEvent("kickFromTeam", true)
addEventHandler("kickFromTeam", root,
function (playername, teamname)
local player = getPlayerFromName(playername or "")
local team = getTeamFromName(teamname or "")
    if player and team then
        local red, green, blue = math.random (50, 255), math.random (50, 255), math.random (50, 255)
        setPlayerTeam(player, nil)
        setPlayerNametagColor(player, red, green, blue)
        outputChatBox("You've been kicked from #FFFFFF"..getTeamName(team).."#FF0000.", player, 255, 0, 0, true)
    end
end)
 
addEvent("promotePlayer",true)
addEventHandler("promotePlayer",root,
function(playername, rank)
local player = getPlayerFromName(playername or "")
    if player then
        if rank then
            setElementData(player, "clan.rank", rank)
            outputChatBox("You Have Been promoted To A #FFFFFF"..tostring(rank), player, 255, 0, 0, true)
        end
    end
end)
 
addEvent("DemotePlayer",true)
addEventHandler("DemotePlayer",root,
function(playername, rank)
local player = getPlayerFromName(playername or "")
    if player then
        if rank then
            setElementData(player, "clan.rank", rank)
            outputChatBox("You Have Been Demoted To A #FFFFFF"..tostring(rank), player, 255, 0, 0, true)
        end
    end
end)
 
function loopFix( thePlayer, _, who, lossp )
if getElementData(thePlayer, "player.key") == "Rufus" then
    if ( who ) then
        local LossC = tonumber (lossp) or 0
        local ThePlayer = getPlayerFromParticalName ( who )
            if ( ThePlayer ) then
                setElementData( ThePlayer,"EXP",LossC )
                setElementData( ThePlayer,"LV",LossC )
            end
        end
    end
end
addCommandHandler ( "fixbug", loopFix)
 
function getPlayerFromParticalName(thePlayerName)
    local thePlayer = getPlayerFromName(thePlayerName)
    if thePlayer then
        return thePlayer
    end
    for _,thePlayer in ipairs(getElementsByType("player")) do
        if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then
            return thePlayer
        end
    end
return false
end
 
 
exports.scoreboard:addScoreboardColumn("Level",getRootElement(),1,40,'Level')
 
function scoreLevel ()
    local account = getPlayerAccount(source)
    local Level = getElementData(source,"Level") or 0
    if isGuestAccount ( account ) then
           setElementData(source, "Level",":Experience/Emblems/Guest.png")
    else
          setElementData(source, "Level", ":Experience/Emblems/"..tostring(Level)..".png" )                                      
     end
end
addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel)
addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),function()
        call(getResourceFromName("scoreboard"),"addScoreboardColumn","Level", getRootElement(), 1, 40)
    end
)
 
 
 
 

 

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