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^iiEcoo'x_)

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I didn't completely understand your question. Are you referring to his video about character customization? I strongly believe it's done through vertex geometry deformation shader. (look it up) It looks like the model might've been CJ, but it's possible that it was a regular ped made up of an entire mesh.

I'm a modeler and am not into any of the programming languages, so my help in this section may be very limited.

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