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[HELP] error: Attempt to compare number with boolean - line 225


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---------------------------------------->>
-- Grand Theft International (GTI)
-- Author: Mitch
-- Date: 11 Feb 2015
-- Resource: storeRob_c.Lua
-- Version: 1.0
----------------------------------------->>

addEvent("onClientInteriorExit",true)

colShapeDerFix = createColCuboid ( 251.714, -81.700, 0.578, 12, 19, 10 )

local theRobbery = false
local robCashRegister = false
local robberyStarted = false
local hasBag = false
local cancelRobb = false
local intLeave = false

local peds = {

--{createPed ( 179, 1370.286, -1292.434, 13.549, -90), 0, 0},
--{createPed ( 179, 1370.297, -1286.706, 18.002, -90), 0, 0},
{createPed ( 179, 2402.549, -1986.312, 13.546, 90), 0, 0},
{createPed ( 179, 1316.687, -896.606, 39.578, 360 ), 0, 0 },
{createPed ( 179, 1348.748046875, -1760.7326660156, 13.549824714661, 181.38510131836 ), 0, 0 },
{createPed ( 179, 2411.5866699219, -1505.5615234375, 24.002511978149, 270.54040527344 ), 0, 0 },

--{createPed ( 179, 2324.559, 57.402, 20.866, 90), 0, 0},


--[[
{createPed ( 179, 237.804, -167.235, -3.744, 180), 0, 0},
{createPed ( 179, 2170.868, 931.855, 10.096, 90), 0, 0},
{createPed ( 179, -2093.384, -2470.107, 30.625, 50), 0, 0},

{createPed ( 179, -318.559, 829.981, 14.245, 90), 0, 0},
{createPed ( 179, 2550.509, 2071.741, 10.107, 0), 0, 0},

--{createPed ( 59, -2235.597, 128.584, 1035.414, 0), 0, 6 },
--{createPed ( 59, 497.644, -77.471, 998.765, 0 ), 1, 11 },
--{createPed ( 59, -23.286, -57.334, 1003.547, 0 ), 1, 6 },
--{createPed ( 59, -28.066, -91.640, 1003.547, 0 ), 1, 18 },
--{createPed ( 59, -28.066, -91.640, 1003.547, 0 ), 0, 18 },
--{createPed ( 59, -23.409, -57.324, 1003.547, 0 ), 4, 6 },
--{createPed ( 59, -27.963, -91.640, 1003.547, 0 ), 2, 18 },
--{createPed ( 59, -23.409, -57.324, 1003.547, 0 ), 3, 6 },


{createPed ( 59, -1560.088, -2731.392, 48.748, 325 ), 0, 0 },
--{createPed ( 59, 1834.721, -1837.593, 13.595, 265 ), 0, 0 },

{createPed ( 59, 250.219, -54.828, 1.578, 180 ), 0, 0 },
{createPed ( 59, 2356.241, 68.039, 22.3, 90 ), 0, 0 },
{createPed ( 59, 2446.081, 2076.602, 10.826, 180 ), 0, 0 },
]]--
}

local cashRegister = {
--[[
{createObject ( 1514, -2235.574, 129.407, 1035.700, 0, 0, 180 ), 0, 6, 180 },
{createObject ( 1514, 497.646, -76.722, 999.005, 0, 0, 180 ), 1, 11, 180},
{createObject ( 1514, -23.386, -56.597, 1003.706, 0, 0, 180 ), 1, 6, 0 },
{createObject ( 1514, -28.338, -90.706, 1003.706, 0, 0, 180 ), 1, 18, 0 },
{createObject ( 1514, -28.338, -90.706, 1003.706, 0, 0, 180 ), 0, 18, 0 },
{createObject ( 1514, -23.395, -56.484, 1003.706, 0, 0, 180 ), 4, 6, 0 },
{createObject ( 1514, -28.338, -90.706, 1003.706, 0, 0, 180 ), 2, 18, 0 },
{createObject ( 1514, -23.395, -56.484, 1003.706, 0, 0, 180 ), 3, 6, 0 },
]]--
{createObject ( 1514, 2439.421, 2075.942, 11.061, 0, 0, 0 ), 0, 0, 0 },
{createObject ( 1514, -1559.773, -2730.774, 48.895, 0, 0, 140 ), 0, 0, 0 },
--{createObject ( 1514, 1836.306, -1837.925, 13.741, 0, 0, 90 ), 0, 0, 0 },
{createObject ( 1514, 1316.697, -895.876, 39.624, 0, 0, 180 ), 0, 0, 0 },
{createObject ( 1514, 251.762, -55.555, 1.679, 0, 0, 0 ), 0, 0, 0 },
}

local markers = {
{1353.1480712891, -1757.9229736328, 13.5078125},
{-1561.990, -2733.559, 47.743},
--{1832.750, -1842.396, 12.578},
{1313.498, -898.805, 38.578},
{244.183, -49.155, 0.578},
{254.637, -64.013, 0.578},
{2325.879, 74.452, 23.508},
{2437.921, 2065.402, 9.820},
{2420.3723144531, -1509.0484619141, 24},
}

function respawnCashRegisters ( )
    for k,v in ipairs ( cashRegister ) do
        setTimer (respawnObject, 7500, 1, ( v[1] ) )
    end
end
addEventHandler ("onClientObjectBreak", root, respawnCashRegisters )

function secsToMin(seconds)
        local hours = 0
        local minutes = 0
        local secs = 0
        local theseconds = seconds
        if theseconds >= 60*60 then
            hours = math.floor(theseconds / (60*60))
            theseconds = theseconds - ((60*60)*hours)
        end
        if theseconds >= 60 then
            minutes = math.floor(theseconds / (60))
            theseconds = theseconds - ((60)*minutes)
        end
        if theseconds >= 1 then
            secs = theseconds
        end 
        if minutes < 10 then
            minutes = "0"..minutes
        end
        if secs < 10 then
            secs = "0"..secs
        end
    return minutes,secs
end

-- Marker and ped functions
function createMarkers ( )

for k,v in ipairs(peds) do 
    local x, y, z = getElementPosition(v[1])
  --  createBlip ( x, y, z, 53, 1, 0, 0, 0, 0, 0, 1000 )
local ass = createBlip(x, y, z, 58)
setElementData(ass ,"blipName", "Assaltos")
end

--[[
    for i, v in ipairs ( markers ) do
        local x = v[1]
        local y = v[2]
        local z = v[3]
        safeMarker = createMarker ( x, y, z, "cylinder", 3, 0, 0, 0, 0 )
        addEventHandler ("onClientMarkerHit", safeMarker, robberyCancelOnMarkerHit )
        addEventHandler ("onClientMarkerLeave", safeMarker, robberyCancelOnMarkerHit )
    end  
    ]]-- 
end
addEventHandler ("onClientResourceStart", resourceRoot, createMarkers )


function breakCashRegister ( player )
    if ( player == localPlayer and robCashRegister == false and robberyStarted == true ) then
        triggerServerEvent ("GTIstoreRob_payOutForCashRegister", localPlayer )
        robCashRegister = true
        timer = setTimer ( timeForCashRegister, 360000, 1 )
    else
        cancelEvent()
    end
end

function cancelTheKill ( player )
    cancelEvent ()
end

for k,v in ipairs(peds) do 
    addEventHandler ( "onClientPedDamage", v[1], cancelTheKill )
    setElementFrozen ( v[1], true )
    setElementInterior ( v[1], v[3] )
    setElementDimension ( v[1], v[2] )
end

for k,v in ipairs(cashRegister) do 
    addEventHandler ("onClientObjectBreak", v[1], breakCashRegister )
    setElementInterior ( v[1], v[3] )
    setElementDimension ( v[1], v[2] )
    setElementDoubleSided ( v[1], true )
end

function isItAPedToRob( ped )
for k,v in ipairs(peds) do 
if v[1] == ped then return true end
end
end

local teste1 = createColSphere(2402.549, -1986.312, 13.546,3)
local teste2 = createColSphere(1316.687, -896.606, 39.578,3)
local teste3 = createColSphere(1348.748046875, -1760.7326660156, 13.549824714661,3)
local teste4 = createColSphere(2411.5866699219, -1505.5615234375, 24.002511978149,3)

function detectAim( target )
    --local job = exports.btc_employment:getPlayerJob(true)
    --if getPlayerTeam(localPlayer) == getTeamFromName("Policia") then return end
    
    if isElementWithinColShape(localPlayer, teste1) or isElementWithinColShape(localPlayer, teste2) or isElementWithinColShape(localPlayer, teste3) or isElementWithinColShape(localPlayer, teste4) then

        local pedSlot = getPedWeaponSlot ( localPlayer )
        if (pedSlot == 0)    then return end
        
        local arma = getPlayerWeapon ( localPlayer )
        if (arma == 22)    then return end

    if ( target ) and ( getElementType( target ) == "ped" ) and (source == localPlayer) and getControlState("aim_weapon") and isItAPedToRob(target) then
        if ( robberyStarted == true ) then
            if not isDX then
                exports.btc_hud:dm("Porfavor eu não tenho mais dinheiro me deixe em paz!.", 200, 0, 0 )
                isDX = true
                setTimer(function() isDX = false end, 10000, 1)
                return
            end
        end
        if (not robberyStarted) then

            local policiaTeam = getTeamFromName ( "Policia" )
            local groveCount = countPlayersInTeam ( policiaTeam )
 -----[error]-------------[error]-------------------------[error]-----------------[error]---------- [error]        [error]  if groveCount >= 3 then


            setPedAnimation( target, "SHOP", "SHP_Rob_GiveCash", 3000, false, false, false, false)
            triggerServerEvent ("GTIstoreRob_WantedLevel", localPlayer )
            theRobbery = true
            exports.btc_hud:dm("(fique dentro do local por 3 minutos!)", 200, 255, 0)
            exports.btc_hud:dm("Mãos pra cima isso é um assalto", 200, 0, 0)
        
            isDX = true
            setTimer(function() isDX = false end, 10000, 1)
            robberyStarted = true
            setElementData(localPlayer, "isPlayerRobbing", true)
            cancelRobb = true
            intLeave = true
            seconds = 180
            countDown = setTimer ( cDown, 1000, 180 )
        else
            outputChatBox("#dc143c[AVISO]:#ffffff Não tem policia na cidade ( minimo 3 policiais ), vaza daqui!", 255, 255, 255, true)
            end
            end
        end

    end
end
addEventHandler ( "onClientPlayerTarget", localPlayer, detectAim )
addEventHandler ( "onClientColShapeHit", root, detectAim )


function timeForCashRegister ( )
    robCashRegister = false
end

function cDown ( )
    seconds = seconds - 1
    local mins,secds = secsToMin(seconds)
    if mins == "00" and secds == "00" then --time is up
        killTimer( countDown )
        createMoneyBag()
        setElementData(localPlayer, "isPlayerRobbing", false)
        exports.btc_hud:drawStat("storeRobTimer", "", "", 200, 0, 0)
    else
        exports.btc_hud:drawStat("storeRobTimer", "Tempo restante: ", mins..":"..secds, 200, 0, 0)
    end
end

function createMoneyBag ( )
    triggerServerEvent ("GTIstoreRob_moneyBag", localPlayer )
    x, y, z = getElementPosition ( localPlayer )
    colshape = createColCuboid ( x-200, y-200, z-50, 400, 400, 100 )
    exports.btc_hud:dm("Assalto com sucesso saia da zona verde que apareceu no radar para receber o dinheiro!", 200, 0, 0)
    leaveAreaRadar = createRadarArea ( x-200, y-200, 400, 450, 0, 200, 0, 150 )
    addEventHandler ("onClientColShapeLeave", colshape, payoutForSafe )
    hasBag = true
end

function payoutForSafe ( player )
    if ( player == localPlayer ) and not isTimer(payTimer) then
    payTimer = setTimer(function()
    if (getElementInterior(localPlayer) ~= 0) or (getElementDimension(localPlayer) ~= 0) then return end
        if ( robberyStarted == false ) then return end
        if ( hasBag == false ) then return end
        triggerServerEvent ("GTIstoreRob_payoutForSafe", localPlayer )
        c = setTimer ( isRobberyFalseAgain, 180000, 1 )
        destroyElement ( colshape )
        destroyElement ( leaveAreaRadar )
        end, 500, 1 )
    end
end

-- Cancel the robbery functions

--[[function createMarkers ( )
    for i, a in ipairs ( cancelMarkers ) do
        local x = a[1]
        local y = a[2]
        local z = a[3]
        cancelMarker = createMarker ( x, y, z, "cylinder", 4, 0, 0, 0, 0 )
        addEventHandler ("onClientMarkerHit", cancelMarker, robberyCancelOnMarkerHit )
    end
end
addEventHandler ("onClientResourceStart", resourceRoot, createMarkers )--]]

local recieved = {}

function cancelRobbery ( jobName )
    if ( source == localPlayer ) then
    if ( intLeave == false ) then return end
    if ( robberyStarted == false) then return end
    if ( theRobbery == false ) then return end
        triggerServerEvent ("GTIstoreRob_stopMission", localPlayer )
        unbindKey ( "N", "down", startCrack )
        exports.btc_hud:drawStat("storeRobTimer", "", "", 200, 0, 0)
        exports.btc_hud:drawNote ("StoreRobCrackSafeNote", "", 255, 0, 0, 0 )
        if (not recieved[localPlayer]) then
            exports.btc_hud:dm("Você falhou no assalto!", 200, 0, 0)
            recieved[localPlayer] = true
        end   
        robCashRegister = true
        theRobbery = false
        hasBag = false
        if isElement ( colshape ) then destroyElement ( colshape ) end
        if isElement ( leaveAreaRadar ) then destroyElement ( leaveAreaRadar ) end
        setElementData(localPlayer, "isPlayerRobbing", false)
        if isTimer ( countDown ) then killTimer ( countDown ) end
        if isTimer ( timer ) then killTimer ( timer ) end
        if isTimer ( c ) then killTimer ( c ) end
        c = setTimer ( isRobberyFalseAgain, 180000, 1 )
    end
end

addEventHandler ("onClientPlayerQuitJob", root, 
function ( jobName )
    if not jobName then 
        return true
    else
        return cancelRobbery ( )
    end
end
)

addEventHandler ("onClientPlayerGetJob", root, 
function ( jobName ) 
    if jobName == "Criminal" then
        return true
    else
        return cancelRobbery ( )
    end
end

)

addEventHandler ("onClientPlayerWasted", localPlayer,
    function ( )
        cancelRobbery(localPlayer)
    end

)


addEvent ("GTIstoreRob_CancelOnArrest", true )
addEventHandler ("GTIstoreRob_CancelOnArrest", root,
    function ()
        cancelRobbery()
    end
)

local zone = createColCuboid(2404.43433, -1511.25940, 20.30252, 15.187744140625, 19.721435546875, 6.6000484466553)
local zone2 = createColCuboid(2388.13867, -1993.72693, 11.40695, 16.262451171875, 12.043823242188, 5.600008392334)
local zone3 = createColCuboid(1342.31470, -1770.88306, 10.95000, 22.0830078125, 11.440673828125, 6.5000213623047)
local zone4 = createColCuboid(1304.45557, -897.47839, 38.07304, 26.8134765625, 20.557800292969, 7.1000274658203)

function robberyCancelOnMarkerHit ( player )
    if ( player == localPlayer ) then
    if ( intLeave == false ) then return end
    if ( hasBag == true ) then return end
        unbindKey ( "N", "down", startCrack )
        exports.btc_hud:drawNote ("StoreRobCrackSafeNote", "", 255, 0, 0, 0 )
    if ( cancelRobb == false ) then return end
    if ( robberyStarted == false) then return end
        exports.btc_hud:drawStat("storeRobTimer", "", "", 200, 0, 0)
        if (not recieved[localPlayer]) then
            exports.btc_hud:dm("Você falhou no assalto!", 200, 0, 0)
            recieved[localPlayer] = true
        end
        setElementData(localPlayer, "isPlayerRobbing", false)
        theRobbery = false
        cancelRobb = false
        hasBag = false
        robCashRegister = true
        triggerServerEvent ("GTIstoreRob_stopMission", localPlayer )
        if isElement ( colshape ) then destroyElement ( colshape ) end
        if isElement ( leaveAreaRadar ) then destroyElement ( leaveAreaRadar ) end
        if isTimer ( countDown ) then killTimer ( countDown ) end
        if isTimer ( timer ) then killTimer ( timer ) end
        if isTimer ( c ) then killTimer ( c ) end
        c = setTimer ( isRobberyFalseAgain, 180000, 1 )
    end
end

addEventHandler ("onClientColShapeLeave", zone, robberyCancelOnMarkerHit )
addEventHandler ("onClientColShapeLeave", zone2, robberyCancelOnMarkerHit )
addEventHandler ("onClientColShapeLeave", zone3, robberyCancelOnMarkerHit )
addEventHandler ("onClientColShapeLeave", zone4, robberyCancelOnMarkerHit )


--addEventHandler ("onClientColShapeHit", colShapeDerFix, robberyCancelOnMarkerHit )
--addEventHandler ("onClientColShapeLeave", colShapeDerFix, robberyCancelOnMarkerHit )
--addEventHandler ("onClientInteriorExit", root, robberyCancelOnMarkerHit )

function isRobberyFalseAgain ( )
    robberyStarted = false
    robCashRegister = false
    theRobbery = false
    cancelRobb = false
    intLeave = false
    hasBag = false
    if isTimer ( timer ) then killTimer ( timer ) end
    if isTimer ( c ) then killTimer ( c ) end
end

Edited by sanleygfx
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