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3ds max mta to the animation I did


mucuk6547

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you're better off asking in the Modeling section to get the right help; https://forum.multitheftauto.com/topic/106176-read-before-posting-purpose-and-usage-of-this-section/

depending on the type of animation rig you're dealing with you may have to do some conversion first, that is, before you can load it into the game. I suggest you elaborate more on what you're dealing with.

 

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For testing you'll need the demo resource from the page that I linked above, in there you must change the contents of the demo resource to your own, which I think is the IFP archive name, all of its child animations and etc. on the Lua and xml files.

If you can't figure that out please pass over the IFP and I'll check it 

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