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Criar Em Outra Dimensão


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Quero criar um spawn de skin dentro de um interior, no caso está em outra dimensão como posso fazer isso?
 

zombiehunterpickup55555 = createPickup (1209.4711914063,-1468.6798095703,20.255365371704, 3, 1275, 1000 )
function zombiehunterskinpickup55555 ( thePlayer )
  setPedSkin ( thePlayer, 285 )
  setPlayerTeam ( thePlayer, teamzombie )
 setElementData ( thePlayer, "zombie", true  )  
end
addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 )
addEventHandler ("onPickupUse", getRootElement(), 

function (playerWhoUses)
  if (source == zombiehunterpickup55555) then
    setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses))
    setElementData (playerWhoUses, "job", "farm")
  end
end)

 

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zombiehunterpickup55555 = createPickup (2496.112, -1708.369, 1014.742, 3, 1275, 1000 )
function zombiehunterskinpickup55555 ( thePlayer )
  setPedSkin ( thePlayer, 96 )
  setPlayerTeam ( thePlayer, teamzombie )
 setElementData ( thePlayer, "zombie", true  )  
 setElementDimension ( source, 1 ) 
 setElementInterior ( source, 3 )
end
addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 )
addEventHandler ("onPickupUse", getRootElement(), 

function (playerWhoUses)
  if (source == zombiehunterpickup55555) then
    setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses))
    setElementData (playerWhoUses, "job", "farm")
  end
end)

correto?

Link to comment

Nao.

zombiehunterpickup55555 = createPickup (2496.112, -1708.369, 1014.742, 3, 1275, 1000 )
 setElementDimension ( zombiehunterpickup55555, 1 ) 
 setElementInterior ( zombiehunterpickup55555, 3 )

function zombiehunterskinpickup55555 ( thePlayer )
  setPedSkin ( thePlayer, 96 )
  setPlayerTeam ( thePlayer, teamzombie )
 setElementData ( thePlayer, "zombie", true  )  
end
addEventHandler ( "onPickupUse", zombiehunterpickup55555, zombiehunterskinpickup55555 )
addEventHandler ("onPickupUse", getRootElement(), 

function (playerWhoUses)
  if (source == zombiehunterpickup55555) then
    setPlayerNametagText (playerWhoUses, "" .. getPlayerName (playerWhoUses))
    setElementData (playerWhoUses, "job", "farm")
  end
end)

Voce quer setar o elemento no interior e na dimensario, nao o jogador.

  • Thanks 1
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