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[Suggestion] Police Mod


Guest MaTriCX

Would you like this police-mod to be part of Mta?  

33 members have voted

  1. 1. Would you like this police-mod to be part of Mta?

    • Yes
      25
    • No
      6
    • Yes, but ... (reply to what has to be different)
      2


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MTA Developers, the community can make suggestions - as you stated in the last post in the blog '02-02-2006'. So here it is.

I have been playing the map 'goonybluesbros-sf' - and a lot of people with me - over and over again. The theory behind the map is that there is one thief and the rest is a policecar. They must get the thief by killing him/her.

Though the current race-mod is not really intended to be such a map, people like to annoy other players by keep on driving while the thief is already dead.

Therefore I would like a so called 'police mod' to be made. In this mod you have the same scenario, only you can choose between thief and police in a certain ratio (i.e. 30-70). And it can be optional whether a thief has to be killed or can be busted like in the game. And different arrowcolors on the small-map would be nice too.

Well that was my suggestion, I don't know if you like it and if you have the time and the energy to make it. Though I can assure you, there are a lot of people that would like this mod.

Greetings.

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Why dont they do the obvious thing! creat the ability to assign teams, when one team is all dead game ends? that wud be alot simpler than doing what u said. Maybe this will happen? Also to accompany the abiltity to have team races/DM would be stats such as BloodEye delt/recieved damage ratio, BloodEye killed 4 people etc :0 or even just the ability to see who you killed such as Bloodeye [rocket] noob etc

Be patiant the possibilitys are endless..

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That's why I called it 'police mod', it doesnt necessary mean that has to be police vs thief. Team A versus B or C and D would be fine too. But at the moment the ability is lacking.

But I have to agree, that this is not a top-priority feature. Still it was just an idea of what to think of or what the community (at least the servers I play on) like. And eventually that's what MTA is focussing on, the community :)

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:toothy7: Played a few of these maps they good fun and a welcome break when my hand hurts like a bitch from too many bike maps.

But i agree with the Devs let the mapgeeks or server admins figure out how to resolve map-specific things like this - they got more important things to work on for future releases like how to get rid of all the damn trees and stuff.

\:D/

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:toothy7: Played a few of these maps they good fun and a welcome break when my hand hurts like a bitch from too many bike maps.

But i agree with the Devs let the mapgeeks or server admins figure out how to resolve map-specific things like this - they got more important things to work on for future releases like how to get rid of all the damn trees and stuff.

\:D/

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really good mode will be capture the flag when u pick the flag up the player lights up in som kind off colorthe fun think about having the flag cold be that u can kill ppl whit it..... and i think evry one knows what u got to do whit the flag... but you got 5 or mor minutes to take the flag in to the namy bace ..

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really good mode will be capture the flag when u pick the flag up the player lights up in som kind off colorthe fun think about having the flag cold be that u can kill ppl whit it..... and i think evry one knows what u got to do whit the flag... but you got 5 or mor minutes to take the flag in to the namy bace ..

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