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Map editor creates invalid spawnpoint data


Zahl

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Hi,

dont know if this is already known, didnt find any topic on that. I just

made a map and when I tried to play it on my server it said "starting of xx

faild due to errors in the map file.

The server log also said:

[23:49:39] ERROR: invalid rotation specified in spawnpoint (range 0-359)

So I had a look at the map file and saw some spawnpoints that looked like

this:

  
2205.371582 -1436.485352 23.644753
360
522

Removing the rotation line solves the problem and everything works like it

should. I dont know exactly how to reproduce, but I think I added a

spawn point, cloned it, rotated it by 180°, cloned it again and rotated

again by 180° so that it hat the same rotation like the first one.[/code]

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