Guest HCT_Sololonnais

.IPL TO .MAPS tool

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someone can creat one tool for convert .ipl in .map is just textfiles editable by notepad

one tool in vb or delphi simlified this operation

someone can make this?

sorry for my english

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someone can creat one tool for convert .ipl in .map is just textfiles editable by notepad

one tool in vb or delphi simlified this operation

someone can make this?

sorry for my english

YES, the first one who's asking, the are already converted. Download here:

http://home.deds.nl/~aeron/maps/ ('IPL*.rar' files)

If you want the interiors compleet and named take 'Interiors.rar'

(If you have other ipls to convert PM me)

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Guest

ok ty but i want vconvert map creeated by me in ipl format

exemple

*/edited by mod/* paste way to long, upload as file

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Guest

ok ty but i want vconvert map creeated by me in ipl format

exemple

*/edited by mod/* paste way to long, upload as file

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Plz upload the *.ipls to a webserver so i can download and convert it for you.

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Plz upload the *.ipls to a webserver so i can download and convert it for you.

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Know somebody converter from .map to .ipl ??

I'm programming one, almost finished. I'll publish later.

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Know somebody converter from .map to .ipl ??

I'm programming one, almost finished. I'll publish later.

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Can someone make a .IPL to .MAP?

It can be useful if you want a specific landmass from the game to be part of your concept map.

edit: can you convert this into .map?

http://rapidshare.de/files/12655284/seabed.ipl.html

sigh sigh sigh

I converted ALL the gta:sa's ipls already. Download yours here:

http://home.deds.nl/~aeron/maps/IPL%20s ... terior.rar

The rest is in the /~aeron/maps/ directory.

(PS, in seabed.ipl some object's diameter is bigger then the streamer's draw distance, sometimes you have to jump in the sky (if mass moved in hte sky), and later the object appears.)

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Can someone make a .IPL to .MAP?

It can be useful if you want a specific landmass from the game to be part of your concept map.

edit: can you convert this into .map?

http://rapidshare.de/files/12655284/seabed.ipl.html

sigh sigh sigh

I converted ALL the gta:sa's ipls already. Download yours here:

http://home.deds.nl/~aeron/maps/IPL%20s ... terior.rar

The rest is in the /~aeron/maps/ directory.

(PS, in seabed.ipl some object's diameter is bigger then the streamer's draw distance, sometimes you have to jump in the sky (if mass moved in hte sky), and later the object appears.)

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Can someone make a .IPL to .MAP?

It can be useful if you want a specific landmass from the game to be part of your concept map.

edit: can you convert this into .map?

http://rapidshare.de/files/12655284/seabed.ipl.html

sigh sigh sigh

I converted ALL the gta:sa's ipls already. Download yours here:

http://home.deds.nl/~aeron/maps/IPL%20s ... terior.rar

The rest is in the /~aeron/maps/ directory.

(PS, in seabed.ipl some object's diameter is bigger then the streamer's draw distance, sometimes you have to jump in the sky (if mass moved in hte sky), and later the object appears.)

Sweet! You made the 'GoingDown' map!! Was playing that for quite a while last night on a server.. good work :D

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Can someone make a .IPL to .MAP?

It can be useful if you want a specific landmass from the game to be part of your concept map.

edit: can you convert this into .map?

http://rapidshare.de/files/12655284/seabed.ipl.html

sigh sigh sigh

I converted ALL the gta:sa's ipls already. Download yours here:

http://home.deds.nl/~aeron/maps/IPL%20s ... terior.rar

The rest is in the /~aeron/maps/ directory.

(PS, in seabed.ipl some object's diameter is bigger then the streamer's draw distance, sometimes you have to jump in the sky (if mass moved in hte sky), and later the object appears.)

Sweet! You made the 'GoingDown' map!! Was playing that for quite a while last night on a server.. good work :D

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