SQLite logic error

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Hello. I have been following a youtube tutorial about MTA coding, and I got to the point where I want to set up a database of parked cars.

I have a /park command that is supposed to write the position and direction of the vehicle a player is in to "vehicles" table in global.db

Here's the code:

function parkVehicle(player, command, model)
	local playerVehicle = getPedOccupiedVehicle(player)
	local db = exports.db:getConnection()
	if playerVehicle then
		local x, y, z = getElementPosition(playerVehicle)
		local d, e, f = getElementRotation(playerVehicle)
		dbExec(db, 'INSERT INTO vehicles (model, x, y, z, d) VALUES (?, ?, ?, ?, ?)', model, x, y, z, d)
		outputChatBox("Vehicle parked")
		outputChatBox("You are not in a vehicle")

addCommandHandler('park', parkVehicle, false, false)

The youtube tutorial had this done automatically upon spawning of the vehicle, but I wanted to split it into two commands, but seems like I failed somewhere.

Please, I need any help. I have been checking the code, comparing it to the tutorial, and everything seems like it should work just fine...

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1)Make sure that the resource has the database is running

2)Make sure you have in meta file write the export function correct and type server 

3) Use /debugscipt 3 see errors or warnings that script have 

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Posted (edited)

I can see that you use the "db" resource by exporting, is the function in this resource returning the dbConnection ?

Edited by Gordon_G

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