Kingpool Posted March 15, 2019 Share Posted March 15, 2019 (edited) Hello I'm new to modelling and having trouble figuring out how to export textured car models. I'm using 3ds Max 2017 and Kam's GTA scripts to import/export the vehicle but when i export the vehicle dff it ends up with a white color in-game. All the other textures for bumpers, interior, lights etc seem to be fine but the vehicle itself turns out white. What's also weird is that the inside of the doors seem to be fine and paintable in-game: I tried importing the vehicle dff into 3ds, changing nothing and just exporting it but it still turns out white so i'm wondering what exactly i'm missing. Any help would be greatly appreciated. Thanks. Edited March 15, 2019 by Kingpool Link to comment
Kingpool Posted March 17, 2019 Author Share Posted March 17, 2019 Okay, so the fix was a small change to the export parameters: I turned off Day and Night and selected Normals under Vertex Color. Link to comment
scorpionMTA Posted March 21, 2019 Share Posted March 21, 2019 Glad you found the fix! Link to comment
JustinMTA Posted March 22, 2019 Share Posted March 22, 2019 Add me on Skype, I can show you why the door interior's paint-able if you like Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now