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omg it hammers server 2003

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even with 20 people in pf usage is like 400mb + cpu load 30+ % al the time this is on a server 2003 p4 3.0ghz 1gb ram

whats going on with it other gta mods ahrdley touch the server

a fully load css server at 64 slots dont even user that much on this server

i think there is a problem with it if it doing this it is not normal

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yer im having same problem 30 - 50 cpu usage on win 2003 same spec's as 1st post

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we haven't had any reports of this by other server operators, we'll try to see what the deal is... it is most likely something to do with the operating system as you said. If you can get any more info please post here :)

Kent

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I've had the CPU usage spike up on linux every so often but it's not constant or anything. Maybe that's the same on windows or something and you happened to look when it was like that? :?

31 players as I type and only 4% CPU usage :D

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It probably spikes up when big maps are loaded (xml files parsed and loaded plus lots of data is tossed around). Not sure why constant high CPU usage can happen though. Try the server that comes with the client release or the Windows server up right now on light.mtavc.com. It was patched about 12 hours after it was released due to several problems with the binaries being UPX packed on win 2003.

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updated the server and still the same now using the 1 that comes with the client its using to much memory for some reason even when not many people in server

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I seem to have this problem too. It is a nightmare cause it means I can't host other servers on the same machine.

http://www.multiplayerszone.com/screen1.jpg

http://www.multiplayerszone.com/screen2.jpg

This is my results. Also I have tryed loads of things to try make it lower.

I also notice that pings in game using tab key or when you see players pings in all-seeing eye is doubled but when I run a Freelancer server it fixs that and makes pings lower on mtasa server wich it seems to make them the proper pings like it interferes that way and differant ports even with all other servers not loaded cpu usage is the same though.

Also here are my specs

DELL POWEREDGE SC420 Intel Celeron 2.53Ghz

512MB DDR400 RAM

Windows XP SP2

Um I desperately want Linux windows pwned me:-P But I think it's not right for cpu to go that high. With even 0 players it sometimes goes over 10% with 0 players! No idea what causes this. So your not only ones having this prob!

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I've just started up a server on my Windows 2003 box at home, since you say it does the high CPU load even with 0 players in there, I'll test overnight.

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Ok, on an AMD 1GHz cpu with 256MB RAM, I had the server running for a couple of hours and it never used over 0% cpu.

I don't see the problem.

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It's got to be something to do with the settings they are using then. Chris, could you post the contents of your mtaserver.conf file? (remove stuff like passwords first!)

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Ok, on an AMD 1GHz cpu with 256MB RAM, I had the server running for a couple of hours and it never used over 0% cpu.

I don't see the problem.

I concur, I think the problem may be due to amd vs. intel cpu's?

Why I think so:

all the cpu usage problems here posted people are using intel cpus.

also, one night I was doing maintenence on my current server (which is just a cheap AMD duron) I ran the server on one of my dell poweredge's which runs a celeron 2.0ghz and cpu usage was much higher! both machines had 2003 standard, same amount of ram.

at least thats my theory.

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When we find out what the problem is, and how to fix it, I'm sure the team will do something.

Edit: are your Intel processors the ones with HT technology?

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That's probably the problem. Does anyone have the same sort of problem who is running a server on an AMD 64bit CPU?

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I tested 4 players on my AMD Athlon 64 fx51 cpu the results were good 0 cpu most time on the other cpu with 4 players though the DELL POWEREDGE SC420 Intel Celeron 2.53Ghz was hitting 50% cpu and dropping this doesn't do it on the AMD Athlon it was allways 0-4%cpu even when players were comming in and the server had exact copy same settings as the other server all files exactly the same as other server.

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So does this only happen with 2003?

This also happens on my Celeron that has Windows XP SP2. It doesn't happen on my AMD Athlon 64 that also has Windows XP but sp1. It's rather interesting what could be causing that I might use an Athlon for the mta server next month. It could be very much hardware related. Like I am wondering myself if the MTASA might use higher cpu on Intel based CPU's or some or all and it seems to not use any cpu on my Athlon when loads players come on it. Only tested 4 players but was a huge difference for me in cpu usage.

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