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Error import skin 3DS Max


FoxSnow

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So first question: what script are you using?

2nd: are you importing a player model?or just a object?

 

If its a dff, you should be able to import it, or its corrupted. 

Im not home right now, but when i get home i can give you a quick tutorial on how to import files and which programs i use.

Edited by Taurus
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Quick tutorial on how to import files.

Programs I use: - IMG tool (just search it up on google and use the one from gtainside) - Kams script. And 3ds max 2019 (don't recommend 2019)

1. How to extract .dff and .txd from gta3.

- First of all open IMG tool, go to file and then click on open. Then find your gta3, you will have a list open. Find the .dff you want to have and right click on it and click one extract, and then put it on your desktop. Same goes for .txd files (You can use txd workshop for this. don't recommend it but I use it. Magic txd is a good one to use.) 

https://imgur.com/a/fUbf2S8

2a. How to import files in to 3ds max.

- Open 3ds max, go to the right hand side. You will see a wrench, click on it and scroll down to DFF IO. Now you see a pop up on the left hand side, Press on Import DFF and now find your .dff file that you want to import.

https://imgur.com/NeoqwU0

2b. If you are importing player models, you have to do the same as what is described at 2a, but you have to click on the ''A'' (when its enabled it will be shown as yellow).

https://imgur.com/A45gLKQ

 

When you are done with changing your models or something else. Now you have to export it.

3a. Go to the wrench which is top right, click on DFF IO. when you have the pop up, click on Export DFF. You will have a list of options. Select Skip COL. You don't need the collision for .dff file, there is a seperate file for it. When you have done this, click on export DFF and export it on your desktop.

https://imgur.com/eSZ19gL

 

3b. For player models, open Export DFF and click on Bones/Skins Export. (make sure you have the ''Skin'' Modifier selected otherwise it will bug the script). And export it to your desktop.

https://imgur.com/Xn1v5yb

 

Extra step for 3a. You now need a collision since you don't have the propper collision to your modified model (if you changed anything structurally). This is how you make a .col file for it.

- Go to the right hand side, click on the wrench. scroll down untill you see Collision IO. You will have a pop up, now click on ''Collision mesh'' and then click on your model. The name will change to your models name. Once you have done that, you need to put a name above ''Export''. You can put your models name there. Once you have done that you can press on export.

https://imgur.com/EGZM9Ks

 

If you still have an error, I will kill myself.

 

 

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