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Override existing functions


Sorata_Kanda

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Hey everyone,

I'm wondering if you're able to override existing functions. I can image that doing on OOP side, but I don't know if it's possible to do so on a normal function.

For example:

function _setElementData( player, key, value ) -- Wrapper
  return setElementData( player, key, value, false )
end

Element.setData = _setElementData -- OOP
-- But why to do it on setElementData? Just simply setElementData = _setElementData?

Thanks in advance!

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  • Discord Moderators

You can:

local _setElementData = setElementData -- Store the function in a var
function setElementData( player, key, value ) -- Wrapper
  return _setElementData( player, key, value, false ) -- call the old function
end
Element.setData = setElementData -- OOP

 

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