Andres99907

How can i delay a function? Help :(

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I have this:

 

function Salir()
    if isElement(tableVehicles[source]) then
        destroyElement(tableVehicles[source])        
    end
end

addEventHandler("onPlayerVehicleExit",getRootElement(),Salir)

 

 

This function destroys the vehicle when the player leaves, I want this to happen after a second and not immediately, i need to use "Set timer", but I do not know how to use it, I tried different ways but none of them :(

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timers = {}

function Salir()
    if isElement(tableVehicles[source]) then
        destroyElement(tableVehicles[source])   
    	if timers[source] then
      		killTimer(timers[source])
     	end
		timers[source] = setTimer ( removeVehicle, 1000, 1, source )
    end
end

function removeVehicle(player)
  destroyElement(tableVehicles[player])
  tableVehicles[player] = nil
end

addEventHandler("onPlayerVehicleExit",getRootElement(),Salir)

Also, next time please use https://forum.mtasa.com/forum/71-scripting/

or the corresponding scripting section for your language (Which from what I can tell is obviously not English.)

Edited by CodyJ(L)
  • Thanks 1

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Thank you! , I really appreciate it C:

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