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Wanted Tag!?


Pedro001

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local Timer = {}
Bribe = {}

xMain_ = function(  )
	for index,v in ipairs (getElementsByType("player")) do
		xWanted_(v)
	end
end
addEventHandler("onResourceStart", resourceRoot, xMain_);

xWanted_ = function(v)
	if not isElement(v) then return end
	Timer[v] = setTimer(
	function(player)
		if isElement(player) then
		local team = getPlayerTeam(player)
		if ( team and getTeamName(team) == "Police" ) then return end
		local Wanted = getPlayerWantedLevel ( player );
		local x,y,z = getElementPosition ( player );
		local Name = getPlayerName ( player );
			if ( Wanted >= 1 ) then
				if Bribe[player] and isElement(Bribe[player]) then return end		
				Bribe[player] = createObject(1247,x,y,z);
				attachElements (Bribe[player],player,0,0,1.6) ;
				outputChatBox(" [ "..Name.." ] Have [ "..Wanted.." ] Wanted Level! ",v,255,0,0,true);
			elseif ( Wanted == 0 and Bribe[player] and isElement(Bribe[player]) ) then
				destroyElement(Bribe[player]);
				Bribe[player] = nil
			end
		end
	end
	,5000,0,v);
end

xJoin_ = function ( )
   xWanted_(source);
end
addEventHandler("onPlayerJoin",root,xJoin_);

xWantedDestroy_ = function ( )
	if Timer[source] and isTimer(Timer[source]) then 
		killTimer(Timer[source]); 
		Timer[source] = nil
	end;
	if Bribe[source] and isElement(Bribe[source]) then
		destroyElement(Bribe[source]);
		Bribe[source] = nil
	end
end
addEventHandler("onPlayerQuit",root,xWantedDestroy_);

Hii! 

Please, can someone help me with this?

This code creates a start over the head of a player when he's being wanted by the police. But the star causes a bug when the player get into a big vehicle like a bus, so I wanted to change the star into a text, like, instead of showing a start, the code would just write "WANTED" over the player's head, just like a tag.

So, could someone tell me how to do it, please?

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